Player Matchup

Mercury
Mercury
Masters
 
Mercury
Masters
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond V
 
Ymir
Diamond V
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond III
CHIEFSHAKATOOL
Chaac
Diamond III
Level 181
God Stats
25W - 23L
1,657 SR
Queue Stats
263W - 230L
2,236 MMR
Solo
Thoth
Thoth
Diamond IV
ZilchBus084
Thoth
Diamond IV
Level 137
God Stats
4W - 2L
1,506 SR
Queue Stats
206W - 182L
2,004 MMR
Solo
Hou Yi
Hou Yi
Masters
elfergas13
Hou Yi
Masters
Level 120
God Stats
11W - 19L
1,415 SR
Queue Stats
297W - 276L
2,462 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 174
1,516 SR
1,940 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,662 SR
2,288 MMR
Kuzenbo
Kuzenbo
Diamond III
Dirtÿ
Kuzenbo
Diamond III
Level 197
God Stats
4W - 2L
1,838 SR
Queue Stats
255W - 238L
2,243 MMR
Party 1
Sobek
Sobek
Platinum I
HanSoloCritFirst
Sobek
Platinum I
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
2,001 MMR
Solo
Lancelot
Lancelot
Masters
Oxothnk007
Lancelot
Masters
Level 137
God Stats
37W - 18L
1,753 SR
Queue Stats
209W - 175L
2,830 MMR
Solo
Janus
Janus
Diamond V
oDisGust0ido
Janus
Diamond V
Level 209
God Stats
17W - 20L
1,651 SR
Queue Stats
162W - 140L
2,170 MMR
Party 1
Xbalanque
Xbalanque
Masters
stayflawless
Xbalanque
Masters
Level 128
God Stats
14W - 20L
1,570 SR
Queue Stats
485W - 479L
2,196 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
3 / 6 / 7
8,800
587
8,016
15,587
6,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
 
Ymir
13
0 / 0 / 7
8,497
566
4,457
12,491
9,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

15
2 / 3 / 4
9,721
648
12,494
15,934
13,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 1 / 4
8,608
574
8,495
7,198
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hou Yi
elfergas13
Hou Yi
17
7 / 0 / 2
10,540
703
14,095
12,575
5,211
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bans
KhepriLokiMaman Brigitte

VS

Bans
AthenaThanatosFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dirtÿ
Kuzenbo
11
2 / 3 / 3
7,399
493
6,676
12,532
13,595
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 1 / 3
7,883
526
8,651
18,010
19,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lancelot
Oxothnk007
Lancelot
14
6 / 3 / 1
8,213
548
12,228
14,623
7,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 2 / 2
8,405
560
3,898
8,365
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
stayflawless
Xbalanque
13
0 / 5 / 3
7,909
527
10,079
12,402
4,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
14
Kills
10
10
Deaths
14
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
6
7
1.08
W
Ymir
 
Ymir
0
0
7
3.5
W
2
3
4
1.33
L
Kuzenbo
Dirtÿ
Kuzenbo
2
3
3
1.17
L
1
1
3
2.5
L
Lancelot
Oxothnk007
Lancelot
6
3
1
2.17
W
2
1
4
4
W
Hou Yi
elfergas13
Hou Yi
7
0
2
8
L
1
2
2
1
L
Xbalanque
stayflawless
Xbalanque
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,557
Damage
41,532
63,785
Taken
65,932
37,942
Mitigated
47,597
20,062
Healing
14,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,016
4,650
0
1,479
15,587
6,219
0
3,109
12,384
0
70,947
W
Ymir
 
Ymir
4,457
802
2,429
3,419
12,491
9,971
0
3,846
8,456
33,639
0
W
12,494
2,553
0
7,229
15,934
13,790
388
6,128
9,190
0
76,070
L
Kuzenbo
Dirtÿ
Kuzenbo
6,676
2,918
0
1,938
12,532
13,595
0
5,773
6,636
16,694
0
L
8,651
1,234
0
7,016
18,010
19,062
0
1,507
15,538
45,616
703
L
Lancelot
Oxothnk007
Lancelot
12,228
2,335
0
750
14,623
7,069
0
1,972
12,557
0
68,200
W
8,495
194
0
500
7,198
2,751
0
2,504
4,646
79,026
0
W
Hou Yi
elfergas13
Hou Yi
14,095
10,610
0
5,006
12,575
5,211
177
2,361
10,146
0
91,811
L
3,898
413
0
2,567
8,365
3,105
0
2,667
5,647
81,875
0
L
Xbalanque
stayflawless
Xbalanque
10,079
6,736
0
2,638
12,402
4,766
335
1,033
11,267
0
68,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,166
Gold Earned
39,809
526
Minions Killed
450
0
Camps Cleared
0
1,668,058
Distance Traveled
1,617,030
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,800
587
99
7
0
370,003
0
W
Ymir
8,497
566
36
2
0
304,444
3
W
Chaac
9,721
648
121
8
0
320,388
1
L
Kuzenbo
7,399
493
20
1
0
329,203
3
L
Sobek
7,883
526
77
5
0
331,704
0
L
Lancelot
8,213
548
86
6
0
358,685
1
W
Thoth
8,608
574
135
9
0
349,876
2
W
Hou Yi
10,540
703
135
9
0
323,347
2
L
Janus
8,405
560
145
10
0
328,989
1
L
Xbalanque
7,909
527
122
8
0
268,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role