Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Sit-And-Lose
King Arthur
Level 145
God Stats
1W - 1L
1,544 SR
Queue Stats
81W - 63L
1,539 Elo+
Party 3
Hel
Hel
The_Peasent_
Hel
Level 58
God Stats
2W - 3L
1,511 SR
Queue Stats
84W - 69L
1,509 Elo+
Party 3
Loki
Loki
The_Real_Peasant
Loki
Level 115
God Stats
3W - 4L
1,627 SR
Queue Stats
86W - 73L
1,501 Elo+
Party 3
Cabrakan
Cabrakan
UsurpingRogue05
Cabrakan
Level 161
God Stats
4W - 3L
1,524 SR
Queue Stats
165W - 161L
1,502 Elo+
Solo
Team Averages
Level 116
1,541 SR
1,510 Elo+

VS

Team Averages
Level 115
1,521 SR
1,606 Elo+
Artemis
Artemis
CupidsDiaper
Artemis
Level 137
God Stats
4W - 1L
1,689 SR
Queue Stats
115W - 110L
1,590 Elo+
Solo
Hel
Hel
DaBombHero
Hel
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,724 Elo+
Party 2
Tyr
Tyr
Persaw
Tyr
Level 158
God Stats
1W - 1L
1,363 SR
Queue Stats
201W - 227L
1,516 Elo+
Party 1
Sun Wukong
Sun Wukong
SuperSonicFury
Sun Wukong
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,709 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
andepro
Morgan Le Fay
Level 118
God Stats
3W - 2L
1,553 SR
Queue Stats
46W - 38L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
18
4 / 0 / 2
11,470
717
16,420
11,532
6,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
Sit-And-Lose
King Arthur
16
1 / 6 / 6
9,497
594
15,642
22,666
24,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 5 / 5
10,665
667
6,928
13,778
5,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 6 / 7
9,328
583
10,377
11,850
5,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
15
1 / 5 / 7
10,085
630
7,511
19,533
21,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CupidsDiaper
Artemis
18
4 / 3 / 12
11,388
712
19,199
14,395
7,010
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
5 / 0 / 17
11,764
735
13,172
12,118
5,767
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tyr
Persaw
Tyr
18
4 / 2 / 14
11,127
695
10,968
17,649
18,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sun Wukong
SuperSonicFury
Sun Wukong
18
4 / 2 / 12
11,126
695
11,196
18,583
17,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
andepro
Morgan Le Fay
17
5 / 3 / 12
10,876
680
20,472
16,385
8,110
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
89
10
Kills
22
22
Deaths
10
27
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
4
0
2
5
W
Artemis
CupidsDiaper
Artemis
4
3
12
3.33
W
5
0
17
13.5
W
Tyr
Persaw
Tyr
4
2
14
5.5
L
King Arthur
Sit-And-Lose
King Arthur
1
6
6
0.67
W
Sun Wukong
SuperSonicFury
Sun Wukong
4
2
12
5
L
3
5
5
1.1
L
1
6
7
0.75
L
Cabrakan
1
5
7
0.9
W
Morgan Le Fay
andepro
Morgan Le Fay
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,878
Damage
75,007
79,359
Taken
79,130
63,270
Mitigated
57,037
28,378
Healing
41,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
16,420
3,275
515
5,074
11,532
6,347
0
5,399
6,133
0
53,436
W
Artemis
CupidsDiaper
Artemis
19,199
9,449
1,151
4,082
14,395
7,010
5,077
4,552
9,843
0
53,980
W
13,172
2,126
16,153
9,750
12,118
5,767
1,394
2,332
9,786
30,707
0
W
Tyr
Persaw
Tyr
10,968
970
1,435
3,590
17,649
18,353
990
2,739
14,910
0
17,571
L
King Arthur
Sit-And-Lose
King Arthur
15,642
439
0
1,188
22,666
24,097
0
9,012
13,654
0
30,699
W
Sun Wukong
SuperSonicFury
Sun Wukong
11,196
1,409
895
2,619
18,583
17,797
446
2,993
15,590
0
36,083
L
6,928
1,388
7,324
5,590
13,778
5,716
0
7,570
6,208
20,171
0
L
10,377
2,311
1,533
1,279
11,850
5,468
0
4,126
7,724
0
17,008
L
Cabrakan
7,511
553
503
5,372
19,533
21,642
0
7,537
11,996
14,839
0
W
Morgan Le Fay
andepro
Morgan Le Fay
20,472
1,536
152
1,487
16,385
8,110
832
1,823
14,562
31,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,045
Gold Earned
56,281
167
Minions Killed
190
0
Camps Cleared
0
1,276,338
Distance Traveled
1,570,833
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
11,470
717
83
5
0
201,925
0
W
Artemis
11,388
712
72
5
0
259,121
0
W
Hel
11,764
735
43
3
0
317,200
0
W
Tyr
11,127
695
16
1
0
337,013
0
L
King Arthur
9,497
594
29
2
0
262,479
0
W
Sun Wukong
11,126
695
44
3
0
340,823
0
L
Hel
10,665
667
36
2
0
263,026
0
L
Loki
9,328
583
10
1
0
305,957
0
L
Cabrakan
10,085
630
9
1
0
242,951
0
W
Morgan Le Fay
10,876
680
15
1
0
316,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role