Player Matchup

Cthulhu
Cthulhu
AllMightyCone
Cthulhu
Level 123
God Stats
4W - 4L
1,466 SR
Queue Stats
58W - 72L
1,398 Elo+
Party 1
Rama
Rama
ProjectHail
Rama
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 36L
1,333 Elo+
Party 1
Baron Samedi
Baron Samedi
Tweaksx
Baron Samedi
Level 89
God Stats
4W - 5L
1,397 SR
Queue Stats
52W - 57L
1,401 Elo+
Party 1
Team Averages
Level 93
1,454 SR
1,377 Elo+

VS

Team Averages
Level 75
1,474 SR
1,508 Elo+
Gilgamesh
Gilgamesh
GabKelly
Gilgamesh
Level 73
God Stats
11W - 6L
1,646 SR
Queue Stats
124W - 120L
1,510 Elo+
Solo
Ao Kuang
Ao Kuang
MxonShine
Ao Kuang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,558 Elo+
Party 2
Maman Brigitte
Maman Brigitte
rkhadland
Maman Brigitte
Level 125
God Stats
0W - 2L
1,277 SR
Queue Stats
32W - 33L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
4 / 1 / 4
11,200
747
8,756
9,856
8,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
6 / 1 / 4
11,763
784
10,091
11,635
4,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Tweaksx
Baron Samedi
14
0 / 3 / 7
10,744
716
7,298
7,797
4,421
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GabKelly
Gilgamesh
13
3 / 1 / 2
10,162
677
10,738
11,853
9,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
MxonShine
Ao Kuang
12
1 / 2 / 2
9,522
635
1,572
7,117
3,627
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Maman Brigitte
rkhadland
Maman Brigitte
12
1 / 7 / 1
9,648
643
7,111
12,195
5,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
10
Kills
5
5
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
1
4
6
L
Gilgamesh
GabKelly
Gilgamesh
3
1
2
4
L
Ao Kuang
MxonShine
Ao Kuang
1
2
2
1
W
6
1
4
8
W
Baron Samedi
Tweaksx
Baron Samedi
0
3
7
1.17
L
Maman Brigitte
rkhadland
Maman Brigitte
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,145
Damage
19,421
29,288
Taken
31,165
17,408
Mitigated
18,698
9,991
Healing
4,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
8,756
401
60
2,169
9,856
8,174
0
3,499
6,126
31,328
0
L
Gilgamesh
GabKelly
Gilgamesh
10,738
2,725
0
1,412
11,853
9,687
0
5,258
6,251
0
29,112
L
Ao Kuang
MxonShine
Ao Kuang
1,572
262
0
796
7,117
3,627
0
4,481
2,384
14,810
0
W
10,091
7,018
0
4,730
11,635
4,813
1,005
2,999
8,470
0
42,562
W
Baron Samedi
Tweaksx
Baron Samedi
7,298
668
597
2,435
7,797
4,421
256
2,488
5,203
50,479
0
L
Maman Brigitte
rkhadland
Maman Brigitte
7,111
783
0
1,891
12,195
5,384
0
6,218
5,776
27,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,707
Gold Earned
29,332
164
Minions Killed
103
0
Camps Cleared
0
777,916
Distance Traveled
777,638
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,200
747
43
3
0
282,834
1
L
Gilgamesh
10,162
677
38
3
0
262,039
4
L
Ao Kuang
9,522
635
30
2
0
240,243
0
W
Rama
11,763
784
53
4
0
245,539
0
W
Baron Samedi
10,744
716
68
5
0
249,543
3
L
Maman Brigitte
9,648
643
35
2
0
275,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role