Player Matchup

Medusa
Medusa
SSStunner
Medusa
Level 144
God Stats
11W - 16L
1,434 SR
Queue Stats
44W - 50L
1,476 Elo+
Party 1
Janus
Janus
Teminator 88
Janus
Level 88
God Stats
3W - 3L
1,394 SR
Queue Stats
8W - 12L
1,458 Elo+
Party 1
Achilles
Achilles
xXBerlinXx
Achilles
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 12L
1,458 Elo+
Party 1
Team Averages
Level 83
1,442 SR
1,464 Elo+

VS

Team Averages
Level 98
1,446 SR
1,513 Elo+
Izanami
Izanami
 
Izanami
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
WoodestBox926
Sylvanus
Level 104
God Stats
1W - 4L
1,367 SR
Queue Stats
115W - 114L
1,477 Elo+
Solo
Ra
Ra
potes0415
Ra
Level 154
God Stats
31W - 38L
1,472 SR
Queue Stats
769W - 763L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SSStunner
Medusa
12
3 / 0 / 12
8,527
853
7,880
7,920
2,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 10
8,160
816
5,749
4,601
1,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
xXBerlinXx
Achilles
12
9 / 1 / 6
9,295
930
9,761
9,280
6,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 3 / 0
8,429
843
5,377
8,297
2,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
WoodestBox926
Sylvanus
9
0 / 7 / 2
6,725
673
4,476
11,501
4,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 5 / 1
7,165
717
4,410
5,934
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
15
Kills
2
2
Deaths
15
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
3
0
0.67
W
Medusa
SSStunner
Medusa
3
0
12
9
W
3
1
10
8
L
Sylvanus
WoodestBox926
Sylvanus
0
7
2
0.14
L
0
5
1
0.1
W
Achilles
xXBerlinXx
Achilles
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,390
Damage
14,263
21,801
Taken
25,732
11,216
Mitigated
9,496
4,684
Healing
4,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,377
2,915
0
1,555
8,297
2,740
0
1,746
6,551
0
27,681
W
Medusa
SSStunner
Medusa
7,880
3,456
0
2,808
7,920
2,776
1,353
3,906
3,941
0
39,920
W
5,749
308
0
250
4,601
1,534
108
1,607
2,994
29,864
0
L
Sylvanus
WoodestBox926
Sylvanus
4,476
1,175
766
1,315
11,501
4,751
0
2,591
8,910
9,137
0
L
4,410
38
448
566
5,934
2,005
0
1,622
4,312
30,750
0
W
Achilles
xXBerlinXx
Achilles
9,761
2,259
0
1,626
9,280
6,906
0
3,450
5,737
0
21,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,982
Gold Earned
22,319
124
Minions Killed
104
0
Camps Cleared
0
548,950
Distance Traveled
453,704
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,429
843
51
5
0
160,091
0
W
Medusa
8,527
853
68
7
0
180,887
0
W
Janus
8,160
816
38
4
0
173,128
0
L
Sylvanus
6,725
673
13
1
0
159,430
0
L
Ra
7,165
717
40
4
0
134,183
2
W
Achilles
9,295
930
18
2
0
194,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role