Player Matchup

Geb
Geb
CrispyRightToe
Geb
Level 109
God Stats
26W - 30L
1,632 SR
Queue Stats
147W - 151L
1,538 Elo+
Party 1
Ne Zha
Ne Zha
Earth Finger
Ne Zha
Level 187
God Stats
13W - 6L
1,696 SR
Queue Stats
502W - 517L
1,477 Elo+
Solo
Jing Wei
Jing Wei
Onionmuffins101
Jing Wei
Level 104
God Stats
11W - 7L
1,642 SR
Queue Stats
129W - 127L
1,512 Elo+
Party 1
Bellona
Bellona
PinappleSoda
Bellona
Level 68
God Stats
21W - 21L
1,564 SR
Queue Stats
34W - 39L
1,484 Elo+
Party 1
Scylla
Scylla
Yourchoice555
Scylla
Level 128
God Stats
8W - 1L
1,878 SR
Queue Stats
139W - 131L
1,527 Elo+
Party 1
Team Averages
Level 119
1,682 SR
1,508 Elo+

VS

Team Averages
Level 98
1,514 SR
1,530 Elo+
Yemoja
Yemoja
Sadieo
Yemoja
Level 127
God Stats
13W - 7L
1,618 SR
Queue Stats
88W - 80L
1,544 Elo+
Solo
Ishtar
Ishtar
badgts
Ishtar
Level 83
God Stats
12W - 14L
1,490 SR
Queue Stats
207W - 191L
1,473 Elo+
Solo
Guan Yu
Guan Yu
fhhu
Guan Yu
Level 90
God Stats
6W - 5L
1,499 SR
Queue Stats
371W - 325L
1,606 Elo+
Party 2
Bakasura
Bakasura
wahlburgers3286
Bakasura
Level 88
God Stats
6W - 7L
1,602 SR
Queue Stats
60W - 66L
1,475 Elo+
Solo
The Morrigan
The Morrigan
yurd101
The Morrigan
Level 104
God Stats
3W - 4L
1,363 SR
Queue Stats
616W - 559L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
7,306
430
4,542
10,485
8,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
15
3 / 4 / 4
8,829
519
8,560
18,265
8,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
16
3 / 3 / 1
9,387
552
12,962
11,483
5,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
PinappleSoda
Bellona
14
2 / 1 / 0
8,929
525
7,260
16,074
14,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 4 / 0
7,813
460
6,379
6,840
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Sadieo
Yemoja
12
1 / 1 / 4
8,803
518
3,137
10,681
8,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ishtar
badgts
Ishtar
13
0 / 2 / 4
8,331
490
5,083
12,144
4,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
fhhu
Guan Yu
17
5 / 0 / 3
10,923
643
12,818
12,793
13,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
18
5 / 3 / 4
10,804
636
12,326
20,236
9,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
yurd101
The Morrigan
16
3 / 3 / 2
9,922
584
7,672
10,458
4,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
9
Kills
14
14
Deaths
9
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
L
Ne Zha
3
4
4
1.25
L
Jing Wei
3
3
1
1.17
L
Bellona
PinappleSoda
Bellona
2
1
0
2
W
Yemoja
Sadieo
Yemoja
1
1
4
3
L
1
4
0
0.25
W
Ishtar
badgts
Ishtar
0
2
4
1
W
Guan Yu
fhhu
Guan Yu
5
0
3
6.5
W
Bakasura
5
3
4
2.33
W
The Morrigan
yurd101
The Morrigan
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,703
Damage
41,036
63,147
Taken
66,312
37,621
Mitigated
39,488
19,767
Healing
22,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,542
384
0
1,828
10,485
8,032
0
1,569
8,190
19,771
0
L
Ne Zha
8,560
2,111
0
8,829
18,265
8,238
0
1,413
15,709
0
80,192
L
Jing Wei
12,962
9,815
0
2,919
11,483
5,199
0
1,981
9,108
0
82,467
L
Bellona
PinappleSoda
Bellona
7,260
3,643
0
5,691
16,074
14,437
0
1,738
13,985
0
71,530
W
Yemoja
Sadieo
Yemoja
3,137
1,239
3,598
1,961
10,681
8,209
741
1,705
8,976
21,524
0
L
6,379
842
0
500
6,840
1,715
225
3,083
3,585
68,802
0
W
Ishtar
badgts
Ishtar
5,083
3,317
0
3,305
12,144
4,519
2,736
1,245
10,899
0
58,861
W
Guan Yu
fhhu
Guan Yu
12,818
1,734
1,023
3,935
12,793
13,347
0
1,618
11,175
0
74,466
W
Bakasura
12,326
8,704
0
6,763
20,236
9,239
1,270
1,846
18,390
0
87,144
W
The Morrigan
yurd101
The Morrigan
7,672
879
0
1,599
10,458
4,174
748
5,191
5,222
70,288
2,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,264
Gold Earned
48,783
518
Minions Killed
534
0
Camps Cleared
0
1,429,444
Distance Traveled
1,742,323
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,306
430
30
2
0
270,838
0
L
Ne Zha
8,829
519
104
6
0
324,454
1
L
Jing Wei
9,387
552
139
8
0
304,113
3
L
Bellona
8,929
525
122
7
0
310,344
0
W
Yemoja
8,803
518
28
2
0
328,852
7
L
Scylla
7,813
460
123
7
0
219,695
0
W
Ishtar
8,331
490
93
5
0
293,105
0
W
Guan Yu
10,923
643
130
8
0
388,368
0
W
Bakasura
10,804
636
144
8
0
383,677
4
W
The Morrigan
9,922
584
139
8
0
348,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role