Player Matchup

Hachiman
Hachiman
Deez9337
Hachiman
Level 27
God Stats
1W - 0L
1,813 SR
Queue Stats
4W - 3L
1,463 Elo+
Party 2
Ne Zha
Ne Zha
LaChe
Ne Zha
Level 147
God Stats
22W - 13L
1,648 SR
Queue Stats
271W - 272L
1,527 Elo+
Party 3
Poseidon
Poseidon
falema
Poseidon
Level 69
God Stats
17W - 17L
1,518 SR
Queue Stats
290W - 287L
1,464 Elo+
Party 3
Charon
Charon
friscofm
Charon
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,469 Elo+
Party 2
Chang'e
Chang'e
lulmeatball
Chang'e
Level 29
God Stats
4W - 4L
1,456 SR
Queue Stats
9W - 7L
1,502 Elo+
Party 2
Team Averages
Level 62
1,587 SR
1,485 Elo+

VS

Team Averages
Level 39
1,558 SR
1,431 Elo+
Ishtar
Ishtar
BallatoreNthoR
Ishtar
Level 38
God Stats
0W - 1L
1,209 SR
Queue Stats
6W - 6L
1,283 Elo+
Solo
Nox
Nox
HurriKanë
Nox
Level 40
God Stats
5W - 4L
1,660 SR
Queue Stats
48W - 69L
1,377 Elo+
Party 1
Ne Zha
Ne Zha
ItsLaCroix0
Ne Zha
Level 46
God Stats
1W - 1L
1,698 SR
Queue Stats
172W - 183L
1,548 Elo+
Solo
He Bo
He Bo
Nooblate
He Bo
Level 44
God Stats
6W - 3L
2,025 SR
Queue Stats
42W - 24L
1,566 Elo+
Solo
Bacchus
Bacchus
xCRx Menschy
Bacchus
Level 25
God Stats
2W - 4L
1,195 SR
Queue Stats
13W - 18L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Deez9337
Hachiman
18
17 / 1 / 12
13,059
1,306
26,660
6,390
3,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ne Zha
LaChe
Ne Zha
18
9 / 1 / 22
12,328
1,233
20,581
6,820
3,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
falema
Poseidon
17
2 / 2 / 20
10,709
1,071
12,693
9,303
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
friscofm
Charon
18
4 / 0 / 25
12,393
1,239
10,998
14,387
20,412
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
lulmeatball
Chang'e
17
1 / 0 / 19
10,148
1,015
5,322
10,021
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

273

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 3
9,346
935
7,793
16,537
6,429
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 7 / 1
9,486
949
6,253
14,147
6,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
15
1 / 10 / 3
9,546
955
11,828
19,494
8,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

He Bo
Nooblate
He Bo
15
2 / 4 / 0
10,062
1,006
11,625
11,641
4,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
xCRx Menschy
Bacchus
15
0 / 5 / 3
10,350
1,035
5,480
21,418
26,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
14
33
Kills
4
4
Deaths
33
98
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Hachiman
Deez9337
Hachiman
17
1
12
23
L
1
7
1
0.21
L
Ne Zha
1
10
3
0.25
W
Ne Zha
LaChe
Ne Zha
9
1
22
20
L
He Bo
Nooblate
He Bo
2
4
0
0.5
W
Poseidon
falema
Poseidon
2
2
20
6
W
Charon
friscofm
Charon
4
0
25
16.5
W
Chang'e
lulmeatball
Chang'e
1
0
19
10.5
L
Bacchus
xCRx Menschy
Bacchus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,254
Damage
42,979
46,921
Taken
83,237
34,149
Mitigated
52,332
14,027
Healing
6,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,793
3,660
0
2,319
16,537
6,429
0
4,145
12,392
0
31,043
W
Hachiman
Deez9337
Hachiman
26,660
19,716
0
1,979
6,390
3,028
0
2,804
3,586
0
50,800
L
6,253
785
0
1,185
14,147
6,565
0
4,312
9,835
27,732
0
L
Ne Zha
11,828
1,656
0
1,252
19,494
8,655
0
3,932
15,562
0
33,867
W
Ne Zha
LaChe
Ne Zha
20,581
2,820
0
903
6,820
3,317
0
3,080
3,740
0
45,866
L
He Bo
Nooblate
He Bo
11,625
264
0
0
11,641
4,150
0
5,007
6,634
35,125
0
W
Poseidon
falema
Poseidon
12,693
2,672
0
0
9,303
3,555
0
4,129
5,174
30,364
0
W
Charon
friscofm
Charon
10,998
1,454
0
4,026
14,387
20,412
0
7,436
6,951
19,138
1,896
W
Chang'e
lulmeatball
Chang'e
5,322
719
4,168
2,951
10,021
3,837
0
5,909
4,112
16,538
0
L
Bacchus
xCRx Menschy
Bacchus
5,480
516
0
1,699
21,418
26,533
0
9,721
11,697
18,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,637
Gold Earned
48,790
210
Minions Killed
206
10
Camps Cleared
7
957,878
Distance Traveled
918,207
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,346
935
51
5
3
172,705
0
W
Hachiman
13,059
1,306
71
7
4
177,939
0
L
Nox
9,486
949
53
5
0
167,691
0
L
Ne Zha
9,546
955
34
3
2
180,059
0
W
Ne Zha
12,328
1,233
31
3
2
221,825
3
L
He Bo
10,062
1,006
47
5
2
209,099
0
W
Poseidon
10,709
1,071
58
6
1
177,756
0
W
Charon
12,393
1,239
16
2
2
187,205
0
W
Chang'e
10,148
1,015
34
3
1
193,153
0
L
Bacchus
10,350
1,035
21
2
0
188,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role