Player Matchup

Martichoras
Martichoras
Canningbomb
Martichoras
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 89L
1,377 Elo+
Party 1
Guan Yu
Guan Yu
Conquestgamer
Guan Yu
Level 129
God Stats
4W - 4L
1,502 SR
Queue Stats
230W - 240L
1,436 Elo+
Solo
Yu Huang
Yu Huang
KoenieswaMayhem
Yu Huang
Level 128
God Stats
4W - 5L
1,507 SR
Queue Stats
284W - 289L
1,503 Elo+
Solo
Chiron
Chiron
PRIMEVAL 666
Chiron
Level 127
God Stats
1W - 2L
1,301 SR
Queue Stats
104W - 115L
1,479 Elo+
Solo
Cerberus
Cerberus
wombat080899
Cerberus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 95L
1,392 Elo+
Party 1
Team Averages
Level 116
1,462 SR
1,437 Elo+

VS

Team Averages
Level 154
1,611 SR
1,438 Elo+
Chang'e
Chang'e
 
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DAVE232323
Zeus
Level 111
God Stats
11W - 7L
1,492 SR
Queue Stats
246W - 276L
1,390 Elo+
Solo
Ganesha
Ganesha
Gardarica
Ganesha
Level 159
God Stats
4W - 1L
1,729 SR
Queue Stats
341W - 359L
1,435 Elo+
Solo
Arachne
Arachne
Mr cheese4088
Arachne
Level 181
God Stats
7W - 8L
1,448 SR
Queue Stats
982W - 1,014L
1,369 Elo+
Solo
Discordia
Discordia
nOeLuxii
Discordia
Level 164
God Stats
5W - 1L
1,884 SR
Queue Stats
366W - 394L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Canningbomb
Martichoras
14
1 / 7 / 3
7,532
685
4,136
15,065
6,923
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
12
1 / 4 / 3
6,906
628
3,134
17,237
9,144
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
15
3 / 5 / 3
8,529
775
12,167
10,653
4,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
14
2 / 6 / 1
8,232
748
6,210
14,243
6,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
wombat080899
Cerberus
13
1 / 5 / 3
7,886
717
7,983
18,033
16,414
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
0 / 2 / 21
8,599
782
9,546
10,369
5,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 1 / 12
10,070
915
22,625
6,199
2,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Gardarica
Ganesha
16
1 / 2 / 24
9,453
859
7,185
15,341
16,923
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arachne
16
8 / 1 / 15
9,943
904
11,331
11,927
12,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Discordia
nOeLuxii
Discordia
17
10 / 2 / 13
10,939
994
20,186
8,615
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
112
8
Kills
27
27
Deaths
8
13
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
2
21
5.25
L
Martichoras
Canningbomb
Martichoras
1
7
3
0.36
L
Guan Yu
1
4
3
0.63
W
8
1
12
14
W
Ganesha
Gardarica
Ganesha
1
2
24
6.5
L
Yu Huang
3
5
3
0.9
W
Arachne
8
1
15
15.5
L
Chiron
2
6
1
0.42
W
Discordia
nOeLuxii
Discordia
10
2
13
8.25
L
Cerberus
wombat080899
Cerberus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,630
Damage
70,873
75,231
Taken
52,451
43,353
Mitigated
41,783
22,332
Healing
20,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,546
1,081
8,146
3,464
10,369
5,791
1,042
4,442
5,927
19,904
0
L
Martichoras
Canningbomb
Martichoras
4,136
1,059
812
1,593
15,065
6,923
0
10,951
3,889
0
20,184
L
Guan Yu
3,134
387
3,123
5,117
17,237
9,144
0
13,883
3,303
0
12,826
W
22,625
2,225
481
444
6,199
2,809
2,745
2,854
3,345
43,906
0
W
Ganesha
Gardarica
Ganesha
7,185
665
954
1,715
15,341
16,923
1,273
6,723
8,618
15,485
0
L
Yu Huang
12,167
485
1,040
1,241
10,653
4,837
0
8,554
2,099
28,378
0
W
Arachne
11,331
9,729
540
2,871
11,927
12,097
1,394
3,118
8,809
0
17,841
L
Chiron
6,210
2,098
1,169
1,402
14,243
6,035
0
11,139
3,104
0
16,355
W
Discordia
nOeLuxii
Discordia
20,186
1,435
1,070
842
8,615
4,163
1,616
3,013
5,602
36,737
0
L
Cerberus
wombat080899
Cerberus
7,983
317
835
6,000
18,033
16,414
0
15,015
2,916
19,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,085
Gold Earned
49,004
148
Minions Killed
125
0
Camps Cleared
0
837,532
Distance Traveled
1,079,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,599
782
30
3
0
206,998
0
L
Martichoras
7,532
685
33
3
0
130,195
0
L
Guan Yu
6,906
628
11
1
0
171,962
0
W
Zeus
10,070
915
38
3
0
200,794
0
W
Ganesha
9,453
859
0
0
0
201,330
0
L
Yu Huang
8,529
775
42
4
0
183,814
0
W
Arachne
9,943
904
17
2
0
247,410
0
L
Chiron
8,232
748
28
3
0
168,929
0
W
Discordia
10,939
994
40
4
0
223,067
0
L
Cerberus
7,886
717
34
3
0
182,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role