Player Matchup

Kukulkan
Kukulkan
BlackRng
Kukulkan
Level 49
God Stats
9W - 1L
1,572 SR
Queue Stats
57W - 74L
1,454 Elo+
Party 1
Horus
Horus
Naaaej
Horus
Level 149
God Stats
3W - 1L
1,533 SR
Queue Stats
106W - 107L
1,594 Elo+
Party 1
Olorun
Olorun
Quemsoeujr
Olorun
Level 161
God Stats
2W - 4L
1,456 SR
Queue Stats
35W - 33L
1,477 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Stratodon
Cu Chulainn
Level 213
God Stats
6W - 3L
1,436 SR
Queue Stats
47W - 42L
1,455 Elo+
Party 1
Medusa
Medusa
Ximeraaaaa
Medusa
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 125
1,499 SR
1,496 Elo+

VS

Team Averages
Level 115
1,381 SR
1,411 Elo+
Hercules
Hercules
VicenzoGott
Hercules
Level 39
God Stats
4W - 10L
1,284 SR
Queue Stats
60W - 81L
1,368 Elo+
Party 2
Hachiman
Hachiman
Wardii
Hachiman
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 27L
1,398 Elo+
Solo
Scylla
Scylla
elADCdelOESTE
Scylla
Level 139
God Stats
4W - 4L
1,115 SR
Queue Stats
373W - 355L
1,538 Elo+
Solo
Serqet
Serqet
iTz_AleKZinD3L4S
Serqet
Level 125
God Stats
6W - 11L
1,528 SR
Queue Stats
360W - 473L
1,343 Elo+
Party 2
Achilles
Achilles
jaggedmichael
Achilles
Level 142
God Stats
18W - 25L
1,479 SR
Queue Stats
530W - 710L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlackRng
Kukulkan
11
1 / 0 / 1
6,418
642
1,451
2,183
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Naaaej
Horus
9
0 / 0 / 7
5,872
587
3,229
7,889
6,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
Quemsoeujr
Olorun
10
3 / 0 / 6
6,303
630
5,186
4,997
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
Stratodon
Cu Chulainn
12
6 / 0 / 0
7,559
756
4,883
4,651
3,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
Ximeraaaaa
Medusa
12
10 / 0 / 3
7,430
743
9,384
7,137
3,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
VicenzoGott
Hercules
7
0 / 7 / 0
4,225
423
1,999
10,468
4,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hachiman
Wardii
Hachiman
6
0 / 3 / 0
4,216
422
3,319
5,003
1,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 3 / 0
4,837
484
739
4,396
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 3 / 0
4,451
445
1,218
5,148
1,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
jaggedmichael
Achilles
5
0 / 4 / 0
4,052
405
1,760
7,992
3,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
20
Kills
0
0
Deaths
20
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BlackRng
Kukulkan
1
0
1
1.5
W
Horus
Naaaej
Horus
0
0
7
3.5
W
Olorun
Quemsoeujr
Olorun
3
0
6
6
W
Cu Chulainn
Stratodon
Cu Chulainn
6
0
0
6
L
Hercules
VicenzoGott
Hercules
0
7
0
0
L
Hachiman
Wardii
Hachiman
0
3
0
0
W
Medusa
Ximeraaaaa
Medusa
10
0
3
11.5
L
0
3
0
0
L
0
3
0
0
L
Achilles
jaggedmichael
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,133
Damage
9,035
26,857
Taken
33,007
15,989
Mitigated
12,392
12,212
Healing
4,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BlackRng
Kukulkan
1,451
48
0
250
2,183
917
951
371
1,812
41,254
0
W
Horus
Naaaej
Horus
3,229
1,718
890
3,500
7,889
6,364
0
0
7,785
0
14,816
W
Olorun
Quemsoeujr
Olorun
5,186
2,244
420
3,262
4,997
1,893
2,593
0
4,997
42,784
237
W
Cu Chulainn
Stratodon
Cu Chulainn
4,883
530
0
1,654
4,651
3,472
158
0
4,651
0
51,533
L
Hercules
VicenzoGott
Hercules
1,999
767
0
660
10,468
4,441
0
992
9,476
0
17,442
L
Hachiman
Wardii
Hachiman
3,319
1,912
0
1,083
5,003
1,455
0
2,053
2,950
0
16,880
W
Medusa
Ximeraaaaa
Medusa
9,384
4,322
0
2,236
7,137
3,343
30
368
6,769
0
51,624
L
739
181
0
590
4,396
1,297
0
351
4,045
23,968
0
L
1,218
280
0
378
5,148
1,612
0
195
4,953
0
20,121
L
Achilles
jaggedmichael
Achilles
1,760
495
0
1,554
7,992
3,587
0
3,046
4,946
0
6,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,582
Gold Earned
21,781
326
Minions Killed
160
0
Camps Cleared
0
983,884
Distance Traveled
858,050
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,418
642
78
8
0
177,128
1
W
Horus
5,872
587
20
2
0
207,747
3
W
Olorun
6,303
630
67
7
0
186,371
0
W
Cu Chulainn
7,559
756
79
8
0
206,000
2
L
Hercules
4,225
423
30
3
0
193,737
2
L
Hachiman
4,216
422
26
3
0
150,361
0
W
Medusa
7,430
743
82
8
0
206,638
0
L
Scylla
4,837
484
59
6
0
144,368
0
L
Serqet
4,451
445
34
3
0
208,596
0
L
Achilles
4,052
405
11
1
0
160,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role