Player Matchup

Ymir
Ymir
EZ4Sh0t
Ymir
Level 155
God Stats
1W - 2L
1,191 SR
Queue Stats
41W - 42L
1,543 Elo+
Party 2
Hades
Hades
HoudiniAJ
Hades
Level 136
God Stats
3W - 4L
1,361 SR
Queue Stats
282W - 265L
1,521 Elo+
Solo
Chernobog
Chernobog
WrightDoNoWrong
Chernobog
Level 155
God Stats
1W - 2L
1,175 SR
Queue Stats
35W - 34L
1,558 Elo+
Party 2
Sylvanus
Sylvanus
lateneo22
Sylvanus
Level 138
God Stats
1W - 0L
1,203 SR
Queue Stats
37W - 43L
1,511 Elo+
Party 2
Nemesis
Nemesis
xtollk1ngx
Nemesis
Level 125
God Stats
2W - 1L
1,175 SR
Queue Stats
108W - 91L
1,537 Elo+
Solo
Team Averages
Level 142
1,221 SR
1,534 Elo+

VS

Team Averages
Level 116
1,550 SR
1,488 Elo+
Pele
Pele
 
Pele
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
ReyBarragan
Nike
Level 63
God Stats
5W - 2L
1,814 SR
Queue Stats
299W - 302L
1,463 Elo+
Solo
Lancelot
Lancelot
ThisGtIsTrash
Lancelot
Level 151
God Stats
0W - 1L
1,317 SR
Queue Stats
110W - 92L
1,626 Elo+
Solo
Ra
Ra
WockStar
Ra
Level 149
God Stats
0W - 2L
1,620 SR
Queue Stats
28W - 12L
1,259 Elo+
Party 1
King Arthur
King Arthur
xRevaz
King Arthur
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 13L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
EZ4Sh0t
Ymir
15
5 / 1 / 17
8,928
893
9,870
14,185
15,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
HoudiniAJ
Hades
15
4 / 3 / 14
8,530
853
7,352
9,160
5,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
WrightDoNoWrong
Chernobog
14
3 / 3 / 11
7,777
778
8,124
10,812
4,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
lateneo22
Sylvanus
16
4 / 1 / 17
8,801
880
6,988
9,834
8,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
xtollk1ngx
Nemesis
15
8 / 2 / 14
9,033
903
13,819
13,748
14,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
1 / 7 / 4
7,369
737
10,246
11,408
5,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 4 / 6
7,940
794
8,900
11,343
7,904
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
ThisGtIsTrash
Lancelot
14
1 / 4 / 7
7,542
754
7,158
11,264
7,423
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
4 / 3 / 2
8,710
871
14,658
6,375
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
xRevaz
King Arthur
14
2 / 8 / 4
7,718
772
5,809
14,308
13,038
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
33
24
Kills
10
10
Deaths
26
73
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
7
4
0.43
W
Ymir
EZ4Sh0t
Ymir
5
1
17
13.5
W
Hades
HoudiniAJ
Hades
4
3
14
3.67
L
2
4
6
1.25
L
Lancelot
ThisGtIsTrash
Lancelot
1
4
7
1.13
L
4
3
2
1.67
W
Chernobog
WrightDoNoWrong
Chernobog
3
3
11
2.83
W
Sylvanus
lateneo22
Sylvanus
4
1
17
12.5
L
King Arthur
xRevaz
King Arthur
2
8
4
0.5
W
Nemesis
xtollk1ngx
Nemesis
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,153
Damage
46,771
57,739
Taken
54,698
49,019
Mitigated
37,116
31,072
Healing
10,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
10,246
1,171
0
826
11,408
5,680
246
4,950
6,187
0
18,421
W
Ymir
EZ4Sh0t
Ymir
9,870
1,700
1,466
2,906
14,185
15,918
0
3,152
10,546
18,929
0
W
Hades
HoudiniAJ
Hades
7,352
508
1,956
2,245
9,160
5,250
0
3,725
5,323
14,493
0
L
8,900
296
347
2,210
11,343
7,904
0
2,752
8,283
0
18,873
L
Lancelot
ThisGtIsTrash
Lancelot
7,158
790
377
2,625
11,264
7,423
0
5,147
5,940
0
10,864
L
14,658
195
1,236
1,701
6,375
3,071
0
3,563
2,714
33,618
0
W
Chernobog
WrightDoNoWrong
Chernobog
8,124
4,914
134
1,607
10,812
4,905
100
2,197
8,482
0
24,116
W
Sylvanus
lateneo22
Sylvanus
6,988
775
9,746
5,544
9,834
8,854
170
3,460
6,087
11,811
0
L
King Arthur
xRevaz
King Arthur
5,809
520
304
410
14,308
13,038
0
7,798
6,327
1,838
8,593
W
Nemesis
xtollk1ngx
Nemesis
13,819
5,621
2,413
3,055
13,748
14,092
610
2,720
10,664
0
18,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,069
Gold Earned
39,279
100
Minions Killed
116
0
Camps Cleared
0
873,158
Distance Traveled
890,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,369
737
15
2
0
189,010
0
W
Ymir
8,928
893
14
1
0
167,445
0
W
Hades
8,530
853
24
2
0
138,398
0
L
Nike
7,940
794
22
2
0
161,909
0
L
Lancelot
7,542
754
12
1
0
181,909
0
L
Ra
8,710
871
58
6
0
196,956
0
W
Chernobog
7,777
778
31
3
0
170,265
0
W
Sylvanus
8,801
880
8
1
0
198,634
0
L
King Arthur
7,718
772
9
1
0
160,544
0
W
Nemesis
9,033
903
23
2
0
198,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role