Player Matchup

Thoth
Thoth
Diamond V
Elitezinho
Thoth
Diamond V
Level 149
God Stats
3W - 1L
1,717 SR
Queue Stats
34W - 30L
2,596 MMR
Solo
Ne Zha
Ne Zha
Diamond III
Gaycactus
Ne Zha
Diamond III
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 12L
2,182 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masters
sobekmain5
Ah Muzen Cab
Masters
Level 170
God Stats
35W - 10L
1,875 SR
Queue Stats
60W - 23L
2,514 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,697 SR
2,431 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 161
1,643 SR
2,020 MMR
Hou Yi
Hou Yi
Diamond II
 
Hou Yi
Diamond II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Diamond V
Inevitable00
Agni
Diamond V
Level 230
God Stats
112W - 113L
1,588 SR
Queue Stats
391W - 473L
2,170 MMR
Party 2
Jormungandr
Jormungandr
Diamond III
Matkolius
Jormungandr
Diamond III
Level 133
God Stats
12W - 5L
1,840 SR
Queue Stats
73W - 75L
2,389 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
5 / 1 / 7
11,734
838
13,399
7,528
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Gaycactus
Ne Zha
13
2 / 2 / 3
9,989
714
7,041
11,031
10,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
sobekmain5
Ah Muzen Cab
15
5 / 1 / 7
11,832
845
18,989
14,949
7,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesKuzenboCabrakanPersephoneCharon

VS

Bans
GaneshaMorgan Le FayXing TianBaron SamediBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
2 / 4 / 2
10,236
731
10,576
15,925
5,193
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 2
9,056
647
9,528
13,266
4,932
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Matkolius
Jormungandr
12
1 / 4 / 2
9,066
648
4,242
13,547
13,812
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
12
Kills
4
4
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
4
2
0.75
W
Thoth
5
1
7
8.5
W
Ne Zha
Gaycactus
Ne Zha
2
2
3
1.75
L
1
4
2
0.5
L
Jormungandr
Matkolius
Jormungandr
1
4
2
0.5
W
Ah Muzen Cab
sobekmain5
Ah Muzen Cab
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,429
Damage
24,346
33,508
Taken
42,738
21,230
Mitigated
23,937
9,171
Healing
7,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
10,576
4,157
0
3,264
15,925
5,193
0
4,509
10,956
0
42,158
W
Thoth
13,399
245
0
3,318
7,528
3,372
837
3,383
4,145
63,887
0
W
Ne Zha
Gaycactus
Ne Zha
7,041
675
0
2,798
11,031
10,856
138
3,435
7,596
0
14,816
L
9,528
459
110
3,374
13,266
4,932
0
5,577
7,559
36,597
0
L
Jormungandr
Matkolius
Jormungandr
4,242
78
187
793
13,547
13,812
0
3,584
9,656
16,767
487
W
Ah Muzen Cab
sobekmain5
Ah Muzen Cab
18,989
7,665
0
3,055
14,949
7,002
1,184
6,772
8,177
0
84,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,555
Gold Earned
28,358
193
Minions Killed
145
0
Camps Cleared
0
828,625
Distance Traveled
705,105
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,236
731
67
5
0
223,258
0
W
Thoth
11,734
838
91
7
0
257,235
1
W
Ne Zha
9,989
714
0
0
0
272,842
0
L
Agni
9,056
647
52
4
0
233,637
2
L
Jormungandr
9,066
648
26
2
0
248,210
0
W
Ah Muzen Cab
11,832
845
102
7
0
298,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role