Player Matchup

Pele
Pele
Argaion
Pele
Level 163
God Stats
2W - 3L
1,604 SR
Queue Stats
382W - 363L
1,508 Elo+
Party 1
Izanami
Izanami
Azudre77
Izanami
Level 149
God Stats
0W - 3L
1,272 SR
Queue Stats
110W - 113L
1,501 Elo+
Party 1
Mulan
Mulan
SSERAFFI
Mulan
Level 102
God Stats
1W - 1L
1,712 SR
Queue Stats
37W - 36L
1,480 Elo+
Party 1
Ra
Ra
xDelicia
Ra
Level 107
God Stats
17W - 18L
1,506 SR
Queue Stats
34W - 44L
1,448 Elo+
Party 1
Baba Yaga
Baba Yaga
zZKevinZz
Baba Yaga
Level 156
God Stats
0W - 3L
1,447 SR
Queue Stats
57W - 62L
1,456 Elo+
Party 1
Team Averages
Level 135
1,508 SR
1,478 Elo+

VS

Team Averages
Level 153
1,621 SR
1,612 Elo+
Persephone
Persephone
 
Persephone
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
ArisenHeart
Awilix
Level 107
God Stats
49W - 7L
1,846 SR
Queue Stats
474W - 93L
1,908 Elo+
Party 2
Mulan
Mulan
Herdt
Mulan
Level 211
God Stats
2W - 0L
1,644 SR
Queue Stats
289W - 218L
1,535 Elo+
Solo
Xing Tian
Xing Tian
X1ngL1ng
Xing Tian
Level 129
God Stats
17W - 8L
1,615 SR
Queue Stats
184W - 112L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Argaion
Pele
9
0 / 3 / 0
5,068
507
2,517
8,307
2,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Azudre77
Izanami
9
0 / 3 / 0
5,209
521
3,063
6,846
2,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
SSERAFFI
Mulan
9
0 / 4 / 0
5,154
515
1,819
9,581
4,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 0
4,694
469
701
3,221
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
zZKevinZz
Baba Yaga
8
0 / 4 / 0
5,211
521
2,752
7,686
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
1 / 0 / 4
6,702
670
4,013
4,163
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
 
Rama
11
3 / 0 / 1
6,417
642
4,233
3,248
1,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
12
7 / 0 / 2
6,807
681
7,272
4,354
1,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
Herdt
Mulan
12
3 / 0 / 1
7,174
717
6,980
5,256
4,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
X1ngL1ng
Xing Tian
10
1 / 0 / 5
6,122
612
2,645
6,425
4,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
15
15
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
0
4
3
W
Rama
 
Rama
3
0
1
3.5
L
Pele
Argaion
Pele
0
3
0
0
W
Awilix
7
0
2
8
L
Izanami
Azudre77
Izanami
0
3
0
0
W
Mulan
Herdt
Mulan
3
0
1
3.5
L
Mulan
SSERAFFI
Mulan
0
4
0
0
W
Xing Tian
X1ngL1ng
Xing Tian
1
0
5
3.5
L
0
1
0
0
L
Baba Yaga
zZKevinZz
Baba Yaga
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,852
Damage
25,143
35,641
Taken
23,446
13,062
Mitigated
12,781
7,576
Healing
9,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
4,013
217
0
1,815
4,163
1,497
0
2,044
2,119
54,431
0
W
Rama
 
Rama
4,233
3,425
0
2,487
3,248
1,151
969
183
3,065
0
49,104
L
Pele
Argaion
Pele
2,517
769
0
1,512
8,307
2,675
0
1,179
7,092
0
34,460
W
Awilix
7,272
3,375
0
942
4,354
1,712
0
807
3,547
0
61,466
L
Izanami
Azudre77
Izanami
3,063
2,254
0
2,080
6,846
2,154
0
1,717
5,129
0
35,950
W
Mulan
Herdt
Mulan
6,980
836
0
2,838
5,256
4,047
0
0
5,256
0
53,602
L
Mulan
SSERAFFI
Mulan
1,819
148
0
1,455
9,581
4,420
0
0
9,188
0
27,265
W
Xing Tian
X1ngL1ng
Xing Tian
2,645
320
0
1,840
6,425
4,374
0
419
6,006
19,334
0
L
701
153
504
1,082
3,221
1,299
0
759
2,462
23,701
0
L
Baba Yaga
zZKevinZz
Baba Yaga
2,752
114
0
943
7,686
2,514
0
3,003
4,683
33,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,336
Gold Earned
33,222
312
Minions Killed
391
0
Camps Cleared
0
964,902
Distance Traveled
1,065,424
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,702
670
96
10
0
210,371
2
W
Rama
6,417
642
109
11
0
181,869
0
L
Pele
5,068
507
60
6
0
191,133
0
W
Awilix
6,807
681
85
9
0
242,847
0
L
Izanami
5,209
521
83
8
0
194,807
0
W
Mulan
7,174
717
88
9
0
201,730
2
L
Mulan
5,154
515
62
6
0
187,969
0
W
Xing Tian
6,122
612
13
1
0
228,607
0
L
Ra
4,694
469
34
3
0
202,336
0
L
Baba Yaga
5,211
521
73
7
0
188,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role