Player Matchup

Tiamat
Tiamat
DanielJuarez848
Tiamat
Level 108
God Stats
1W - 1L
1,655 SR
Queue Stats
111W - 100L
1,494 Elo+
Party 4
Sylvanus
Sylvanus
HenGry24
Sylvanus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 65L
1,478 Elo+
Party 4
Erlang Shen
Erlang Shen
Nashycado
Erlang Shen
Level 148
God Stats
3W - 1L
1,842 SR
Queue Stats
193W - 188L
1,518 Elo+
Party 2
He Bo
He Bo
ShadowIceFox
He Bo
Level 149
God Stats
2W - 2L
1,517 SR
Queue Stats
177W - 176L
1,491 Elo+
Party 2
Fafnir
Fafnir
Tiger 57 Shark
Fafnir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,439 Elo+
Party 2
Team Averages
Level 117
1,603 SR
1,484 Elo+

VS

Team Averages
Level 82
1,473 SR
1,404 Elo+
Gilgamesh
Gilgamesh
CascadeB
Gilgamesh
Level 66
God Stats
1W - 1L
1,290 SR
Queue Stats
69W - 80L
1,369 Elo+
Party 1
Ratatoskr
Ratatoskr
GnarlyKneecap
Ratatoskr
Level 107
God Stats
2W - 1L
1,820 SR
Queue Stats
136W - 124L
1,542 Elo+
Party 3
Kukulkan
Kukulkan
Mexterius
Kukulkan
Level 145
God Stats
1W - 1L
1,253 SR
Queue Stats
6W - 14L
1,293 Elo+
Solo
Ix Chel
Ix Chel
sinnybon
Ix Chel
Level 65
God Stats
1W - 1L
1,497 SR
Queue Stats
22W - 18L
1,451 Elo+
Party 3
Cthulhu
Cthulhu
totalmajorweeb
Cthulhu
Level 29
God Stats
3W - 3L
1,508 SR
Queue Stats
77W - 89L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
6,205
564
945
3,126
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
HenGry24
Sylvanus
9
0 / 2 / 0
6,379
580
2,192
4,293
3,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Nashycado
Erlang Shen
15
2 / 3 / 3
8,122
738
6,042
13,068
15,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 6 / 1
8,775
798
8,839
10,309
4,704
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 4 / 2
8,111
737
3,636
14,494
17,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CascadeB
Gilgamesh
14
6 / 2 / 8
9,126
830
8,296
12,207
10,683
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
GnarlyKneecap
Ratatoskr
14
4 / 1 / 10
9,420
856
5,028
6,972
2,471
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Mexterius
Kukulkan
16
3 / 1 / 11
9,417
856
11,007
5,471
2,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
sinnybon
Ix Chel
16
1 / 1 / 9
9,014
819
7,975
4,944
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 2 / 12
9,612
874
8,628
10,760
11,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
6
Kills
17
17
Deaths
7
6
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CascadeB
Gilgamesh
6
2
8
5
L
0
2
0
0
W
Ratatoskr
GnarlyKneecap
Ratatoskr
4
1
10
9
L
Sylvanus
HenGry24
Sylvanus
0
2
0
0
W
Kukulkan
Mexterius
Kukulkan
3
1
11
8.5
L
Erlang Shen
Nashycado
Erlang Shen
2
3
3
1.17
L
3
6
1
0.58
L
1
4
2
0.5
W
Ix Chel
sinnybon
Ix Chel
1
1
9
5.5
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,654
Damage
40,934
45,290
Taken
40,354
41,935
Mitigated
29,180
10,215
Healing
17,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CascadeB
Gilgamesh
8,296
1,687
1,132
1,797
12,207
10,683
593
3,230
8,805
0
13,690
L
945
70
230
288
3,126
1,542
0
1,600
1,487
6,177
0
W
Ratatoskr
GnarlyKneecap
Ratatoskr
5,028
691
2,164
2,461
6,972
2,471
1,217
3,360
3,382
0
13,288
L
Sylvanus
HenGry24
Sylvanus
2,192
575
370
869
4,293
3,140
0
3,139
1,154
4,968
0
W
Kukulkan
Mexterius
Kukulkan
11,007
1,401
958
1,477
5,471
2,236
2,093
2,155
3,076
26,664
0
L
Erlang Shen
Nashycado
Erlang Shen
6,042
736
466
3,344
13,068
15,131
0
8,754
3,925
0
11,588
L
8,839
545
410
168
10,309
4,704
0
4,690
5,483
22,966
0
L
3,636
824
1,514
2,556
14,494
17,418
0
9,427
4,991
9,853
0
W
Ix Chel
sinnybon
Ix Chel
7,975
815
3,839
1,210
4,944
2,224
2,138
2,840
1,928
24,654
0
W
8,628
271
1,308
1,114
10,760
11,566
930
4,027
6,606
20,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,592
Gold Earned
46,589
81
Minions Killed
121
0
Camps Cleared
0
678,953
Distance Traveled
1,175,872
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,126
830
4
0
0
219,637
0
L
Tiamat
6,205
564
10
1
0
63,788
0
W
Ratatoskr
9,420
856
20
2
0
273,070
0
L
Sylvanus
6,379
580
15
1
0
63,897
0
W
Kukulkan
9,417
856
29
3
0
223,335
0
L
Erlang Shen
8,122
738
11
1
0
199,356
0
L
He Bo
8,775
798
38
3
0
169,341
0
L
Fafnir
8,111
737
7
1
0
182,571
0
W
Ix Chel
9,014
819
49
4
0
233,296
0
W
Cthulhu
9,612
874
19
2
0
226,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role