Player Matchup

Erlang Shen
Erlang Shen
TJE03
Erlang Shen
Level 103
God Stats
4W - 1L
1,728 SR
Queue Stats
53W - 43L
1,502 Elo+
Solo
Izanami
Izanami
suixidaI
Izanami
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
36W - 52L
1,317 Elo+
Party 2
Ah Puch
Ah Puch
valek slams
Ah Puch
Level 32
God Stats
4W - 3L
1,386 SR
Queue Stats
28W - 47L
1,252 Elo+
Party 2
Team Averages
Level 54
1,538 SR
1,357 Elo+

VS

Team Averages
Level 105
1,511 SR
1,482 Elo+
Mulan
Mulan
MasterCowboy
Mulan
Level 104
God Stats
2W - 2L
1,465 SR
Queue Stats
115W - 115L
1,424 Elo+
Solo
Sol
Sol
NE Eclipse
Sol
Level 99
God Stats
4W - 6L
1,476 SR
Queue Stats
29W - 26L
1,513 Elo+
Party 1
Atlas
Atlas
WildSpartan8
Atlas
Level 111
God Stats
23W - 21L
1,592 SR
Queue Stats
53W - 51L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
TJE03
Erlang Shen
14
1 / 4 / 11
10,855
724
7,729
19,527
20,921
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
suixidaI
Izanami
15
7 / 1 / 5
11,990
799
16,895
15,189
6,740
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
valek slams
Ah Puch
14
5 / 5 / 8
11,812
787
19,231
19,323
8,808
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 4
11,454
764
17,718
19,767
19,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
2 / 4 / 5
10,857
724
10,884
12,382
4,529
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 5 / 7
11,148
743
17,059
17,718
21,814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
13
Kills
10
10
Deaths
13
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
4
4
1.75
L
2
4
5
1.13
W
Erlang Shen
TJE03
Erlang Shen
1
4
11
1.63
L
3
5
7
1.3
W
Izanami
suixidaI
Izanami
7
1
5
9.5
W
Ah Puch
valek slams
Ah Puch
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,855
Damage
45,661
54,039
Taken
49,867
36,469
Mitigated
45,875
15,143
Healing
12,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,718
2,532
0
7,057
19,767
19,532
0
7,016
12,751
153
46,106
L
10,884
3,814
0
3,918
12,382
4,529
0
6,788
5,594
46,415
3,835
W
Erlang Shen
TJE03
Erlang Shen
7,729
3,725
0
3,042
19,527
20,921
0
8,278
10,522
0
25,883
L
17,059
5,556
0
1,150
17,718
21,814
0
5,836
11,882
37,472
2,209
W
Izanami
suixidaI
Izanami
16,895
9,648
0
2,872
15,189
6,740
255
8,818
6,231
0
56,570
W
Ah Puch
valek slams
Ah Puch
19,231
1,598
0
9,229
19,323
8,808
320
9,289
9,704
58,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,657
Gold Earned
33,459
171
Minions Killed
169
0
Camps Cleared
0
788,336
Distance Traveled
796,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,454
764
71
5
0
264,007
0
L
Sol
10,857
724
78
5
0
255,434
0
W
Erlang Shen
10,855
724
26
2
0
278,545
0
L
Atlas
11,148
743
20
1
0
276,673
0
W
Izanami
11,990
799
70
5
0
274,559
0
W
Ah Puch
11,812
787
75
5
0
235,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role