Player Matchup

Baron Samedi
Baron Samedi
AciDxVENOMZ
Baron Samedi
Level 106
God Stats
6W - 2L
1,708 SR
Queue Stats
28W - 35L
1,456 Elo+
Party 2
Ares
Ares
EvylMyke
Ares
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Fenrir
Fenrir
bombergameing
Fenrir
Level 127
God Stats
3W - 1L
1,695 SR
Queue Stats
142W - 138L
1,483 Elo+
Party 2
Team Averages
Level 86
1,634 SR
1,480 Elo+

VS

Team Averages
Level 135
1,549 SR
1,608 Elo+
Fenrir
Fenrir
No1HeroMirio
Fenrir
Level 147
God Stats
0W - 3L
1,175 SR
Queue Stats
201W - 217L
1,574 Elo+
Solo
Chiron
Chiron
TristanAdler
Chiron
Level 158
God Stats
50W - 17L
1,748 SR
Queue Stats
206W - 128L
1,596 Elo+
Party 1
Discordia
Discordia
getmotionzz
Discordia
Level 99
God Stats
19W - 6L
1,724 SR
Queue Stats
78W - 30L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AciDxVENOMZ
Baron Samedi
12
3 / 2 / 5
9,019
820
10,096
9,372
5,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ares
11
1 / 1 / 5
8,014
729
3,360
11,790
9,510
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 1 / 3
8,953
814
10,326
12,617
12,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 1 / 0
8,442
767
4,676
10,159
8,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
11
1 / 3 / 3
8,463
769
12,132
10,941
5,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Discordia
getmotionzz
Discordia
10
1 / 4 / 1
7,999
727
8,567
7,107
2,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
4
4
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AciDxVENOMZ
Baron Samedi
3
2
5
2.75
W
Ares
1
1
5
3.5
L
Fenrir
2
1
0
2
L
Chiron
1
3
3
0.83
W
4
1
3
5.5
L
Discordia
getmotionzz
Discordia
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,782
Damage
25,375
33,779
Taken
28,207
27,804
Mitigated
16,435
11,070
Healing
6,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AciDxVENOMZ
Baron Samedi
10,096
679
2,126
4,154
9,372
5,397
0
3,100
6,117
47,336
0
W
Ares
3,360
450
0
1,508
11,790
9,510
0
2,918
8,295
11,916
0
L
Fenrir
4,676
618
0
1,105
10,159
8,038
0
5,290
4,619
0
17,820
L
Chiron
12,132
4,462
72
3,828
10,941
5,557
0
4,524
6,044
0
43,082
W
10,326
4,566
0
3,282
12,617
12,897
18
3,006
9,286
0
23,607
L
Discordia
getmotionzz
Discordia
8,567
489
60
999
7,107
2,840
0
3,969
2,897
28,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,986
Gold Earned
24,904
107
Minions Killed
106
0
Camps Cleared
0
622,473
Distance Traveled
616,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,019
820
68
6
0
206,742
0
W
Ares
8,014
729
12
1
0
203,679
0
L
Fenrir
8,442
767
16
1
0
221,940
0
L
Chiron
8,463
769
45
4
0
196,040
0
W
Fenrir
8,953
814
27
2
0
212,052
0
L
Discordia
7,999
727
45
4
0
198,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role