Player Matchup

Tsukuyomi
Tsukuyomi
ElPiojo
Tsukuyomi
Level 5
God Stats
2W - 0L
1,750 SR
Queue Stats
7W - 6L
1,437 Elo+
Party 1
King Arthur
King Arthur
Ur Kurse
King Arthur
Level 58
God Stats
2W - 2L
1,411 SR
Queue Stats
100W - 119L
1,367 Elo+
Party 3
Neith
Neith
VampsKillxa
Neith
Level 22
God Stats
4W - 2L
1,551 SR
Queue Stats
47W - 58L
1,341 Elo+
Party 3
Bellona
Bellona
edhquacks226
Bellona
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 48L
1,500 Elo+
Solo
Anubis
Anubis
serafin12
Anubis
Level 69
God Stats
81W - 61L
1,525 SR
Queue Stats
251W - 207L
1,584 Elo+
Party 1
Team Averages
Level 37
1,547 SR
1,446 Elo+

VS

Team Averages
Level 62
1,486 SR
1,431 Elo+
Charon
Charon
 
Charon
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Neon20XD
Mulan
Level 38
God Stats
4W - 6L
1,430 SR
Queue Stats
31W - 49L
1,313 Elo+
Solo
Izanami
Izanami
Quivrok
Izanami
Level 14
God Stats
4W - 10L
1,337 SR
Queue Stats
10W - 13L
1,392 Elo+
Party 2
Arachne
Arachne
Shayders
Arachne
Level 85
God Stats
4W - 1L
1,698 SR
Queue Stats
83W - 79L
1,486 Elo+
Party 2
Kukulkan
Kukulkan
ZakkarrTheBard
Kukulkan
Level 106
God Stats
1W - 2L
1,462 SR
Queue Stats
104W - 99L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElPiojo
Tsukuyomi
15
6 / 4 / 5
9,921
709
13,781
13,919
8,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Ur Kurse
King Arthur
11
1 / 5 / 5
6,653
475
4,219
12,450
10,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 1 / 6
7,670
548
8,733
8,738
3,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
edhquacks226
Bellona
14
8 / 3 / 4
8,858
633
10,418
14,956
9,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
serafin12
Anubis
14
4 / 5 / 2
8,472
605
8,826
12,253
6,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
3 / 3 / 7
7,892
564
6,984
15,444
12,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
Neon20XD
Mulan
8
0 / 4 / 1
5,456
390
2,741
7,151
2,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Quivrok
Izanami
12
3 / 6 / 3
7,208
515
8,375
12,683
4,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Shayders
Arachne
14
7 / 5 / 2
9,055
647
7,529
16,626
5,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
14
4 / 4 / 2
8,672
619
12,763
8,826
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
32
22
Kills
17
18
Deaths
22
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
3
3
7
2.17
W
Tsukuyomi
ElPiojo
Tsukuyomi
6
4
5
2.13
L
Mulan
Neon20XD
Mulan
0
4
1
0.13
L
Izanami
Quivrok
Izanami
3
6
3
0.75
L
Arachne
Shayders
Arachne
7
5
2
1.6
W
King Arthur
Ur Kurse
King Arthur
1
5
5
0.7
W
3
1
6
6
L
Kukulkan
4
4
2
1.25
W
Bellona
edhquacks226
Bellona
8
3
4
3.33
W
Anubis
serafin12
Anubis
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,977
Damage
38,392
62,316
Taken
60,730
38,311
Mitigated
29,752
10,814
Healing
10,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
6,984
1,547
0
1,025
15,444
12,774
24
3,194
11,945
21,349
0
W
Tsukuyomi
ElPiojo
Tsukuyomi
13,781
2,153
0
3,737
13,919
8,790
922
3,173
10,746
389
81,145
L
Mulan
Neon20XD
Mulan
2,741
118
0
1,248
7,151
2,526
0
0
7,151
0
20,492
L
Izanami
Quivrok
Izanami
8,375
5,652
0
3,799
12,683
4,883
830
5
12,372
0
51,981
L
Arachne
Shayders
Arachne
7,529
4,816
0
3,310
16,626
5,807
0
4,008
12,618
0
41,792
W
King Arthur
Ur Kurse
King Arthur
4,219
563
0
1,254
12,450
10,147
275
4,087
8,363
0
26,489
W
8,733
3,186
0
837
8,738
3,306
244
4,692
4,046
0
37,346
L
Kukulkan
12,763
1,215
0
893
8,826
3,762
0
1,911
6,874
66,252
0
W
Bellona
edhquacks226
Bellona
10,418
5,040
0
2,165
14,956
9,697
0
2,864
12,092
0
74,623
W
Anubis
serafin12
Anubis
8,826
236
0
2,821
12,253
6,371
174
4,931
7,322
68,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,574
Gold Earned
38,283
451
Minions Killed
289
0
Camps Cleared
0
1,470,936
Distance Traveled
1,215,107
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,892
564
20
1
0
276,896
8
W
Tsukuyomi
9,921
709
131
9
0
285,412
0
L
Mulan
5,456
390
24
2
0
124,842
0
L
Izanami
7,208
515
82
6
0
236,826
0
L
Arachne
9,055
647
52
4
0
317,300
0
W
King Arthur
6,653
475
39
3
0
318,703
0
W
Neith
7,670
548
52
4
0
279,091
0
L
Kukulkan
8,672
619
111
8
0
259,243
0
W
Bellona
8,858
633
113
8
0
324,629
1
W
Anubis
8,472
605
116
8
0
263,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role