Player Matchup

Yemoja
Yemoja
BrittleMars709
Yemoja
Level 124
God Stats
5W - 5L
1,505 SR
Queue Stats
236W - 218L
1,476 Elo+
Party 1
Maui
Maui
CyclicalName7
Maui
Level 156
God Stats
8W - 10L
1,504 SR
Queue Stats
790W - 732L
1,526 Elo+
Party 1
Thanatos
Thanatos
DeadFromRock
Thanatos
Level 108
God Stats
5W - 3L
1,683 SR
Queue Stats
120W - 129L
1,482 Elo+
Solo
Neith
Neith
Emogirl Love
Neith
Level 119
God Stats
37W - 56L
1,435 SR
Queue Stats
648W - 593L
1,501 Elo+
Party 1
Kukulkan
Kukulkan
aj00927
Kukulkan
Level 88
God Stats
13W - 7L
1,496 SR
Queue Stats
539W - 502L
1,496 Elo+
Solo
Team Averages
Level 119
1,525 SR
1,496 Elo+

VS

Team Averages
Level 138
1,532 SR
1,429 Elo+
Bellona
Bellona
Ardilla532
Bellona
Level 101
God Stats
3W - 1L
1,455 SR
Queue Stats
21W - 23L
1,359 Elo+
Solo
Thor
Thor
ChickenBeastEry
Thor
Level 147
God Stats
1W - 0L
1,390 SR
Queue Stats
19W - 18L
1,512 Elo+
Solo
Ah Puch
Ah Puch
JFromPlanetEarth
Ah Puch
Level 92
God Stats
4W - 5L
1,660 SR
Queue Stats
51W - 77L
1,278 Elo+
Solo
Freya
Freya
LIFT DZ NTZ
Freya
Level 202
God Stats
24W - 21L
1,567 SR
Queue Stats
808W - 777L
1,472 Elo+
Solo
Ravana
Ravana
OrangeJeewce
Ravana
Level 148
God Stats
7W - 5L
1,586 SR
Queue Stats
626W - 632L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,738
441
3,795
7,551
5,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 4 / 0
6,864
528
4,791
11,914
8,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
DeadFromRock
Thanatos
12
1 / 1 / 1
6,608
508
3,970
13,954
5,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 4 / 1
6,131
472
3,486
8,210
3,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
aj00927
Kukulkan
11
2 / 6 / 2
6,763
520
4,211
8,559
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ardilla532
Bellona
11
1 / 1 / 2
6,841
526
2,414
9,861
8,798
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 0 / 3
8,708
670
9,352
11,876
6,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 4 / 2
7,191
553
8,049
8,183
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
2 / 0 / 3
7,909
608
6,155
6,882
2,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ravana
13
7 / 1 / 3
7,941
611
7,181
6,824
2,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
15
15
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ardilla532
Bellona
1
1
2
2
L
1
0
2
2
W
2
0
3
3.5
L
1
4
0
0.25
L
Thanatos
DeadFromRock
Thanatos
1
1
1
1.5
L
0
4
1
0.13
W
3
4
2
1
W
2
0
3
3.5
W
Ravana
7
1
3
8.5
L
Kukulkan
aj00927
Kukulkan
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,253
Damage
33,151
50,188
Taken
43,626
27,020
Mitigated
24,637
13,666
Healing
11,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ardilla532
Bellona
2,414
743
0
2,690
9,861
8,798
94
1,747
8,114
0
27,245
L
3,795
760
526
949
7,551
5,827
0
4,346
3,205
20,973
0
W
9,352
2,502
0
1,000
11,876
6,762
178
4,005
7,871
0
71,304
L
4,791
2,416
0
1,674
11,914
8,895
0
0
11,914
39,133
9,117
L
Thanatos
DeadFromRock
Thanatos
3,970
429
0
8,350
13,954
5,317
0
1,240
12,714
0
61,221
L
3,486
1,246
0
1,898
8,210
3,571
0
3,326
4,884
0
42,056
W
8,049
111
0
1,143
8,183
3,369
47
4,456
3,727
41,225
0
W
6,155
1,964
0
3,550
6,882
2,846
735
1,045
5,745
65,360
610
W
Ravana
7,181
2,099
0
2,884
6,824
2,862
30
809
5,965
0
46,345
L
Kukulkan
aj00927
Kukulkan
4,211
348
0
269
8,559
3,410
0
5,292
3,267
43,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,104
Gold Earned
38,590
364
Minions Killed
416
0
Camps Cleared
0
1,246,547
Distance Traveled
1,283,750
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,841
526
45
3
0
243,699
0
L
Yemoja
5,738
441
37
3
0
263,497
3
W
Thor
8,708
670
122
9
0
260,107
0
L
Maui
6,864
528
84
6
0
249,697
2
L
Thanatos
6,608
508
92
7
0
307,219
0
L
Neith
6,131
472
78
6
0
232,775
0
W
Ah Puch
7,191
553
66
5
0
215,553
0
W
Freya
7,909
608
111
9
0
238,726
3
W
Ravana
7,941
611
72
6
0
325,665
0
L
Kukulkan
6,763
520
73
6
0
193,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role