Player Matchup

Thoth
Thoth
GuyGuy_45
Thoth
Level 124
God Stats
1W - 4L
1,112 SR
Queue Stats
220W - 231L
1,411 Elo+
Solo
Vamana
Vamana
KyKyEpta0990
Vamana
Level 124
God Stats
2W - 2L
1,456 SR
Queue Stats
141W - 136L
1,494 Elo+
Party 2
Merlin
Merlin
Omasai
Merlin
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 94L
1,517 Elo+
Solo
Scylla
Scylla
Skarybroads
Scylla
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,632 Elo+
Party 2
Hou Yi
Hou Yi
Veyf
Hou Yi
Level 109
God Stats
2W - 1L
1,713 SR
Queue Stats
14W - 10L
1,629 Elo+
Party 2
Team Averages
Level 103
1,456 SR
1,537 Elo+

VS

Team Averages
Level 81
1,546 SR
1,495 Elo+
Anhur
Anhur
BloodPidgeon
Anhur
Level 116
God Stats
1W - 2L
1,462 SR
Queue Stats
79W - 76L
1,519 Elo+
Party 3
Raijin
Raijin
FunnyRock00
Raijin
Level 69
God Stats
0W - 2L
1,266 SR
Queue Stats
76W - 75L
1,509 Elo+
Party 3
Rama
Rama
Niago
Rama
Level 87
God Stats
3W - 1L
1,933 SR
Queue Stats
79W - 77L
1,493 Elo+
Party 1
Hachiman
Hachiman
TrueHelios
Hachiman
Level 86
God Stats
2W - 1L
1,836 SR
Queue Stats
79W - 77L
1,493 Elo+
Party 1
Xing Tian
Xing Tian
oDemonBeats6887
Xing Tian
Level 47
God Stats
3W - 6L
1,234 SR
Queue Stats
233W - 227L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
GuyGuy_45
Thoth
16
5 / 2 / 6
9,730
973
9,508
5,532
2,435
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
14
3 / 2 / 13
8,878
888
7,615
12,483
12,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Omasai
Merlin
15
7 / 3 / 6
9,196
920
12,159
5,572
2,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
15
3 / 3 / 10
9,073
907
6,965
6,377
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Veyf
Hou Yi
14
4 / 4 / 10
8,657
866
9,702
10,334
4,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
7,104
710
2,371
8,751
3,675
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
13
5 / 4 / 3
7,779
778
8,990
7,457
2,804
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Niago
Rama
14
2 / 5 / 6
7,424
742
6,728
9,224
4,191
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
TrueHelios
Hachiman
14
3 / 4 / 3
7,633
763
5,140
9,231
3,925
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
oDemonBeats6887
Xing Tian
14
3 / 4 / 8
8,160
816
6,398
16,490
16,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
38
22
Kills
14
14
Deaths
22
45
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Raijin
5
4
3
1.63
W
Thoth
GuyGuy_45
Thoth
5
2
6
4
W
Vamana
3
2
13
4.75
L
Rama
Niago
Rama
2
5
6
1
W
Merlin
Omasai
Merlin
7
3
6
3.33
W
Scylla
3
3
10
2.67
L
Hachiman
TrueHelios
Hachiman
3
4
3
1.13
W
Hou Yi
Veyf
Hou Yi
4
4
10
2.25
L
Xing Tian
oDemonBeats6887
Xing Tian
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,949
Damage
29,627
40,298
Taken
51,153
24,554
Mitigated
30,886
9,930
Healing
8,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,371
448
566
292
8,751
3,675
27
3,910
4,841
0
10,050
L
Raijin
8,990
869
1,212
453
7,457
2,804
26
5,306
2,151
18,889
0
W
Thoth
GuyGuy_45
Thoth
9,508
0
98
1,010
5,532
2,435
596
1,996
3,536
25,524
0
W
Vamana
7,615
1,528
1,645
1,729
12,483
12,390
448
4,763
7,720
0
15,318
L
Rama
Niago
Rama
6,728
5,053
708
883
9,224
4,191
0
4,960
4,264
0
12,437
W
Merlin
Omasai
Merlin
12,159
809
0
0
5,572
2,714
956
1,874
3,698
20,820
0
W
Scylla
6,965
116
433
1,025
6,377
2,203
522
2,201
4,176
17,543
0
L
Hachiman
TrueHelios
Hachiman
5,140
3,185
224
376
9,231
3,925
0
5,505
3,726
0
11,738
W
Hou Yi
Veyf
Hou Yi
9,702
4,670
1,563
2,427
10,334
4,812
2,088
4,120
6,214
0
14,795
L
Xing Tian
oDemonBeats6887
Xing Tian
6,398
304
1,360
2,582
16,490
16,291
0
8,951
7,539
12,223
434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,534
Gold Earned
38,100
118
Minions Killed
76
0
Camps Cleared
0
916,277
Distance Traveled
812,305
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,104
710
10
1
0
166,975
0
L
Raijin
7,779
778
23
2
0
144,581
0
W
Thoth
9,730
973
42
4
0
179,010
0
W
Vamana
8,878
888
19
2
0
214,066
0
L
Rama
7,424
742
19
2
0
164,377
0
W
Merlin
9,196
920
13
1
0
161,747
0
W
Scylla
9,073
907
31
3
0
196,408
0
L
Hachiman
7,633
763
23
2
0
157,208
0
W
Hou Yi
8,657
866
13
1
0
165,046
0
L
Xing Tian
8,160
816
1
0
0
179,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role