Player Matchup

Sobek
Sobek
Gizmagon
Sobek
Level 10
God Stats
9W - 8L
1,517 SR
Queue Stats
16W - 17L
1,411 Elo+
Party 1
Chaac
Chaac
Nark0bar0n123
Chaac
Level 44
God Stats
3W - 0L
1,942 SR
Queue Stats
37W - 35L
1,440 Elo+
Party 1
Vulcan
Vulcan
gameguruGhoul
Vulcan
Level 38
God Stats
3W - 0L
1,696 SR
Queue Stats
37W - 33L
1,434 Elo+
Party 1
Team Averages
Level 31
1,718 SR
1,428 Elo+

VS

Team Averages
Level 32
1,560 SR
1,464 Elo+
Achilles
Achilles
JimJamm69
Achilles
Level 50
God Stats
1W - 1L
1,691 SR
Queue Stats
30W - 23L
1,474 Elo+
Party 2
Nu Wa
Nu Wa
Ziggy009
Nu Wa
Level 28
God Stats
11W - 9L
1,489 SR
Queue Stats
25W - 21L
1,459 Elo+
Party 2
Serqet
Serqet
sniperrifle3000
Serqet
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Gizmagon
Sobek
11
4 / 1 / 10
8,630
863
4,545
9,687
8,204
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
4 / 1 / 10
8,632
863
10,478
9,635
6,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
8 / 3 / 6
9,305
931
10,030
7,139
2,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JimJamm69
Achilles
11
4 / 3 / 0
8,491
849
5,955
13,930
12,074
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Ziggy009
Nu Wa
10
1 / 5 / 1
7,662
766
6,247
7,507
2,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 8 / 2
6,660
666
3,122
8,639
3,746
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
16
Kills
5
5
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
Gizmagon
Sobek
4
1
10
9
L
Achilles
JimJamm69
Achilles
4
3
0
1.33
W
4
1
10
9
L
Nu Wa
Ziggy009
Nu Wa
1
5
1
0.3
W
8
3
6
3.67
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,053
Damage
15,324
26,461
Taken
30,076
17,836
Mitigated
17,926
3,215
Healing
1,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Gizmagon
Sobek
4,545
605
0
861
9,687
8,204
72
2,427
6,882
11,389
0
L
Achilles
JimJamm69
Achilles
5,955
1,155
0
731
13,930
12,074
0
6,679
6,815
0
18,308
W
10,478
3,323
0
2,104
9,635
6,703
152
2,817
6,818
0
28,414
L
Nu Wa
Ziggy009
Nu Wa
6,247
1,371
0
441
7,507
2,106
0
4,374
3,006
33,009
0
W
10,030
3,180
0
250
7,139
2,929
492
1,051
5,908
35,616
0
L
3,122
517
0
250
8,639
3,746
0
4,186
4,120
0
8,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,567
Gold Earned
22,813
101
Minions Killed
73
0
Camps Cleared
0
531,510
Distance Traveled
499,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,630
863
17
2
0
183,672
0
L
Achilles
8,491
849
16
2
0
183,301
0
W
Chaac
8,632
863
38
4
0
178,718
0
L
Nu Wa
7,662
766
50
5
0
150,311
0
W
Vulcan
9,305
931
46
5
0
169,120
0
L
Serqet
6,660
666
7
1
0
165,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role