Player Matchup

Sylvanus
Sylvanus
FN PrawnKiller
Sylvanus
Level 143
God Stats
1W - 1L
1,730 SR
Queue Stats
146W - 162L
1,396 Elo+
Solo
Loki
Loki
Mike_hawk47
Loki
Level 64
God Stats
3W - 1L
1,565 SR
Queue Stats
107W - 114L
1,428 Elo+
Solo
Thoth
Thoth
Rextrious
Thoth
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,535 Elo+
Solo
Zeus
Zeus
SpadeShootin
Zeus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 55L
1,255 Elo+
Solo
Osiris
Osiris
nolomk
Osiris
Level 106
God Stats
5W - 4L
1,586 SR
Queue Stats
380W - 410L
1,470 Elo+
Solo
Team Averages
Level 104
1,576 SR
1,417 Elo+

VS

Team Averages
Level 83
1,479 SR
1,343 Elo+
Terra
Terra
ASC3ND1NG_
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,179 Elo+
Party 1
Athena
Athena
Asgard Games200
Athena
Level 126
God Stats
1W - 5L
1,068 SR
Queue Stats
196W - 187L
1,434 Elo+
Party 2
Nu Wa
Nu Wa
Reinhart16
Nu Wa
Level 124
God Stats
4W - 2L
1,552 SR
Queue Stats
352W - 329L
1,412 Elo+
Party 2
Anhur
Anhur
cdj2708
Anhur
Level 29
God Stats
1W - 0L
1,507 SR
Queue Stats
11W - 20L
1,244 Elo+
Party 1
Arachne
Arachne
undrgrnd_jedi
Arachne
Level 108
God Stats
2W - 0L
1,766 SR
Queue Stats
55W - 50L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
1 / 5 / 7
7,714
701
3,949
14,405
9,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
4 / 6 / 8
8,710
792
14,052
12,732
4,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
Rextrious
Thoth
14
4 / 4 / 3
8,450
768
8,389
9,826
3,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 5 / 7
8,842
804
14,115
10,155
3,367
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
nolomk
Osiris
14
3 / 4 / 9
8,234
749
9,258
13,271
14,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
14
0 / 3 / 14
9,082
826
4,459
10,838
7,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 1 / 12
9,612
874
8,938
15,380
10,811
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
16
4 / 2 / 13
9,708
883
21,157
8,292
3,167
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
cdj2708
Anhur
16
4 / 4 / 13
9,543
868
7,352
10,543
4,024
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
17
9 / 6 / 9
10,589
963
11,376
14,400
8,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
84
16
Kills
23
24
Deaths
16
34
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Terra
0
3
14
2.33
W
6
1
12
12
L
Sylvanus
1
5
7
0.9
L
4
6
8
1.33
W
Nu Wa
4
2
13
5.25
L
Thoth
Rextrious
Thoth
4
4
3
1.38
L
4
5
7
1.5
W
Anhur
cdj2708
Anhur
4
4
13
2.63
L
Osiris
nolomk
Osiris
3
4
9
1.88
W
Arachne
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,763
Damage
53,282
60,389
Taken
59,453
36,178
Mitigated
34,011
15,235
Healing
22,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
4,459
193
5,401
2,818
10,838
7,535
1,050
6,231
4,484
6,579
0
W
8,938
2,005
965
6,354
15,380
10,811
308
7,324
7,677
14,348
0
L
Sylvanus
3,949
1,607
2,699
2,532
14,405
9,989
124
8,432
5,973
10,359
0
L
14,052
1,870
1,609
2,282
12,732
4,642
0
8,181
4,551
0
28,380
W
Nu Wa
21,157
6,961
1,424
1,329
8,292
3,167
2,916
3,609
4,586
40,104
0
L
Thoth
Rextrious
Thoth
8,389
175
645
790
9,826
3,605
15
4,974
4,852
32,538
0
L
14,115
1,229
177
2,276
10,155
3,367
248
5,205
4,950
34,047
0
W
Anhur
cdj2708
Anhur
7,352
2,587
371
1,140
10,543
4,024
2,956
5,031
5,378
0
18,882
L
Osiris
nolomk
Osiris
9,258
2,547
710
1,515
13,271
14,575
242
7,762
5,509
0
19,501
W
Arachne
11,376
7,451
219
2,615
14,400
8,474
1,892
4,258
9,929
0
21,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,950
Gold Earned
48,534
156
Minions Killed
105
0
Camps Cleared
0
908,886
Distance Traveled
1,026,511
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,082
826
3
0
0
230,077
0
W
Athena
9,612
874
7
1
0
187,977
0
L
Sylvanus
7,714
701
15
1
0
162,525
0
L
Loki
8,710
792
27
2
0
196,485
0
W
Nu Wa
9,708
883
46
4
0
211,766
0
L
Thoth
8,450
768
46
4
0
198,651
0
L
Zeus
8,842
804
45
4
0
173,340
0
W
Anhur
9,543
868
26
2
0
167,484
0
L
Osiris
8,234
749
23
2
0
177,885
0
W
Arachne
10,589
963
23
2
0
229,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role