Player Matchup

Raijin
Raijin
 
Raijin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
GorrilloJudio
Guan Yu
Level 169
God Stats
1W - 0L
1,942 SR
Queue Stats
50W - 46L
1,579 Elo+
Party 1
Hachiman
Hachiman
Katrii
Hachiman
Level 163
God Stats
1W - 1L
1,575 SR
Queue Stats
36W - 34L
1,562 Elo+
Party 1
Hercules
Hercules
SopaDeFeedeos
Hercules
Level 128
God Stats
11W - 8L
1,609 SR
Queue Stats
42W - 35L
1,573 Elo+
Solo
Discordia
Discordia
WildBuniy
Discordia
Level 168
God Stats
2W - 0L
1,581 SR
Queue Stats
31W - 31L
1,583 Elo+
Party 1
Team Averages
Level 157
1,642 SR
1,559 Elo+

VS

Team Averages
Level 135
1,639 SR
1,605 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
A Divine Horror
Ne Zha
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 92L
1,613 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FoxMel
Morgan Le Fay
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,833 Elo+
Solo
Hachiman
Hachiman
YonkiPro
Hachiman
Level 157
God Stats
2W - 3L
1,736 SR
Queue Stats
150W - 126L
1,566 Elo+
Solo
Bellona
Bellona
l2dusk
Bellona
Level 200
God Stats
5W - 2L
1,961 SR
Queue Stats
701W - 712L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
3 / 1 / 10
6,997
1,399
4,882
3,985
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
11
7 / 2 / 8
7,426
1,485
8,199
6,912
5,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Katrii
Hachiman
11
1 / 2 / 10
6,098
1,220
6,093
5,763
2,108
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
SopaDeFeedeos
Hercules
11
5 / 1 / 7
7,319
1,464
5,596
4,976
4,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
WildBuniy
Discordia
11
2 / 1 / 11
6,364
1,273
5,101
3,138
1,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

391

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
4 / 6 / 2
6,827
1,365
7,331
9,357
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 0
4,931
986
1,335
2,682
1,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
FoxMel
Morgan Le Fay
10
1 / 5 / 3
6,108
1,222
6,525
8,311
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
YonkiPro
Hachiman
9
1 / 2 / 3
5,584
1,117
1,531
2,372
767
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
l2dusk
Bellona
10
1 / 4 / 3
5,830
1,166
5,035
9,345
8,443
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
18
Kills
7
7
Deaths
18
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
1
10
8
L
Ix Chel
 
Ix Chel
4
6
2
0.83
L
0
1
0
0
L
Morgan Le Fay
FoxMel
Morgan Le Fay
1
5
3
0.5
W
Guan Yu
7
2
8
5.5
W
Hachiman
Katrii
Hachiman
1
2
10
3
W
Hercules
SopaDeFeedeos
Hercules
5
1
7
8.5
W
Discordia
WildBuniy
Discordia
2
1
11
7.5
L
Hachiman
YonkiPro
Hachiman
1
2
3
1.25
L
Bellona
l2dusk
Bellona
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,871
Damage
21,757
24,774
Taken
32,067
14,118
Mitigated
15,946
3,086
Healing
833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
4,882
647
0
0
3,985
1,475
0
3,050
935
21,389
0
L
Ix Chel
 
Ix Chel
7,331
915
170
275
9,357
2,659
0
3,025
6,288
18,404
0
L
1,335
116
0
16
2,682
1,108
0
986
1,608
0
3,487
L
Morgan Le Fay
FoxMel
Morgan Le Fay
6,525
1,309
0
42
8,311
2,969
0
2,361
5,906
19,856
0
W
Guan Yu
8,199
1,366
613
657
6,912
5,413
0
4,423
2,489
0
12,366
W
Hachiman
Katrii
Hachiman
6,093
4,155
0
602
5,763
2,108
0
2,983
2,780
0
11,761
W
Hercules
SopaDeFeedeos
Hercules
5,596
1,348
0
1,214
4,976
4,013
0
3,030
1,946
0
9,166
W
Discordia
WildBuniy
Discordia
5,101
197
0
0
3,138
1,109
0
1,580
1,558
14,137
0
L
Hachiman
YonkiPro
Hachiman
1,531
810
0
180
2,372
767
0
739
1,572
0
3,417
L
Bellona
l2dusk
Bellona
5,035
601
0
150
9,345
8,443
0
2,872
6,214
1,610
5,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,204
Gold Earned
29,280
97
Minions Killed
75
6
Camps Cleared
3
518,568
Distance Traveled
358,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,997
1,399
45
9
1
94,403
0
L
Ix Chel
6,827
1,365
26
5
2
87,109
0
L
Ne Zha
4,931
986
5
1
0
41,072
0
L
Morgan Le Fay
6,108
1,222
34
7
0
88,687
0
W
Guan Yu
7,426
1,485
6
1
0
119,783
0
W
Hachiman
6,098
1,220
10
2
3
95,463
0
W
Hercules
7,319
1,464
12
2
0
101,175
0
W
Discordia
6,364
1,273
24
5
2
107,744
0
L
Hachiman
5,584
1,117
2
0
0
32,347
0
L
Bellona
5,830
1,166
8
2
1
109,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role