Player Matchup

Maui
Maui
 
Maui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
 
Vamana
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Cleano
Tiamat
Level 87
God Stats
0W - 1L
1,879 SR
Queue Stats
32W - 22L
1,663 Elo+
Party 2
Heimdallr
Heimdallr
MeerCon
Heimdallr
Level 149
God Stats
2W - 2L
1,777 SR
Queue Stats
179W - 86L
1,694 Elo+
Party 2
Team Averages
Level 147
1,631 SR
1,572 Elo+

VS

Team Averages
Level 181
1,597 SR
1,545 Elo+
Nike
Nike
 
Nike
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GauffretteX
Sol
Level 128
God Stats
2W - 0L
1,588 SR
Queue Stats
21W - 22L
1,516 Elo+
Party 3
Geb
Geb
Parovka
Geb
Level 189
God Stats
5W - 3L
1,613 SR
Queue Stats
1,418W - 1,255L
1,528 Elo+
Party 1
Ne Zha
Ne Zha
Pierrotiste
Ne Zha
Level 251
God Stats
8W - 5L
1,687 SR
Queue Stats
626W - 567L
1,597 Elo+
Party 3
Awilix
Awilix
xKamiii
Awilix
Level 156
God Stats
38W - 23L
1,597 SR
Queue Stats
415W - 299L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
4 / 1 / 0
5,942
660
2,814
7,666
6,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Vamana
 
Vamana
10
2 / 3 / 1
5,578
620
4,043
8,666
3,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
 
Achilles
6
0 / 3 / 0
3,994
444
1,875
6,965
2,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Cleano
Tiamat
10
1 / 2 / 0
5,476
608
3,977
5,760
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
MeerCon
Heimdallr
9
0 / 2 / 3
5,294
588
6,401
6,666
2,376
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
4 / 0 / 1
7,055
784
5,945
6,424
3,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 2 / 1
4,767
530
3,819
5,917
1,944
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Geb
8
0 / 2 / 3
5,317
591
2,966
8,697
6,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
10
2 / 1 / 2
5,761
640
5,148
7,643
3,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Awilix
xKamiii
Awilix
11
5 / 2 / 1
6,173
686
8,312
8,023
2,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
7
Kills
11
11
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
4
1
0
4
L
Vamana
 
Vamana
2
3
1
0.83
L
Achilles
 
Achilles
0
3
0
0
W
Nike
 
Nike
4
0
1
4.5
L
Tiamat
Cleano
Tiamat
1
2
0
0.5
W
0
2
1
0.25
L
Heimdallr
MeerCon
Heimdallr
0
2
3
0.75
W
Geb
0
2
3
0.75
W
Ne Zha
2
1
2
3
W
Awilix
xKamiii
Awilix
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,110
Damage
26,190
35,723
Taken
36,704
17,133
Mitigated
17,286
8,434
Healing
11,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,814
989
0
2,030
7,666
6,271
0
2,731
4,935
11,362
0
L
Vamana
 
Vamana
4,043
2,723
0
684
8,666
3,089
0
977
7,518
0
40,772
L
Achilles
 
Achilles
1,875
173
0
2,195
6,965
2,719
0
0
6,517
0
14,003
W
Nike
 
Nike
5,945
695
0
2,778
6,424
3,268
0
0
6,137
0
52,517
L
Tiamat
Cleano
Tiamat
3,977
812
0
1,576
5,760
2,678
0
580
5,180
37,378
0
W
3,819
980
0
2,286
5,917
1,944
0
496
5,421
35,275
0
L
Heimdallr
MeerCon
Heimdallr
6,401
3,753
0
1,949
6,666
2,376
0
2,497
4,169
0
37,515
W
Geb
2,966
463
140
2,377
8,697
6,065
0
2,072
6,541
11,099
0
W
Ne Zha
5,148
1,880
0
2,592
7,643
3,012
0
1,921
5,549
0
43,075
W
Awilix
xKamiii
Awilix
8,312
3,219
0
891
8,023
2,997
0
1,919
5,942
0
48,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,284
Gold Earned
29,073
242
Minions Killed
302
0
Camps Cleared
0
866,384
Distance Traveled
1,101,300
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,942
660
3
0
0
200,786
0
L
Vamana
5,578
620
71
8
0
202,710
0
L
Achilles
3,994
444
22
2
0
113,280
0
W
Nike
7,055
784
92
10
0
192,855
2
L
Tiamat
5,476
608
76
8
0
184,851
0
W
Sol
4,767
530
62
7
0
210,777
0
L
Heimdallr
5,294
588
70
8
0
164,757
0
W
Geb
5,317
591
11
1
0
229,104
2
W
Ne Zha
5,761
640
69
8
0
221,349
0
W
Awilix
6,173
686
68
8
0
247,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role