Player Matchup

Geb
Geb
ADrunkenTurtle
Geb
Level 145
God Stats
4W - 1L
1,559 SR
Queue Stats
145W - 152L
1,531 Elo+
Party 1
Chaac
Chaac
Moment
Chaac
Level 157
God Stats
1W - 1L
1,261 SR
Queue Stats
149W - 160L
1,563 Elo+
Party 3
Ishtar
Ishtar
Psychodia
Ishtar
Level 187
God Stats
8W - 13L
1,429 SR
Queue Stats
294W - 299L
1,595 Elo+
Party 1
Arachne
Arachne
benbrownsda
Arachne
Level 111
God Stats
11W - 10L
1,476 SR
Queue Stats
137W - 132L
1,556 Elo+
Party 1
Merlin
Merlin
tanabata
Merlin
Level 162
God Stats
1W - 5L
1,086 SR
Queue Stats
115W - 121L
1,547 Elo+
Party 3
Team Averages
Level 152
1,362 SR
1,558 Elo+

VS

Team Averages
Level 121
1,488 SR
1,376 Elo+
Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
HeliosTN
Atlas
Level 148
God Stats
10W - 23L
1,439 SR
Queue Stats
37W - 82L
1,343 Elo+
Party 2
Nemesis
Nemesis
LuCkyTN
Nemesis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 66L
1,344 Elo+
Party 2
Shiva
Shiva
XxSpadeSxX
Shiva
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 55L
1,349 Elo+
Party 2
Xbalanque
Xbalanque
zaxs2
Xbalanque
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 41L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 6
6,084
553
2,992
9,497
5,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Moment
Chaac
12
0 / 0 / 2
6,953
632
4,177
7,004
7,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
Psychodia
Ishtar
11
4 / 1 / 2
6,452
587
7,521
7,331
2,827
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
benbrownsda
Arachne
13
5 / 2 / 3
7,462
678
5,725
8,565
3,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Merlin
tanabata
Merlin
13
3 / 1 / 1
7,779
707
4,241
4,204
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 2 / 2
6,119
556
2,449
4,324
1,622
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
HeliosTN
Atlas
8
0 / 2 / 3
5,224
475
3,572
9,690
6,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
LuCkyTN
Nemesis
10
3 / 2 / 2
6,158
560
3,751
9,388
3,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
11
0 / 2 / 0
5,858
533
2,874
7,921
5,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
zaxs2
Xbalanque
9
1 / 4 / 1
5,506
501
5,845
8,023
2,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
12
Kills
6
6
Deaths
12
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
2
1.5
W
0
2
6
1.5
L
Atlas
HeliosTN
Atlas
0
2
3
0.75
L
Nemesis
LuCkyTN
Nemesis
3
2
2
2
W
Chaac
Moment
Chaac
0
0
2
1
W
Ishtar
Psychodia
Ishtar
4
1
2
5
L
Shiva
0
2
0
0
W
Arachne
benbrownsda
Arachne
5
2
3
3.25
W
Merlin
tanabata
Merlin
3
1
1
3.5
L
Xbalanque
zaxs2
Xbalanque
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,656
Damage
18,491
36,601
Taken
39,346
22,002
Mitigated
19,670
14,528
Healing
7,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,449
368
480
1,072
4,324
1,622
0
1,508
2,816
42,539
0
W
2,992
161
0
2,316
9,497
5,885
0
2,378
7,119
11,058
0
L
Atlas
HeliosTN
Atlas
3,572
1,827
0
1,442
9,690
6,481
0
2,601
7,089
15,511
0
L
Nemesis
LuCkyTN
Nemesis
3,751
2,131
0
1,346
9,388
3,390
0
1,604
7,784
0
37,005
W
Chaac
Moment
Chaac
4,177
1,472
0
2,818
7,004
7,663
0
0
7,004
0
51,733
W
Ishtar
Psychodia
Ishtar
7,521
4,793
0
3,392
7,331
2,827
260
1,398
5,933
0
53,225
L
Shiva
2,874
883
0
1,267
7,921
5,632
0
0
7,921
0
41,641
W
Arachne
benbrownsda
Arachne
5,725
3,837
0
5,252
8,565
3,916
0
1,442
7,123
0
57,391
W
Merlin
tanabata
Merlin
4,241
397
0
750
4,204
1,711
251
803
3,401
68,011
0
L
Xbalanque
zaxs2
Xbalanque
5,845
2,948
0
1,687
8,023
2,545
0
1,520
6,503
0
40,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,730
Gold Earned
28,865
404
Minions Killed
318
0
Camps Cleared
0
1,093,115
Distance Traveled
1,065,502
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,119
556
85
8
0
205,969
0
W
Geb
6,084
553
8
1
0
216,667
5
L
Atlas
5,224
475
13
1
0
214,296
2
L
Nemesis
6,158
560
57
5
0
228,950
0
W
Chaac
6,953
632
96
9
0
208,084
0
W
Ishtar
6,452
587
93
8
0
202,929
1
L
Shiva
5,858
533
84
8
0
211,084
0
W
Arachne
7,462
678
92
8
0
261,844
0
W
Merlin
7,779
707
115
10
0
203,591
4
L
Xbalanque
5,506
501
79
7
0
205,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role