Player Matchup

Charon
Charon
CRY0G0NAL
Charon
Level 46
God Stats
7W - 2L
1,500 SR
Queue Stats
54W - 35L
1,521 Elo+
Solo
Izanami
Izanami
Finmo23
Izanami
Level 20
God Stats
2W - 1L
1,360 SR
Queue Stats
12W - 5L
1,696 Elo+
Party 1
Ra
Ra
shadowkill100
Ra
Level 7
God Stats
2W - 1L
1,726 SR
Queue Stats
14W - 6L
1,426 Elo+
Party 3
Ullr
Ullr
thorntongray
Ullr
Level 68
God Stats
1W - 2L
1,232 SR
Queue Stats
231W - 216L
1,428 Elo+
Party 1
Neith
Neith
zEca_PagoDim157
Neith
Level 39
God Stats
10W - 9L
1,412 SR
Queue Stats
121W - 152L
1,350 Elo+
Party 3
Team Averages
Level 36
1,446 SR
1,484 Elo+

VS

Team Averages
Level 27
1,529 SR
1,492 Elo+
Cupid
Cupid
AsticaSano69
Cupid
Level 46
God Stats
26W - 28L
1,506 SR
Queue Stats
27W - 30L
1,448 Elo+
Solo
Kali
Kali
GTM Moose
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Chaac
Chaac
HUB PREMIUM
Chaac
Level 34
God Stats
0W - 1L
1,496 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Izanami
Izanami
Kobechang22
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
Unavailable404
Scylla
Level 48
God Stats
8W - 8L
1,642 SR
Queue Stats
27W - 23L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
CRY0G0NAL
Charon
13
1 / 0 / 11
7,028
1,171
6,601
5,045
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Finmo23
Izanami
12
1 / 1 / 10
6,818
1,136
6,748
4,634
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
5 / 0 / 5
7,853
1,309
5,109
2,073
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 0 / 7
7,977
1,330
5,956
3,730
1,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 0 / 9
6,799
1,133
3,781
3,274
1,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

385

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,815
969
73
2,510
956
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kali
11
0 / 4 / 1
6,009
1,002
1,643
6,800
2,880
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 5 / 1
6,274
1,046
5,073
12,203
11,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Kobechang22
Izanami
11
0 / 2 / 1
6,223
1,037
2,843
6,405
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 0
6,591
1,099
6,790
6,114
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
4
13
Kills
1
1
Deaths
13
42
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Charon
CRY0G0NAL
Charon
1
0
11
6.5
W
Izanami
Finmo23
Izanami
1
1
10
6
L
Kali
0
4
1
0.13
L
0
5
1
0.1
L
Izanami
Kobechang22
Izanami
0
2
1
0.25
L
1
1
0
1
W
5
0
5
7.5
W
5
0
7
8.5
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,195
Damage
16,422
18,756
Taken
34,032
8,471
Mitigated
20,112
7,124
Healing
3,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
73
73
104
46
2,510
956
0
1,222
1,234
0
3,659
W
Charon
CRY0G0NAL
Charon
6,601
917
0
1,070
5,045
2,567
0
1,491
3,346
15,617
0
W
Izanami
Finmo23
Izanami
6,748
5,543
0
1,233
4,634
1,940
0
1,638
2,782
0
14,536
L
Kali
1,643
1,097
0
468
6,800
2,880
0
2,256
4,484
0
8,102
L
5,073
794
0
2,524
12,203
11,529
0
3,209
8,932
0
14,421
L
Izanami
Kobechang22
Izanami
2,843
1,754
0
418
6,405
2,660
0
2,130
4,275
0
14,945
L
6,790
426
0
0
6,114
2,087
0
2,652
3,397
21,729
0
W
5,109
511
1,560
1,322
2,073
873
0
281
1,792
24,420
0
W
5,956
2,500
0
793
3,730
1,640
0
1,924
1,768
0
9,169
W
3,781
1,418
0
1,146
3,274
1,451
0
1,456
1,774
0
16,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,475
Gold Earned
30,912
126
Minions Killed
106
7
Camps Cleared
4
588,658
Distance Traveled
460,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,815
969
12
2
0
39,168
0
W
Charon
7,028
1,171
9
2
1
118,826
0
W
Izanami
6,818
1,136
24
4
0
102,083
0
L
Kali
6,009
1,002
13
2
0
95,675
0
L
Chaac
6,274
1,046
20
3
1
111,102
0
L
Izanami
6,223
1,037
22
4
1
101,841
0
L
Scylla
6,591
1,099
39
7
2
112,324
0
W
Ra
7,853
1,309
50
8
3
134,790
0
W
Ullr
7,977
1,330
7
1
3
125,083
0
W
Neith
6,799
1,133
36
6
0
107,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role