Player Matchup

Hera
Hera
 
Hera
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Adraztuz_
Bakasura
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 33L
1,277 Elo+
Solo
Jormungandr
Jormungandr
NRA Fuzion
Jormungandr
Level 48
God Stats
2W - 1L
1,445 SR
Queue Stats
131W - 138L
1,384 Elo+
Party 1
Sol
Sol
darksam9000
Sol
Level 28
God Stats
4W - 1L
1,450 SR
Queue Stats
67W - 70L
1,398 Elo+
Party 1
Team Averages
Level 76
1,479 SR
1,412 Elo+

VS

Team Averages
Level 102
1,484 SR
1,370 Elo+
Thoth
Thoth
 
Thoth
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DTA_Daddy13
Skadi
Level 155
God Stats
15W - 10L
1,592 SR
Queue Stats
715W - 785L
1,458 Elo+
Party 2
Janus
Janus
DarkOne05
Janus
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
135W - 125L
1,487 Elo+
Party 2
Set
Set
Jordanmom3734
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
985 Elo+
Solo
Charybdis
Charybdis
Starryeyed_Angel
Charybdis
Level 125
God Stats
1W - 4L
1,329 SR
Queue Stats
280W - 313L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
2 / 2 / 6
8,898
890
5,036
6,086
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
 
Janus
13
4 / 4 / 3
8,622
862
5,476
5,698
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Adraztuz_
Bakasura
15
2 / 1 / 6
8,527
853
4,620
9,875
9,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
NRA Fuzion
Jormungandr
17
3 / 2 / 7
9,535
954
7,641
9,410
9,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 2 / 6
8,640
864
6,099
6,662
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
3 / 3 / 6
7,735
774
5,618
7,952
3,121
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 5
7,700
770
5,492
8,109
2,964
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
DarkOne05
Janus
18
4 / 1 / 6
9,684
968
10,222
4,688
2,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

1
0 / 0 / 0
2,544
254
0
0
0
Charybdis
14
3 / 5 / 1
7,619
762
4,415
9,741
3,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
12
Kills
11
11
Deaths
12
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
2
6
2.5
W
Janus
 
Janus
4
4
3
1.38
L
Thoth
 
Thoth
3
3
6
2
W
Bakasura
Adraztuz_
Bakasura
2
1
6
5
L
1
3
5
1.17
L
Janus
DarkOne05
Janus
4
1
6
7
L
0
0
0
0
W
Jormungandr
NRA Fuzion
Jormungandr
3
2
7
3.25
L
Charybdis
3
5
1
0.7
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,872
Damage
25,747
37,731
Taken
30,490
26,324
Mitigated
11,706
13,250
Healing
7,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,036
455
319
2,033
6,086
2,810
1,634
3,644
2,284
17,685
0
W
Janus
 
Janus
5,476
385
793
60
5,698
2,213
0
2,053
3,599
11,465
0
L
Thoth
 
Thoth
5,618
824
178
1,059
7,952
3,121
0
5,576
1,453
15,480
0
W
Bakasura
Adraztuz_
Bakasura
4,620
2,668
1,252
3,062
9,875
9,245
902
3,612
6,039
0
4,745
L
5,492
1,156
481
1,567
8,109
2,964
0
6,752
662
0
13,794
L
Janus
DarkOne05
Janus
10,222
331
1,234
1,821
4,688
2,201
0
3,818
568
33,997
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
NRA Fuzion
Jormungandr
7,641
1,075
195
1,919
9,410
9,364
541
2,051
7,240
20,062
0
L
Charybdis
4,415
2,237
160
1,341
9,741
3,420
0
6,599
1,909
0
9,926
W
6,099
1,338
933
2,684
6,662
2,692
1,499
3,699
2,729
20,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,222
Gold Earned
35,282
117
Minions Killed
121
0
Camps Cleared
0
988,627
Distance Traveled
720,475
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,898
890
32
3
0
215,859
0
W
Janus
8,622
862
19
2
0
131,617
0
L
Thoth
7,735
774
27
3
0
193,140
0
W
Bakasura
8,527
853
16
2
0
229,586
0
L
Skadi
7,700
770
10
1
0
171,136
0
L
Janus
9,684
968
70
7
0
197,134
0
L
Set
2,544
254
0
0
0
0
0
W
Jormungandr
9,535
954
25
3
0
204,985
0
L
Charybdis
7,619
762
14
1
0
159,065
0
W
Sol
8,640
864
25
3
0
206,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role