Player Matchup

King Arthur
King Arthur
Fabo199
King Arthur
Level 85
God Stats
0W - 1L
1,720 SR
Queue Stats
1W - 6L
1,376 Elo+
Party 1
Sol
Sol
LokiHundeart352
Sol
Level 88
God Stats
0W - 1L
1,232 SR
Queue Stats
2W - 6L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
PinguinBube2790
Cthulhu
Level 85
God Stats
0W - 1L
1,723 SR
Queue Stats
2W - 6L
1,466 Elo+
Party 1
Team Averages
Level 86
1,558 SR
1,436 Elo+

VS

Team Averages
Level 117
1,489 SR
1,450 Elo+
Surtr
Surtr
 
Surtr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
HHECTOR
Discordia
Level 129
God Stats
29W - 21L
1,503 SR
Queue Stats
352W - 376L
1,417 Elo+
Solo
Jing Wei
Jing Wei
goldi124
Jing Wei
Level 116
God Stats
9W - 11L
1,463 SR
Queue Stats
250W - 269L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fabo199
King Arthur
9
2 / 4 / 0
7,699
770
3,007
10,279
3,962
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 1
7,243
724
6,519
7,767
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 2 / 2
7,389
739
5,805
10,352
8,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
3 / 1 / 4
7,870
787
5,137
9,666
7,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
HHECTOR
Discordia
12
4 / 1 / 2
8,290
829
9,200
5,546
2,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
goldi124
Jing Wei
10
0 / 1 / 5
7,260
726
7,657
6,792
2,907
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
7
7
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
1
4
5
L
King Arthur
Fabo199
King Arthur
2
4
0
0.5
W
Discordia
HHECTOR
Discordia
4
1
2
5
L
1
1
1
1.5
L
0
2
2
0.5
W
Jing Wei
goldi124
Jing Wei
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,331
Damage
21,994
28,398
Taken
22,004
14,811
Mitigated
13,090
6,525
Healing
4,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,137
1,350
0
1,330
9,666
7,592
8
5,006
4,660
727
18,481
L
King Arthur
Fabo199
King Arthur
3,007
740
0
1,286
10,279
3,962
0
2,027
7,754
0
12,603
W
Discordia
HHECTOR
Discordia
9,200
151
0
2,211
5,546
2,591
0
2,766
2,780
35,872
0
L
6,519
1,847
0
3,492
7,767
2,390
45
3,528
3,984
26,471
0
L
5,805
232
0
1,747
10,352
8,459
0
3,603
6,076
30,428
0
W
Jing Wei
goldi124
Jing Wei
7,657
5,340
0
484
6,792
2,907
0
5,063
1,729
0
24,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,331
Gold Earned
23,420
91
Minions Killed
104
0
Camps Cleared
0
589,267
Distance Traveled
585,354
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,870
787
15
2
0
198,130
1
L
King Arthur
7,699
770
14
1
0
195,091
0
W
Discordia
8,290
829
54
5
0
190,665
0
L
Sol
7,243
724
40
4
0
186,819
0
L
Cthulhu
7,389
739
37
4
0
207,357
0
W
Jing Wei
7,260
726
35
4
0
196,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role