Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Aristaprocariota
Ah Muzen Cab
Level 85
God Stats
2W - 3L
1,545 SR
Queue Stats
23W - 18L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
Clockworktheowl
Sun Wukong
Level 14
God Stats
10W - 6L
1,090 SR
Queue Stats
20W - 27L
1,176 Elo+
Party 2
Amaterasu
Amaterasu
IconikBaggns
Amaterasu
Level 64
God Stats
1W - 0L
1,460 SR
Queue Stats
5W - 13L
1,283 Elo+
Solo
Ah Puch
Ah Puch
SkoHigh420
Ah Puch
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 34L
1,301 Elo+
Party 2
Fenrir
Fenrir
willia tk
Fenrir
Level 65
God Stats
2W - 2L
1,271 SR
Queue Stats
25W - 27L
1,436 Elo+
Solo
Team Averages
Level 67
1,373 SR
1,328 Elo+

VS

Team Averages
Level 68
1,498 SR
1,355 Elo+
Discordia
Discordia
Daechwitx
Discordia
Level 65
God Stats
15W - 15L
1,507 SR
Queue Stats
24W - 21L
1,423 Elo+
Party 1
Cernunnos
Cernunnos
MaybkChan
Cernunnos
Level 125
God Stats
7W - 8L
1,530 SR
Queue Stats
60W - 60L
1,432 Elo+
Party 1
Hel
Hel
NekoTheMeanie
Hel
Level 39
God Stats
0W - 2L
1,275 SR
Queue Stats
28W - 62L
1,294 Elo+
Solo
Arachne
Arachne
Quilxiris
Arachne
Level 77
God Stats
3W - 3L
1,677 SR
Queue Stats
66W - 63L
1,357 Elo+
Solo
Bacchus
Bacchus
badboykid
Bacchus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aristaprocariota
Ah Muzen Cab
18
6 / 1 / 18
12,501
1,136
34,107
8,514
3,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Clockworktheowl
Sun Wukong
18
5 / 1 / 18
12,795
1,163
12,852
12,517
12,440
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
IconikBaggns
Amaterasu
18
7 / 4 / 11
12,473
1,134
8,184
16,240
18,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Ah Puch
SkoHigh420
Ah Puch
19
3 / 0 / 18
11,946
1,086
18,142
4,188
1,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
willia tk
Fenrir
19
8 / 3 / 13
12,515
1,138
15,495
10,517
6,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

253

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Daechwitx
Discordia
16
3 / 5 / 3
10,868
988
11,038
16,703
5,506
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
MaybkChan
Cernunnos
16
0 / 3 / 8
10,589
963
11,607
18,210
7,921
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 12 / 6
10,598
963
4,245
19,668
7,920
Arachne
Quilxiris
Arachne
16
3 / 6 / 5
11,236
1,021
8,638
22,233
11,994
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
badboykid
Bacchus
16
2 / 3 / 5
11,852
1,077
6,224
16,817
21,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
36
29
Kills
9
9
Deaths
29
78
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Aristaprocariota
Ah Muzen Cab
6
1
18
15
W
Sun Wukong
Clockworktheowl
Sun Wukong
5
1
18
14
L
Discordia
Daechwitx
Discordia
3
5
3
0.9
W
Amaterasu
IconikBaggns
Amaterasu
7
4
11
3.13
L
Cernunnos
MaybkChan
Cernunnos
0
3
8
1.33
L
1
12
6
0.33
L
Arachne
Quilxiris
Arachne
3
6
5
0.92
W
Ah Puch
SkoHigh420
Ah Puch
3
0
18
12
L
Bacchus
badboykid
Bacchus
2
3
5
1.5
W
Fenrir
willia tk
Fenrir
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,780
Damage
41,752
51,976
Taken
93,631
42,372
Mitigated
54,561
9,244
Healing
8,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Aristaprocariota
Ah Muzen Cab
34,107
12,785
0
1,969
8,514
3,433
0
3,668
4,846
0
71,479
W
Sun Wukong
Clockworktheowl
Sun Wukong
12,852
2,480
0
2,470
12,517
12,440
0
4,743
7,774
0
32,343
L
Discordia
Daechwitx
Discordia
11,038
1,499
0
492
16,703
5,506
0
2,930
13,404
31,165
0
W
Amaterasu
IconikBaggns
Amaterasu
8,184
2,031
0
1,636
16,240
18,076
0
6,614
8,449
357
20,728
L
Cernunnos
MaybkChan
Cernunnos
11,607
3,359
0
1,223
18,210
7,921
0
4,127
13,932
0
41,826
L
4,245
1,249
2,700
1,930
19,668
7,920
0
4,006
15,450
12,803
0
L
Arachne
Quilxiris
Arachne
8,638
8,086
0
148
22,233
11,994
0
4,294
17,461
0
24,572
W
Ah Puch
SkoHigh420
Ah Puch
18,142
709
0
1,389
4,188
1,750
0
1,677
2,511
41,065
0
L
Bacchus
badboykid
Bacchus
6,224
507
0
2,308
16,817
21,220
0
3,042
13,368
11,305
0
W
Fenrir
willia tk
Fenrir
15,495
3,012
0
1,780
10,517
6,673
0
4,805
5,712
0
31,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,230
Gold Earned
55,143
276
Minions Killed
263
9
Camps Cleared
2
1,131,724
Distance Traveled
898,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,501
1,136
89
8
1
233,425
0
W
Sun Wukong
12,795
1,163
50
5
1
237,889
0
L
Discordia
10,868
988
59
5
0
172,933
0
W
Amaterasu
12,473
1,134
37
3
2
221,531
0
L
Cernunnos
10,589
963
99
9
1
172,915
0
L
Hel
10,598
963
32
3
0
150,931
0
L
Arachne
11,236
1,021
58
5
0
199,581
0
W
Ah Puch
11,946
1,086
70
6
0
207,222
0
L
Bacchus
11,852
1,077
15
1
1
201,845
0
W
Fenrir
12,515
1,138
30
3
5
231,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role