Player Matchup

Medusa
Medusa
Anumith
Medusa
Level 87
God Stats
2W - 9L
1,317 SR
Queue Stats
20W - 29L
1,326 Elo+
Party 2
Nemesis
Nemesis
RedFish95
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,128 Elo+
Party 2
Zeus
Zeus
ghostturtel
Zeus
Level 74
God Stats
2W - 5L
1,467 SR
Queue Stats
192W - 191L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
kingLordGwyn
Gilgamesh
Level 36
God Stats
2W - 4L
1,659 SR
Queue Stats
12W - 20L
1,308 Elo+
Party 2
Jormungandr
Jormungandr
x7Diablos
Jormungandr
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 28L
1,326 Elo+
Party 2
Team Averages
Level 58
1,489 SR
1,304 Elo+

VS

Team Averages
Level 99
1,540 SR
1,442 Elo+
Mercury
Mercury
 
Mercury
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
LGZine
Nu Wa
Level 35
God Stats
3W - 1L
1,689 SR
Queue Stats
82W - 90L
1,425 Elo+
Party 3
Sol
Sol
RoronoaZoro5565
Sol
Level 84
God Stats
21W - 13L
1,576 SR
Queue Stats
201W - 207L
1,417 Elo+
Solo
Aphrodite
Aphrodite
Squirkle
Aphrodite
Level 149
God Stats
11W - 7L
1,523 SR
Queue Stats
24W - 24L
1,437 Elo+
Party 1
Awilix
Awilix
kaizuu7
Awilix
Level 60
God Stats
3W - 3L
1,410 SR
Queue Stats
96W - 99L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Anumith
Medusa
12
1 / 6 / 0
7,078
442
5,108
13,697
5,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Nemesis
RedFish95
Nemesis
11
0 / 6 / 2
6,899
431
5,261
14,588
4,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 5 / 0
9,795
612
12,654
12,406
4,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
kingLordGwyn
Gilgamesh
15
4 / 3 / 0
8,477
530
7,429
13,571
9,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
x7Diablos
Jormungandr
13
2 / 3 / 1
7,920
495
7,407
14,053
12,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
6 / 1 / 6
8,609
538
13,245
14,918
6,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
LGZine
Nu Wa
15
3 / 5 / 6
9,301
581
10,582
12,617
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 5 / 3
10,015
626
11,405
15,182
6,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
Squirkle
Aphrodite
14
2 / 0 / 8
8,812
551
4,241
8,953
5,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
kaizuu7
Awilix
16
9 / 2 / 2
9,681
605
9,930
14,946
6,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
12
Kills
23
23
Deaths
13
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
1
6
9
L
Medusa
Anumith
Medusa
1
6
0
0.17
W
Nu Wa
LGZine
Nu Wa
3
5
6
1.2
L
Nemesis
RedFish95
Nemesis
0
6
2
0.17
W
3
5
3
0.9
W
Aphrodite
Squirkle
Aphrodite
2
0
8
6
L
5
5
0
1
W
Awilix
kaizuu7
Awilix
9
2
2
5
L
Gilgamesh
kingLordGwyn
Gilgamesh
4
3
0
1.33
L
Jormungandr
x7Diablos
Jormungandr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,859
Damage
49,403
68,315
Taken
66,616
36,806
Mitigated
29,564
9,293
Healing
25,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
13,245
10,024
0
2,729
14,918
6,453
310
3,390
11,488
0
63,927
L
Medusa
Anumith
Medusa
5,108
2,188
0
1,333
13,697
5,051
714
1,372
12,325
0
42,304
W
Nu Wa
LGZine
Nu Wa
10,582
3,200
0
2,442
12,617
4,603
640
8,332
3,855
63,640
0
L
Nemesis
RedFish95
Nemesis
5,261
2,140
0
700
14,588
4,964
0
6,041
8,547
0
42,591
W
11,405
4,863
0
5,761
15,182
6,906
3,284
1,029
14,153
64,418
14,422
W
Aphrodite
Squirkle
Aphrodite
4,241
384
4,685
6,396
8,953
5,024
0
2,898
6,003
40,292
0
L
12,654
1,183
0
2,512
12,406
4,469
0
5,440
6,966
74,776
0
W
Awilix
kaizuu7
Awilix
9,930
4,924
0
3,881
14,946
6,578
1,028
3,762
11,056
0
78,309
L
Gilgamesh
kingLordGwyn
Gilgamesh
7,429
2,320
163
2,052
13,571
9,363
0
7,557
6,014
0
44,989
L
Jormungandr
x7Diablos
Jormungandr
7,407
2,174
0
2,533
14,053
12,959
0
4,602
9,451
55,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,169
Gold Earned
46,418
440
Minions Killed
458
0
Camps Cleared
0
1,565,971
Distance Traveled
1,524,275
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,609
538
91
6
0
363,048
1
L
Medusa
7,078
442
64
4
0
278,876
5
W
Nu Wa
9,301
581
110
7
0
261,429
0
L
Nemesis
6,899
431
59
4
0
344,262
0
W
Sol
10,015
626
107
7
0
249,766
0
W
Aphrodite
8,812
551
49
3
0
309,814
0
L
Zeus
9,795
612
154
10
0
276,400
0
W
Awilix
9,681
605
101
6
0
340,218
0
L
Gilgamesh
8,477
530
81
5
0
335,761
0
L
Jormungandr
7,920
495
82
5
0
330,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role