Player Matchup

Kukulkan
Kukulkan
Airhub
Kukulkan
Level 126
God Stats
11W - 8L
1,587 SR
Queue Stats
483W - 389L
1,672 Elo+
Solo
Jing Wei
Jing Wei
WEE THOM4S
Jing Wei
Level 122
God Stats
8W - 10L
1,709 SR
Queue Stats
12W - 16L
1,434 Elo+
Solo
Bakasura
Bakasura
stefi987
Bakasura
Level 181
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,200 Elo+
Solo
Team Averages
Level 143
1,599 SR
1,435 Elo+

VS

Team Averages
Level 138
1,545 SR
1,585 Elo+
Nemesis
Nemesis
 
Nemesis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
maebsy
Ne Zha
Level 107
God Stats
8W - 5L
1,603 SR
Queue Stats
55W - 26L
1,710 Elo+
Solo
Discordia
Discordia
seskis1
Discordia
Level 153
God Stats
6W - 2L
1,532 SR
Queue Stats
23W - 22L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Airhub
Kukulkan
13
1 / 4 / 2
10,061
719
12,332
13,328
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Jing Wei
WEE THOM4S
Jing Wei
13
1 / 3 / 1
9,368
669
3,329
11,542
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
stefi987
Bakasura
11
2 / 5 / 1
9,459
676
5,923
14,831
9,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
3 / 1 / 8
11,107
793
9,259
11,819
9,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Ne Zha
maebsy
Ne Zha
15
6 / 1 / 6
11,632
831
19,348
12,206
6,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

Discordia
seskis1
Discordia
14
3 / 2 / 6
10,892
778
8,283
6,746
2,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
12
12
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
1
8
7
L
Kukulkan
Airhub
Kukulkan
1
4
2
0.5
L
Jing Wei
WEE THOM4S
Jing Wei
1
3
1
0.5
W
Ne Zha
maebsy
Ne Zha
6
1
6
9
W
Discordia
seskis1
Discordia
3
2
6
3
L
Bakasura
stefi987
Bakasura
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,584
Damage
36,890
39,701
Taken
30,771
15,213
Mitigated
17,884
6,905
Healing
7,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,259
1,518
0
2,856
11,819
9,340
1,389
4,332
6,471
0
30,432
L
Kukulkan
Airhub
Kukulkan
12,332
933
0
2,736
13,328
3,546
0
3,104
9,681
58,980
0
L
Jing Wei
WEE THOM4S
Jing Wei
3,329
3,086
0
1,757
11,542
2,632
0
3,050
8,275
0
23,881
W
Ne Zha
maebsy
Ne Zha
19,348
1,562
0
3,192
12,206
6,408
1,687
5,397
6,709
0
69,599
W
Discordia
seskis1
Discordia
8,283
91
0
1,710
6,746
2,136
269
3,411
2,874
49,498
0
L
Bakasura
stefi987
Bakasura
5,923
3,398
0
2,412
14,831
9,035
0
2,399
11,972
0
16,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,888
Gold Earned
33,631
162
Minions Killed
183
0
Camps Cleared
0
741,087
Distance Traveled
837,156
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,107
793
47
3
0
285,192
1
L
Kukulkan
10,061
719
79
6
0
221,415
0
L
Jing Wei
9,368
669
39
3
0
266,223
2
W
Ne Zha
11,632
831
82
6
0
301,068
0
W
Discordia
10,892
778
54
4
0
250,896
0
L
Bakasura
9,459
676
44
3
0
253,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role