Player Matchup

Charybdis
Charybdis
DD-destroyer999
Charybdis
Level 119
God Stats
0W - 1L
1,814 SR
Queue Stats
2W - 4L
1,250 Elo+
Party 2
Merlin
Merlin
Hoppahloppah
Merlin
Level 88
God Stats
0W - 2L
1,241 SR
Queue Stats
75W - 81L
1,493 Elo+
Solo
Kumbhakarna
Kumbhakarna
Soowhat0420
Kumbhakarna
Level 101
God Stats
2W - 3L
1,687 SR
Queue Stats
95W - 114L
1,428 Elo+
Party 1
Bakasura
Bakasura
dannycool2006070
Bakasura
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,300 Elo+
Party 2
Baba Yaga
Baba Yaga
lovelyvision
Baba Yaga
Level 146
God Stats
3W - 6L
1,275 SR
Queue Stats
97W - 117L
1,429 Elo+
Party 1
Team Averages
Level 107
1,503 SR
1,380 Elo+

VS

Team Averages
Level 125
1,485 SR
1,435 Elo+
Ymir
Ymir
 
Ymir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Anarcat1sm
Anubis
Level 68
God Stats
1W - 1L
1,275 SR
Queue Stats
15W - 18L
1,383 Elo+
Party 3
Kumbhakarna
Kumbhakarna
BasedScroll
Kumbhakarna
Level 83
God Stats
7W - 4L
1,536 SR
Queue Stats
159W - 166L
1,431 Elo+
Party 3
Mulan
Mulan
Brandito191
Mulan
Level 233
God Stats
7W - 6L
1,441 SR
Queue Stats
769W - 786L
1,444 Elo+
Solo
Loki
Loki
FootGobbler
Loki
Level 121
God Stats
3W - 0L
1,673 SR
Queue Stats
154W - 162L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DD-destroyer999
Charybdis
18
5 / 2 / 9
9,698
882
16,795
9,048
3,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
17
5 / 3 / 7
9,697
882
20,590
8,125
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Soowhat0420
Kumbhakarna
16
4 / 3 / 12
9,328
848
7,877
22,123
18,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 8 / 8
8,616
783
3,784
15,118
7,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
lovelyvision
Baba Yaga
16
2 / 3 / 13
8,967
815
11,371
8,590
3,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 4 / 12
8,955
814
8,538
14,831
17,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
Anarcat1sm
Anubis
14
3 / 6 / 12
8,604
782
9,487
11,914
7,646
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
BasedScroll
Kumbhakarna
15
4 / 2 / 12
9,524
866
6,293
17,230
22,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 4 / 9
8,759
796
11,300
21,093
13,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 3 / 12
9,392
854
17,727
9,391
5,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
76
18
Kills
19
19
Deaths
19
49
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
4
12
2
W
Anubis
Anarcat1sm
Anubis
3
6
12
1.5
W
Kumbhakarna
BasedScroll
Kumbhakarna
4
2
12
5
W
5
4
9
2.38
L
Charybdis
DD-destroyer999
Charybdis
5
2
9
4.75
W
5
3
12
3.67
L
Merlin
5
3
7
2.83
L
Kumbhakarna
Soowhat0420
Kumbhakarna
4
3
12
3.33
L
2
8
8
0.75
L
Baba Yaga
lovelyvision
Baba Yaga
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,417
Damage
53,345
63,004
Taken
74,459
36,539
Mitigated
66,080
20,253
Healing
23,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,538
1,397
808
2,089
14,831
17,032
106
9,181
5,430
12,601
0
W
Anubis
Anarcat1sm
Anubis
9,487
1,101
377
2,359
11,914
7,646
470
6,684
5,172
20,798
0
W
Kumbhakarna
BasedScroll
Kumbhakarna
6,293
620
1,443
6,385
17,230
22,250
0
8,394
8,561
9,434
0
W
11,300
1,432
636
7,638
21,093
13,660
417
11,645
9,396
0
22,268
L
Charybdis
DD-destroyer999
Charybdis
16,795
6,580
0
1,865
9,048
3,588
916
2,774
6,274
0
28,583
W
17,727
2,103
1,158
521
9,391
5,492
354
3,934
5,457
0
36,457
L
Merlin
20,590
2,098
57
272
8,125
3,187
174
2,829
5,296
34,785
0
L
Kumbhakarna
Soowhat0420
Kumbhakarna
7,877
60
1,066
8,771
22,123
18,353
26
9,149
12,974
12,551
0
L
3,784
2,543
2,322
3,159
15,118
7,866
658
5,823
9,295
0
5,290
L
Baba Yaga
lovelyvision
Baba Yaga
11,371
668
571
2,170
8,590
3,545
108
3,743
4,847
24,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,306
Gold Earned
45,234
123
Minions Killed
103
0
Camps Cleared
0
1,018,644
Distance Traveled
989,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,955
814
14
1
0
189,158
0
W
Anubis
8,604
782
26
2
0
172,418
0
W
Kumbhakarna
9,524
866
7
1
0
219,847
0
W
Mulan
8,759
796
22
2
0
174,586
0
L
Charybdis
9,698
882
37
3
0
203,830
0
W
Loki
9,392
854
34
3
0
233,943
0
L
Merlin
9,697
882
39
4
0
184,615
0
L
Kumbhakarna
9,328
848
4
0
0
220,705
0
L
Bakasura
8,616
783
15
1
0
199,214
0
L
Baba Yaga
8,967
815
28
3
0
210,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role