Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
IrOnMaN24-_-
Janus
Level 142
God Stats
5W - 6L
1,527 SR
Queue Stats
101W - 106L
1,406 Elo+
Solo
Anhur
Anhur
Lum1nou2G
Anhur
Level 131
God Stats
18W - 30L
1,544 SR
Queue Stats
1,488W - 1,563L
1,419 Elo+
Solo
Team Averages
Level 140
1,524 SR
1,441 Elo+

VS

Team Averages
Level 141
1,448 SR
1,386 Elo+
Charybdis
Charybdis
Dartrox yT7905
Charybdis
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,403 Elo+
Solo
Xing Tian
Xing Tian
MusicOfTheKnight
Xing Tian
Level 157
God Stats
1W - 1L
1,300 SR
Queue Stats
17W - 22L
1,376 Elo+
Solo
Zeus
Zeus
RICKY1523
Zeus
Level 120
God Stats
17W - 11L
1,545 SR
Queue Stats
390W - 430L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 3 / 4
9,362
780
7,695
12,703
9,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 1 / 3
8,984
749
8,636
5,018
2,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Lum1nou2G
Anhur
10
3 / 3 / 2
8,279
690
4,445
7,817
2,995

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dartrox yT7905
Charybdis
11
1 / 5 / 5
9,167
764
4,803
7,930
2,614
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
12
4 / 1 / 3
9,448
787
9,324
13,568
11,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Zeus
12
2 / 3 / 3
8,980
748
5,011
5,021
1,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
9
Kills
7
7
Deaths
9
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
3
4
2
W
Charybdis
Dartrox yT7905
Charybdis
1
5
5
0.7
L
2
1
3
3.5
L
Anhur
Lum1nou2G
Anhur
3
3
2
1.33
W
Xing Tian
4
1
3
5.5
W
Zeus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,776
Damage
19,138
25,538
Taken
26,519
14,716
Mitigated
15,144
4,278
Healing
3,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,695
1,390
0
519
12,703
9,619
0
6,793
5,388
0
32,041
W
Charybdis
Dartrox yT7905
Charybdis
4,803
2,323
201
559
7,930
2,614
0
2,656
5,274
0
35,578
L
8,636
499
0
2,769
5,018
2,102
0
3,340
1,431
45,146
0
L
Anhur
Lum1nou2G
Anhur
4,445
2,163
0
990
7,817
2,995
0
3,019
4,608
0
17,789
W
Xing Tian
9,324
694
0
3,120
13,568
11,188
0
5,546
8,022
24,703
686
W
Zeus
5,011
802
0
0
5,021
1,342
0
848
4,173
28,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,625
Gold Earned
27,595
138
Minions Killed
119
0
Camps Cleared
0
560,548
Distance Traveled
580,437
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,362
780
36
3
0
226,489
0
W
Charybdis
9,167
764
53
4
0
178,678
0
L
Janus
8,984
749
78
7
0
200,266
1
L
Anhur
8,279
690
24
2
0
133,793
2
W
Xing Tian
9,448
787
25
2
0
215,770
0
W
Zeus
8,980
748
41
3
0
185,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role