Player Matchup

Sobek
Sobek
Jinnuse
Sobek
Level 124
God Stats
6W - 5L
1,640 SR
Queue Stats
174W - 175L
1,482 Elo+
Party 2
Janus
Janus
SeanyReyno
Janus
Level 89
God Stats
19W - 19L
1,559 SR
Queue Stats
408W - 381L
1,501 Elo+
Solo
Ne Zha
Ne Zha
TaireesMolli
Ne Zha
Level 85
God Stats
10W - 15L
1,445 SR
Queue Stats
381W - 379L
1,480 Elo+
Party 2
Team Averages
Level 99
1,548 SR
1,488 Elo+

VS

Team Averages
Level 106
1,632 SR
1,575 Elo+
Jormungandr
Jormungandr
Jammerz92
Jormungandr
Level 90
God Stats
2W - 0L
1,786 SR
Queue Stats
22W - 17L
1,604 Elo+
Party 1
Mulan
Mulan
Leeroyyh
Mulan
Level 123
God Stats
1W - 0L
1,565 SR
Queue Stats
22W - 17L
1,604 Elo+
Party 1
Sol
Sol
Sataniki
Sol
Level 104
God Stats
228W - 218L
1,546 SR
Queue Stats
304W - 292L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jinnuse
Sobek
9
0 / 5 / 0
6,735
674
4,425
13,905
15,220
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
9
0 / 3 / 0
6,739
674
6,979
9,736
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
9
0 / 7 / 0
6,710
671
4,540
12,205
5,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jammerz92
Jormungandr
12
7 / 0 / 7
9,354
935
10,506
8,314
6,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mulan
Leeroyyh
Mulan
12
6 / 0 / 9
9,176
918
10,306
12,741
13,155
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
2 / 0 / 11
8,707
871
9,800
4,723
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
15
15
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Jammerz92
Jormungandr
7
0
7
10.5
L
Sobek
Jinnuse
Sobek
0
5
0
0
W
Mulan
Leeroyyh
Mulan
6
0
9
10.5
W
2
0
11
7.5
L
Janus
0
3
0
0
L
Ne Zha
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,944
Damage
30,612
35,846
Taken
25,778
25,233
Mitigated
21,049
2,938
Healing
9,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Jammerz92
Jormungandr
10,506
1,082
255
2,824
8,314
6,316
418
3,216
4,907
38,009
577
L
Sobek
Jinnuse
Sobek
4,425
366
0
814
13,905
15,220
0
7,891
6,014
10,998
0
W
Mulan
Leeroyyh
Mulan
10,306
1,332
394
3,600
12,741
13,155
394
5,562
6,815
0
19,711
W
9,800
2,360
0
2,864
4,723
1,578
2,037
2,309
2,262
46,260
1,173
L
Janus
6,979
322
0
1,334
9,736
4,403
0
5,652
4,084
31,781
0
L
Ne Zha
4,540
443
0
790
12,205
5,610
0
6,744
5,461
0
20,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,184
Gold Earned
27,237
80
Minions Killed
136
0
Camps Cleared
0
494,618
Distance Traveled
577,313
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,354
935
58
6
0
196,348
3
L
Sobek
6,735
674
21
2
0
165,566
0
W
Mulan
9,176
918
21
2
0
187,513
0
W
Sol
8,707
871
57
6
0
193,452
0
L
Janus
6,739
674
36
4
0
157,922
0
L
Ne Zha
6,710
671
23
2
0
171,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role