Player Matchup

Neith
Neith
DarxeusFB
Neith
Level 37
God Stats
1W - 1L
1,301 SR
Queue Stats
20W - 29L
1,407 Elo+
Solo
Charon
Charon
ImYoSuperhero
Charon
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,519 Elo+
Party 2
Lancelot
Lancelot
TruOni
Lancelot
Level 48
God Stats
3W - 7L
1,221 SR
Queue Stats
78W - 114L
1,455 Elo+
Party 2
Ra
Ra
Yashi10044
Ra
Level 109
God Stats
3W - 4L
1,504 SR
Queue Stats
143W - 193L
1,569 Elo+
Party 2
Cu Chulainn
Cu Chulainn
scubasteve20
Cu Chulainn
Level 88
God Stats
5W - 1L
1,758 SR
Queue Stats
41W - 62L
1,372 Elo+
Party 2
Team Averages
Level 62
1,457 SR
1,464 Elo+

VS

Team Averages
Level 71
1,613 SR
1,479 Elo+
Nu Wa
Nu Wa
DanoZeQ0
Nu Wa
Level 120
God Stats
0W - 3L
1,559 SR
Queue Stats
168W - 162L
1,499 Elo+
Party 1
Izanami
Izanami
OwenMoe
Izanami
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
armagedon935
King Arthur
Level 84
God Stats
2W - 1L
1,910 SR
Queue Stats
202W - 187L
1,520 Elo+
Party 1
Athena
Athena
iisohi66
Athena
Level 29
God Stats
40W - 27L
1,593 SR
Queue Stats
72W - 76L
1,457 Elo+
Party 1
Mercury
Mercury
kayan_MUFC
Mercury
Level 86
God Stats
11W - 11L
1,503 SR
Queue Stats
122W - 133L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DarxeusFB
Neith
19
7 / 0 / 0
11,941
628
10,728
10,427
4,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 2 / 6
10,211
537
5,083
12,364
11,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
TruOni
Lancelot
18
3 / 2 / 7
10,876
572
13,232
14,643
7,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
4 / 1 / 3
11,841
623
10,182
8,802
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
scubasteve20
Cu Chulainn
15
0 / 1 / 5
9,239
486
13,450
18,835
18,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DanoZeQ0
Nu Wa
17
2 / 3 / 4
9,902
521
13,388
10,846
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
OwenMoe
Izanami
14
0 / 4 / 0
8,277
436
2,526
11,522
4,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
armagedon935
King Arthur
16
4 / 3 / 2
9,840
518
15,124
23,102
27,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
iisohi66
Athena
11
0 / 2 / 5
7,654
403
3,460
17,471
16,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mercury
kayan_MUFC
Mercury
16
0 / 3 / 1
8,838
465
3,553
17,804
7,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
15
Kills
6
6
Deaths
15
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
DanoZeQ0
Nu Wa
2
3
4
1.33
W
Neith
DarxeusFB
Neith
7
0
0
7
W
1
2
6
2
L
Izanami
OwenMoe
Izanami
0
4
0
0
W
Lancelot
TruOni
Lancelot
3
2
7
3.25
W
4
1
3
5.5
L
King Arthur
armagedon935
King Arthur
4
3
2
1.67
L
Athena
iisohi66
Athena
0
2
5
1.25
L
Mercury
kayan_MUFC
Mercury
0
3
1
0.17
W
Cu Chulainn
scubasteve20
Cu Chulainn
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,675
Damage
38,051
65,071
Taken
80,745
45,962
Mitigated
59,432
16,668
Healing
9,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
DanoZeQ0
Nu Wa
13,388
2,296
0
730
10,846
3,385
12
4,335
6,325
95,392
0
W
Neith
DarxeusFB
Neith
10,728
4,041
0
3,505
10,427
4,332
1,489
3,054
7,373
0
102,081
W
5,083
1,306
0
2,778
12,364
11,966
390
3,420
8,944
36,312
0
L
Izanami
OwenMoe
Izanami
2,526
1,654
0
1,413
11,522
4,540
118
266
11,256
0
62,484
W
Lancelot
TruOni
Lancelot
13,232
4,300
0
811
14,643
7,564
1,443
4,095
10,548
0
101,268
W
10,182
576
1,682
2,271
8,802
4,086
200
3,788
5,014
125,088
0
L
King Arthur
armagedon935
King Arthur
15,124
1,217
0
2,019
23,102
27,841
0
3,106
18,830
0
82,405
L
Athena
iisohi66
Athena
3,460
969
0
2,923
17,471
16,339
6
4,879
12,275
15,378
0
L
Mercury
kayan_MUFC
Mercury
3,553
1,566
0
2,049
17,804
7,327
0
2,327
15,301
0
86,408
W
Cu Chulainn
scubasteve20
Cu Chulainn
13,450
2,114
0
5,621
18,835
18,014
169
2,491
16,344
0
64,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,108
Gold Earned
44,511
626
Minions Killed
551
0
Camps Cleared
0
1,843,662
Distance Traveled
1,882,316
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,902
521
162
9
0
353,455
1
W
Neith
11,941
628
168
9
0
323,788
1
W
Charon
10,211
537
32
2
0
330,156
0
L
Izanami
8,277
436
113
6
0
326,443
0
W
Lancelot
10,876
572
135
7
0
465,244
0
W
Ra
11,841
623
201
11
0
400,134
5
L
King Arthur
9,840
518
121
6
0
385,426
2
L
Athena
7,654
403
21
1
0
396,173
5
L
Mercury
8,838
465
134
7
0
420,819
0
W
Cu Chulainn
9,239
486
90
5
0
324,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role