Player Matchup

Ganesha
Ganesha
I ChunkyMunky I
Ganesha
Level 68
God Stats
6W - 3L
1,594 SR
Queue Stats
213W - 225L
1,401 Elo+
Solo
Guan Yu
Guan Yu
Komoshi
Guan Yu
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 52L
1,355 Elo+
Party 1
Nu Wa
Nu Wa
NationalKiller
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,474 Elo+
Party 1
Charybdis
Charybdis
RavenCrow99
Charybdis
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 39L
1,311 Elo+
Party 1
Jing Wei
Jing Wei
Xxraser26xX
Jing Wei
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,514 Elo+
Solo
Team Averages
Level 44
1,519 SR
1,411 Elo+

VS

Team Averages
Level 93
1,436 SR
1,462 Elo+
Hera
Hera
Alex1stikhonov
Hera
Level 126
God Stats
12W - 11L
1,535 SR
Queue Stats
539W - 546L
1,484 Elo+
Solo
Anhur
Anhur
Infinit
Anhur
Level 103
God Stats
1W - 3L
1,509 SR
Queue Stats
64W - 74L
1,469 Elo+
Party 2
Scylla
Scylla
Mil20_67
Scylla
Level 126
God Stats
0W - 2L
1,331 SR
Queue Stats
84W - 85L
1,443 Elo+
Solo
Izanami
Izanami
impulsive666
Izanami
Level 29
God Stats
2W - 5L
1,489 SR
Queue Stats
64W - 85L
1,460 Elo+
Party 2
Sylvanus
Sylvanus
saadoon22
Sylvanus
Level 81
God Stats
0W - 2L
1,314 SR
Queue Stats
266W - 235L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 2 / 14
12,193
813
10,907
22,652
27,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Komoshi
Guan Yu
16
1 / 7 / 6
9,742
649
3,871
22,634
19,007
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 6 / 8
11,428
762
16,341
15,520
6,398
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
RavenCrow99
Charybdis
20
7 / 8 / 9
12,957
864
23,368
19,545
10,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
Xxraser26xX
Jing Wei
19
7 / 5 / 5
12,040
803
14,169
14,969
6,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 18
11,546
770
23,919
11,179
5,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Infinit
Anhur
17
4 / 3 / 16
10,230
682
12,512
12,853
5,606
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Mil20_67
Scylla
18
11 / 6 / 12
11,575
772
26,723
13,824
6,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
impulsive666
Izanami
18
6 / 2 / 15
10,462
697
12,027
12,336
5,994
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
saadoon22
Sylvanus
16
2 / 6 / 16
10,224
682
9,183
25,520
29,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
105
19
Kills
28
28
Deaths
19
42
Assists
77
Player
Kills
Deaths
Assists
KDA
L
5
2
18
7
W
0
2
14
3.5
L
Anhur
Infinit
Anhur
4
3
16
4
W
Guan Yu
Komoshi
Guan Yu
1
7
6
0.57
L
Scylla
Mil20_67
Scylla
11
6
12
2.83
W
4
6
8
1.33
W
Charybdis
RavenCrow99
Charybdis
7
8
9
1.44
W
Jing Wei
Xxraser26xX
Jing Wei
7
5
5
1.9
L
Izanami
impulsive666
Izanami
6
2
15
6.75
L
Sylvanus
saadoon22
Sylvanus
2
6
16
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,656
Damage
84,364
95,320
Taken
75,712
69,610
Mitigated
52,544
33,821
Healing
31,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,919
5,411
1,606
2,302
11,179
5,355
101
5,170
6,009
51,721
0
W
10,907
282
2,326
6,236
22,652
27,098
618
10,851
11,801
23,312
0
L
Anhur
Infinit
Anhur
12,512
6,494
1,974
2,099
12,853
5,606
557
4,363
8,490
0
29,541
W
Guan Yu
Komoshi
Guan Yu
3,871
538
11,552
5,392
22,634
19,007
502
13,306
9,328
0
11,128
L
Scylla
Mil20_67
Scylla
26,723
229
771
1,901
13,824
6,340
110
3,468
10,356
49,869
0
W
16,341
3,582
581
2,084
15,520
6,398
1,719
10,527
4,993
30,711
0
W
Charybdis
RavenCrow99
Charybdis
23,368
9,955
914
1,396
19,545
10,515
3,271
14,284
5,261
0
50,443
W
Jing Wei
Xxraser26xX
Jing Wei
14,169
10,520
649
2,691
14,969
6,592
1,860
10,857
4,112
0
49,808
L
Izanami
impulsive666
Izanami
12,027
6,415
2,032
3,130
12,336
5,994
30
5,381
6,955
0
27,537
L
Sylvanus
saadoon22
Sylvanus
9,183
2,084
7,301
8,053
25,520
29,249
104
8,866
16,654
15,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,360
Gold Earned
54,037
184
Minions Killed
190
0
Camps Cleared
0
1,289,012
Distance Traveled
1,264,672
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,546
770
65
4
0
268,292
0
W
Ganesha
12,193
813
1
0
0
309,576
0
L
Anhur
10,230
682
36
2
0
248,657
0
W
Guan Yu
9,742
649
19
1
0
261,466
0
L
Scylla
11,575
772
51
3
0
247,001
0
W
Nu Wa
11,428
762
20
1
0
226,873
7
W
Charybdis
12,957
864
61
4
0
221,711
0
W
Jing Wei
12,040
803
83
6
0
269,386
0
L
Izanami
10,462
697
26
2
0
273,461
4
L
Sylvanus
10,224
682
12
1
0
227,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role