Player Matchup

Shiva
Shiva
AGustin6134
Shiva
Level 138
God Stats
3W - 3L
1,500 SR
Queue Stats
104W - 114L
1,449 Elo+
Solo
Charon
Charon
BoltageOmega
Charon
Level 58
God Stats
6W - 6L
1,506 SR
Queue Stats
173W - 192L
1,464 Elo+
Solo
Thanatos
Thanatos
HopingPlains452
Thanatos
Level 104
God Stats
4W - 2L
1,832 SR
Queue Stats
19W - 12L
1,546 Elo+
Party 1
Hercules
Hercules
LLB4
Hercules
Level 106
God Stats
0W - 1L
1,315 SR
Queue Stats
11W - 6L
1,533 Elo+
Party 1
Nox
Nox
PUPUNICE
Nox
Level 68
God Stats
47W - 54L
1,471 SR
Queue Stats
105W - 132L
1,428 Elo+
Solo
Team Averages
Level 95
1,525 SR
1,484 Elo+

VS

Team Averages
Level 72
1,441 SR
1,452 Elo+
Danzaburou
Danzaburou
Frank U5319
Danzaburou
Level 83
God Stats
9W - 4L
1,381 SR
Queue Stats
59W - 52L
1,493 Elo+
Solo
Persephone
Persephone
KenedNicolas
Persephone
Level 67
God Stats
13W - 16L
1,415 SR
Queue Stats
144W - 158L
1,397 Elo+
Solo
Cliodhna
Cliodhna
Kneegrowplz0
Cliodhna
Level 58
God Stats
2W - 4L
1,410 SR
Queue Stats
214W - 201L
1,534 Elo+
Solo
Sobek
Sobek
cbas_Osp
Sobek
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
211W - 217L
1,486 Elo+
Solo
Scylla
Scylla
eliato
Scylla
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,330
1,266
6,503
4,878
3,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Charon
10
0 / 0 / 0
5,240
1,048
0
0
0
Thanatos
11
2 / 1 / 1
6,225
1,245
6,543
6,417
2,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
LLB4
Hercules
11
1 / 3 / 0
5,940
1,188
3,828
8,727
6,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 2
6,194
1,239
2,911
2,940
1,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

351

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Frank U5319
Danzaburou
11
2 / 0 / 3
6,636
1,327
4,491
3,819
1,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
KenedNicolas
Persephone
11
0 / 0 / 4
6,036
1,207
3,720
3,270
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Kneegrowplz0
Cliodhna
11
0 / 3 / 2
5,941
1,188
2,952
5,314
1,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sobek
cbas_Osp
Sobek
11
2 / 0 / 3
7,065
1,413
4,684
6,067
6,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
eliato
Scylla
11
1 / 1 / 4
6,544
1,309
4,583
3,303
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
5
5
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
L
Charon
0
0
0
0
W
Danzaburou
Frank U5319
Danzaburou
2
0
3
3.5
L
Thanatos
2
1
1
2.5
W
Persephone
KenedNicolas
Persephone
0
0
4
2
W
Cliodhna
Kneegrowplz0
Cliodhna
0
3
2
0.33
L
Hercules
LLB4
Hercules
1
3
0
0.33
L
0
0
2
1
W
Sobek
cbas_Osp
Sobek
2
0
3
3.5
W
Scylla
eliato
Scylla
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,785
Damage
20,430
22,962
Taken
21,773
13,366
Mitigated
12,097
4,276
Healing
3,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,503
473
28
442
4,878
3,062
0
1,992
2,886
0
18,116
L
Charon
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Frank U5319
Danzaburou
4,491
2,385
0
977
3,819
1,547
0
404
3,296
0
10,562
L
Thanatos
6,543
1,562
67
1,981
6,417
2,965
0
3,170
3,247
0
11,334
W
Persephone
KenedNicolas
Persephone
3,720
156
0
143
3,270
1,158
0
153
3,078
14,854
0
W
Cliodhna
Kneegrowplz0
Cliodhna
2,952
449
0
308
5,314
1,594
0
192
5,078
0
11,656
L
Hercules
LLB4
Hercules
3,828
1,211
11
1,747
8,727
6,188
0
5,790
2,937
0
7,674
L
2,911
248
0
0
2,940
1,151
0
2,035
905
19,238
0
W
Sobek
cbas_Osp
Sobek
4,684
332
0
1,842
6,067
6,872
0
1,416
4,444
7,455
0
W
Scylla
eliato
Scylla
4,583
540
0
0
3,303
926
0
746
2,512
21,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,929
Gold Earned
32,222
91
Minions Killed
109
3
Camps Cleared
6
436,140
Distance Traveled
516,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,330
1,266
35
7
0
106,815
0
L
Charon
5,240
1,048
0
0
0
0
0
W
Danzaburou
6,636
1,327
17
3
0
110,610
0
L
Thanatos
6,225
1,245
7
1
2
118,787
0
W
Persephone
6,036
1,207
22
4
1
104,723
0
W
Cliodhna
5,941
1,188
13
3
4
91,763
0
L
Hercules
5,940
1,188
13
3
0
98,558
0
L
Nox
6,194
1,239
36
7
1
111,980
0
W
Sobek
7,065
1,413
3
1
0
105,606
0
W
Scylla
6,544
1,309
54
11
1
103,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role