Player Matchup

Neith
Neith
DragonSlayR3187
Neith
Level 3
God Stats
1W - 2L
1,291 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Atlas
Atlas
LuconTheGray
Atlas
Level 63
God Stats
17W - 19L
1,560 SR
Queue Stats
213W - 192L
1,525 Elo+
Party 1
Anubis
Anubis
VXALFREDOXV
Anubis
Level 120
God Stats
9W - 7L
1,590 SR
Queue Stats
221W - 171L
1,534 Elo+
Party 1
Team Averages
Level 62
1,480 SR
1,519 Elo+

VS

Team Averages
Level 104
1,460 SR
1,488 Elo+
Sol
Sol
Ninja_nas04
Sol
Level 98
God Stats
1W - 3L
1,381 SR
Queue Stats
58W - 68L
1,408 Elo+
Party 2
King Arthur
King Arthur
XperiuNtz_Saf
King Arthur
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 62L
1,444 Elo+
Party 2
Hel
Hel
benb7
Hel
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 8
9,238
660
2,416
4,385
2,029
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
5 / 0 / 6
10,725
766
16,745
13,032
11,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
14
6 / 0 / 5
10,779
770
14,244
10,081
5,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
9,124
652
9,589
11,875
3,525
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
XperiuNtz_Saf
King Arthur
11
0 / 4 / 1
8,703
622
5,257
16,716
13,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hel
benb7
Hel
12
0 / 3 / 1
9,182
656
7,839
10,766
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
8
4
W
5
0
6
8
L
1
4
0
0.25
W
Anubis
6
0
5
8.5
L
King Arthur
XperiuNtz_Saf
King Arthur
0
4
1
0.13
L
Hel
benb7
Hel
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,405
Damage
22,685
27,498
Taken
39,357
18,764
Mitigated
19,723
8,883
Healing
15,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,416
470
0
500
4,385
2,029
0
3,967
418
0
16,733
W
16,745
5,154
0
3,776
13,032
11,188
0
8,087
4,945
39,698
0
L
9,589
1,127
0
2,518
11,875
3,525
0
9,777
2,098
42,024
0
W
Anubis
14,244
262
0
4,607
10,081
5,547
863
5,486
4,595
57,216
0
L
King Arthur
XperiuNtz_Saf
King Arthur
5,257
609
0
478
16,716
13,002
0
12,275
4,441
0
24,176
L
Hel
benb7
Hel
7,839
328
6,974
5,965
10,766
3,196
0
9,407
1,359
45,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,742
Gold Earned
27,009
134
Minions Killed
154
0
Camps Cleared
0
747,242
Distance Traveled
725,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,238
660
28
2
0
203,142
0
W
Atlas
10,725
766
39
3
0
291,505
0
L
Sol
9,124
652
51
4
0
235,538
0
W
Anubis
10,779
770
67
5
0
252,595
0
L
King Arthur
8,703
622
33
2
0
236,161
0
L
Hel
9,182
656
70
5
0
254,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role