Player Matchup

Guan Yu
Guan Yu
DarkKingDred
Guan Yu
Level 124
God Stats
5W - 1L
1,804 SR
Queue Stats
79W - 65L
1,527 Elo+
Party 2
Chernobog
Chernobog
GalakZo
Chernobog
Level 138
God Stats
2W - 1L
1,180 SR
Queue Stats
183W - 171L
1,465 Elo+
Party 2
Scylla
Scylla
GodOofGunns
Scylla
Level 93
God Stats
4W - 0L
1,804 SR
Queue Stats
158W - 144L
1,443 Elo+
Party 3
Tiamat
Tiamat
HolyyDevill
Tiamat
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,381 Elo+
Party 3
Bellona
Bellona
Kiniboy
Bellona
Level 149
God Stats
3W - 3L
1,509 SR
Queue Stats
239W - 232L
1,457 Elo+
Party 2
Team Averages
Level 122
1,559 SR
1,455 Elo+

VS

Team Averages
Level 81
1,545 SR
1,450 Elo+
Kuzenbo
Kuzenbo
BigCircleMeta
Kuzenbo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,687 Elo+
Solo
Hachiman
Hachiman
DarthKoVa
Hachiman
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,358 Elo+
Party 1
Thoth
Thoth
Gindakong
Thoth
Level 141
God Stats
6W - 7L
1,571 SR
Queue Stats
395W - 399L
1,513 Elo+
Solo
Horus
Horus
LogemAbyss
Horus
Level 66
God Stats
0W - 1L
1,653 SR
Queue Stats
12W - 20L
1,379 Elo+
Party 1
Raijin
Raijin
Widinov
Raijin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DarkKingDred
Guan Yu
13
1 / 4 / 9
9,212
768
3,310
16,229
10,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Chernobog
GalakZo
Chernobog
18
7 / 3 / 9
10,590
883
10,699
12,071
5,613
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
17
3 / 1 / 12
9,728
811
17,471
10,743
4,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
16
4 / 4 / 8
9,914
826
13,613
11,081
8,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Kiniboy
Bellona
17
5 / 2 / 10
9,683
807
10,735
15,484
19,308
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
3 / 3 / 11
9,040
753
10,460
12,907
17,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
DarthKoVa
Hachiman
15
3 / 4 / 4
7,902
659
4,527
9,282
4,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
Gindakong
Thoth
17
5 / 4 / 6
9,565
797
15,068
10,284
5,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
13
0 / 5 / 8
7,573
631
6,598
14,752
10,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Widinov
Raijin
14
3 / 5 / 6
8,322
694
9,260
12,477
6,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
49
20
Kills
14
14
Deaths
21
48
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
3
3
11
2.83
W
Guan Yu
DarkKingDred
Guan Yu
1
4
9
1.38
L
Hachiman
DarthKoVa
Hachiman
3
4
4
1.25
W
Chernobog
GalakZo
Chernobog
7
3
9
3.83
L
Thoth
Gindakong
Thoth
5
4
6
2
W
Scylla
3
1
12
9
W
Tiamat
4
4
8
2
W
Bellona
Kiniboy
Bellona
5
2
10
5
L
Horus
0
5
8
0.8
L
Raijin
Widinov
Raijin
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,828
Damage
45,913
65,608
Taken
59,702
48,137
Mitigated
44,539
31,589
Healing
16,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
10,460
4,100
1,782
2,871
12,907
17,810
0
7,102
5,718
13,504
0
W
Guan Yu
DarkKingDred
Guan Yu
3,310
323
8,778
6,158
16,229
10,248
160
8,578
7,651
1,221
5,123
L
Hachiman
DarthKoVa
Hachiman
4,527
3,062
415
1,284
9,282
4,614
0
5,810
3,390
0
11,384
W
Chernobog
GalakZo
Chernobog
10,699
7,040
302
1,616
12,071
5,613
1,484
6,985
5,086
0
31,190
L
Thoth
Gindakong
Thoth
15,068
698
900
1,280
10,284
5,389
0
3,968
6,131
35,717
0
W
Scylla
17,471
661
2,026
5,022
10,743
4,444
1,341
6,274
4,469
30,691
0
W
Tiamat
13,613
1,325
988
1,016
11,081
8,524
612
6,037
5,044
29,031
0
W
Bellona
Kiniboy
Bellona
10,735
1,248
2,276
3,407
15,484
19,308
448
6,914
8,417
0
19,178
L
Horus
6,598
2,684
1,686
2,460
14,752
10,441
0
7,943
6,344
0
12,939
L
Raijin
Widinov
Raijin
9,260
989
1,164
2,649
12,477
6,285
0
6,808
5,316
17,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,127
Gold Earned
42,402
141
Minions Killed
108
0
Camps Cleared
0
1,155,605
Distance Traveled
1,040,428
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,040
753
5
0
0
237,374
0
W
Guan Yu
9,212
768
3
0
0
247,209
0
L
Hachiman
7,902
659
16
1
0
199,648
0
W
Chernobog
10,590
883
47
4
0
229,660
0
L
Thoth
9,565
797
52
4
0
209,096
0
W
Scylla
9,728
811
35
3
0
232,866
0
W
Tiamat
9,914
826
38
3
0
209,628
0
W
Bellona
9,683
807
18
2
0
236,242
0
L
Horus
7,573
631
18
2
0
204,808
0
L
Raijin
8,322
694
17
1
0
189,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role