Player Matchup

Thor
Thor
Gold III
 
Thor
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nike
Nike
Silver II
Excsee
Nike
Silver II
Level 124
God Stats
11W - 2L
1,634 SR
Queue Stats
46W - 40L
1,494 MMR
Solo
Hera
Hera
Gold V
Optimize Havoc
Hera
Gold V
Level 124
God Stats
4W - 4L
1,266 SR
Queue Stats
91W - 96L
1,503 MMR
Solo
Cerberus
Cerberus
Gold III
YISUS_ADRAMELEK
Cerberus
Gold III
Level 184
God Stats
58W - 55L
1,576 SR
Queue Stats
386W - 386L
1,487 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,495 SR
1,497 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,490 SR
1,491 MMR
Hun Batz
Hun Batz
Silver II
BigProvolone
Hun Batz
Silver II
Level 123
God Stats
3W - 4L
1,838 SR
Queue Stats
27W - 28L
1,524 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Fernando3716
Sun Wukong
Silver I
Level 120
God Stats
0W - 1L
1,318 SR
Queue Stats
29W - 30L
1,305 MMR
Party 1
Skadi
Skadi
Bronze III
PumpkinKnot8545
Skadi
Bronze III
Level 64
God Stats
0W - 1L
1,509 SR
Queue Stats
5W - 7L
1,500 MMR
Party 3
Cthulhu
Cthulhu
Bronze III
SupersizedOREO
Cthulhu
Bronze III
Level 146
God Stats
1W - 1L
1,560 SR
Queue Stats
5W - 6L
1,500 MMR
Party 3
Thoth
Thoth
Gold II
iTzW3RO
Thoth
Gold II
Level 124
God Stats
0W - 3L
1,227 SR
Queue Stats
574W - 575L
1,628 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
5 / 0 / 6
9,805
577
9,526
14,799
6,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
 
Izanami
14
1 / 1 / 6
9,000
529
4,180
7,787
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
Excsee
Nike
16
9 / 1 / 5
10,951
644
14,953
14,443
15,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 3 / 6
9,459
556
13,772
9,968
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
13
2 / 3 / 9
9,085
534
11,354
20,590
11,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AgniJanusMaman BrigittePele

VS

Bans
ArachneAthenaAo KuangMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BigProvolone
Hun Batz
15
3 / 4 / 3
8,761
515
12,332
16,325
5,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Fernando3716
Sun Wukong
12
0 / 8 / 2
7,370
434
6,894
18,543
9,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 4 / 3
7,391
435
4,560
10,790
3,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
3 / 3 / 1
7,760
456
9,150
14,844
10,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
iTzW3RO
Thoth
13
2 / 4 / 2
7,742
455
6,753
9,636
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
23
Kills
8
8
Deaths
23
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
0
6
8
W
Izanami
 
Izanami
1
1
6
4
L
Hun Batz
BigProvolone
Hun Batz
3
4
3
1.13
W
Nike
Excsee
Nike
9
1
5
11.5
L
Sun Wukong
Fernando3716
Sun Wukong
0
8
2
0.13
W
6
3
6
3
L
0
4
3
0.38
L
3
3
1
1.17
W
Cerberus
2
3
9
2.17
L
Thoth
iTzW3RO
Thoth
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,785
Damage
39,689
67,587
Taken
70,138
38,829
Mitigated
32,902
15,721
Healing
8,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,526
3,023
0
682
14,799
6,165
897
3,035
11,764
0
75,934
W
Izanami
 
Izanami
4,180
2,553
0
2,611
7,787
2,508
1,463
1,380
6,407
0
73,869
L
Hun Batz
BigProvolone
Hun Batz
12,332
3,248
0
779
16,325
5,774
0
4,511
11,576
0
78,803
W
Nike
Excsee
Nike
14,953
958
0
4,184
14,443
15,553
400
1,592
12,851
1,993
79,108
L
Sun Wukong
Fernando3716
Sun Wukong
6,894
846
0
2,807
18,543
9,827
0
3,460
14,388
0
55,026
W
13,772
3,063
0
1,870
9,968
3,572
364
3,885
6,083
71,778
0
L
4,560
2,296
0
108
10,790
3,446
224
4,588
6,047
0
49,997
L
9,150
916
1,535
2,542
14,844
10,783
0
8,262
6,476
38,234
0
W
Cerberus
11,354
652
2,247
4,127
20,590
11,031
0
6,319
14,271
38,597
0
L
Thoth
iTzW3RO
Thoth
6,753
468
0
502
9,636
3,072
0
5,542
3,958
60,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,300
Gold Earned
39,024
498
Minions Killed
429
0
Camps Cleared
0
1,655,951
Distance Traveled
1,692,725
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,805
577
95
6
0
368,264
4
W
Izanami
9,000
529
123
7
0
312,770
4
L
Hun Batz
8,761
515
103
6
0
363,223
3
W
Nike
10,951
644
109
6
0
313,120
2
L
Sun Wukong
7,370
434
87
5
0
335,873
1
W
Hera
9,459
556
117
7
0
330,980
5
L
Skadi
7,391
435
94
6
0
326,164
4
L
Cthulhu
7,760
456
38
2
0
333,110
6
W
Cerberus
9,085
534
54
3
0
330,817
8
L
Thoth
7,742
455
107
6
0
334,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role