Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Moneditas
Apollo
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,613 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Xalivre
Morgan Le Fay
Level 174
God Stats
1W - 0L
1,853 SR
Queue Stats
21W - 9L
1,717 Elo+
Party 2
Medusa
Medusa
marit0
Medusa
Level 137
God Stats
1W - 0L
1,782 SR
Queue Stats
31W - 21L
1,554 Elo+
Solo
Team Averages
Level 171
1,627 SR
1,577 Elo+

VS

Team Averages
Level 145
1,438 SR
1,434 Elo+
Danzaburou
Danzaburou
Art99995
Danzaburou
Level 122
God Stats
0W - 1L
1,283 SR
Queue Stats
20W - 17L
1,546 Elo+
Party 1
Jormungandr
Jormungandr
IkarinI
Jormungandr
Level 149
God Stats
0W - 1L
1,450 SR
Queue Stats
3W - 4L
1,503 Elo+
Party 1
Hou Yi
Hou Yi
Reep1ay
Hou Yi
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 31L
1,293 Elo+
Party 3
Aphrodite
Aphrodite
TocNoc
Aphrodite
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,342 Elo+
Party 3
Nemesis
Nemesis
android777god
Nemesis
Level 174
God Stats
0W - 2L
1,457 SR
Queue Stats
27W - 27L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
12 / 1 / 13
10,262
1,026
15,444
7,903
4,164
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
 
Yemoja
14
1 / 2 / 13
8,729
873
942
15,478
11,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Moneditas
Apollo
15
2 / 2 / 17
8,989
899
16,940
12,836
6,264
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Xalivre
Morgan Le Fay
16
7 / 2 / 17
9,853
985
17,583
12,170
5,600
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
marit0
Medusa
15
7 / 2 / 16
9,307
931
15,288
9,987
5,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Art99995
Danzaburou
11
0 / 8 / 4
6,126
613
4,238
13,635
5,102
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
IkarinI
Jormungandr
11
2 / 7 / 2
6,557
656
9,362
17,714
19,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Reep1ay
Hou Yi
15
2 / 4 / 4
8,127
813
7,289
11,004
5,630
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
TocNoc
Aphrodite
13
0 / 5 / 5
7,434
743
4,107
13,850
8,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
13
3 / 6 / 3
7,366
737
9,375
14,176
10,351
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
25
29
Kills
7
9
Deaths
30
76
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
12
1
13
18.5
W
Yemoja
 
Yemoja
1
2
13
3.75
L
Danzaburou
Art99995
Danzaburou
0
8
4
0.25
L
Jormungandr
IkarinI
Jormungandr
2
7
2
0.43
W
Apollo
Moneditas
Apollo
2
2
17
5.25
L
Hou Yi
Reep1ay
Hou Yi
2
4
4
1
L
Aphrodite
TocNoc
Aphrodite
0
5
5
0.5
W
Morgan Le Fay
Xalivre
Morgan Le Fay
7
2
17
7.75
L
Nemesis
3
6
3
0.75
W
Medusa
marit0
Medusa
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,197
Damage
34,371
58,374
Taken
70,379
32,929
Mitigated
48,952
30,699
Healing
19,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
15,444
2,085
259
1,508
7,903
4,164
768
1,100
6,536
27,055
0
W
Yemoja
 
Yemoja
942
515
14,936
6,841
15,478
11,876
640
2,691
12,701
1,819
0
L
Danzaburou
Art99995
Danzaburou
4,238
840
314
1,692
13,635
5,102
0
8,015
5,620
0
7,841
L
Jormungandr
IkarinI
Jormungandr
9,362
2,359
445
3,163
17,714
19,751
0
6,839
10,875
15,484
0
W
Apollo
Moneditas
Apollo
16,940
9,149
406
2,447
12,836
6,264
1,918
3,781
8,957
0
37,642
L
Hou Yi
Reep1ay
Hou Yi
7,289
1,362
0
1,371
11,004
5,630
36
4,078
6,926
0
18,117
L
Aphrodite
TocNoc
Aphrodite
4,107
408
3,886
4,148
13,850
8,118
0
8,639
5,211
10,986
0
W
Morgan Le Fay
Xalivre
Morgan Le Fay
17,583
525
706
2,272
12,170
5,600
1,080
3,443
8,465
27,604
0
L
Nemesis
9,375
1,546
481
3,565
14,176
10,351
0
6,398
7,778
0
14,652
W
Medusa
marit0
Medusa
15,288
7,635
0
1,324
9,987
5,025
2,486
2,454
7,489
0
21,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,140
Gold Earned
35,610
120
Minions Killed
71
0
Camps Cleared
0
932,796
Distance Traveled
820,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,262
1,026
36
4
0
190,009
0
W
Yemoja
8,729
873
1
0
0
177,105
0
L
Danzaburou
6,126
613
6
1
0
147,337
0
L
Jormungandr
6,557
656
6
1
0
160,652
0
W
Apollo
8,989
899
56
6
0
171,773
0
L
Hou Yi
8,127
813
20
2
0
173,107
0
L
Aphrodite
7,434
743
29
3
0
154,805
0
W
Morgan Le Fay
9,853
985
15
2
0
203,341
0
L
Nemesis
7,366
737
10
1
0
184,982
0
W
Medusa
9,307
931
12
1
0
190,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role