Player Matchup

Geb
Geb
Diamond IV
 
Geb
Diamond IV
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Diamond IV
Gozzah
Heimdallr
Diamond IV
Level 158
God Stats
1W - 3L
1,574 SR
Queue Stats
135W - 113L
2,127 MMR
Party 1
Surtr
Surtr
Diamond III
SimplexLeoSoBad
Surtr
Diamond III
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 30L
2,191 MMR
Solo
Vulcan
Vulcan
Platinum I
WeCantHide
Vulcan
Platinum I
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 14L
2,154 MMR
Solo
Awilix
Awilix
Masters
forklift47
Awilix
Masters
Level 69
God Stats
9W - 2L
1,794 SR
Queue Stats
145W - 113L
2,753 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 105
1,574 SR
2,145 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 157
1,625 SR
2,135 MMR
Sylvanus
Sylvanus
Diamond IV
 
Sylvanus
Diamond IV
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond IV
Raianator0421
Sobek
Diamond IV
Level 160
God Stats
1W - 5L
1,417 SR
Queue Stats
416W - 415L
2,109 MMR
Solo
Discordia
Discordia
Diamond V
RedPandaDoooD
Discordia
Diamond V
Level 155
God Stats
4W - 5L
1,647 SR
Queue Stats
444W - 430L
2,096 MMR
Solo
Mercury
Mercury
Diamond IV
TheRealToji
Mercury
Diamond IV
Level 127
God Stats
66W - 41L
1,712 SR
Queue Stats
131W - 114L
2,267 MMR
Solo
Hachiman
Hachiman
Masters
Xixeyz
Hachiman
Masters
Level 149
God Stats
28W - 15L
1,848 SR
Queue Stats
156W - 114L
2,705 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
2 / 0 / 9
8,596
537
3,550
13,523
11,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Gozzah
Heimdallr
15
0 / 0 / 0
9,027
564
1,587
6,635
3,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
2 / 3 / 2
9,308
582
11,966
16,711
15,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Vulcan
WeCantHide
Vulcan
14
0 / 3 / 7
8,632
540
9,757
8,118
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
forklift47
Awilix
18
13 / 1 / 3
11,130
696
22,796
15,137
7,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
KhepriThothArachneAthena

VS

Bans
ThorJanusMaman BrigitteKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 4 / 0
7,269
454
6,470
17,050
16,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 4 / 1
8,328
521
9,667
18,885
16,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
RedPandaDoooD
Discordia
14
1 / 5 / 1
8,223
514
8,826
10,035
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
TheRealToji
Mercury
13
2 / 4 / 1
7,684
480
6,089
16,553
5,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Xixeyz
Hachiman
16
0 / 0 / 0
9,152
572
4,224
8,916
3,555
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
17
Kills
7
7
Deaths
17
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
9
6.5
L
Sylvanus
 
Sylvanus
1
4
0
0.25
W
Heimdallr
Gozzah
Heimdallr
0
0
0
0
L
3
4
1
0.88
L
Discordia
RedPandaDoooD
Discordia
1
5
1
0.3
W
2
3
2
1
L
Mercury
TheRealToji
Mercury
2
4
1
0.63
W
Vulcan
WeCantHide
Vulcan
0
3
7
1.17
L
Hachiman
Xixeyz
Hachiman
0
0
0
0
W
Awilix
forklift47
Awilix
13
1
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,656
Damage
35,276
60,124
Taken
71,439
40,304
Mitigated
45,640
15,101
Healing
21,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,550
313
0
4,261
13,523
11,868
128
5,148
8,375
11,894
0
L
Sylvanus
 
Sylvanus
6,470
1,343
2,254
5,521
17,050
16,062
0
6,183
10,867
23,458
0
W
Heimdallr
Gozzah
Heimdallr
1,587
469
0
2,469
6,635
3,002
0
1,334
5,301
0
82,618
L
9,667
1,180
0
6,768
18,885
16,755
0
1,900
15,754
53,551
0
L
Discordia
RedPandaDoooD
Discordia
8,826
376
0
380
10,035
3,613
0
4,283
5,752
75,163
0
W
11,966
3,357
0
5,254
16,711
15,081
79
8,069
7,656
4,065
62,415
L
Mercury
TheRealToji
Mercury
6,089
4,110
0
2,640
16,553
5,655
11
2,319
14,190
0
70,655
W
Vulcan
WeCantHide
Vulcan
9,757
2,390
0
578
8,118
3,351
248
5,768
2,350
82,672
0
L
Hachiman
Xixeyz
Hachiman
4,224
1,632
0
4,172
8,916
3,555
0
518
8,398
0
93,886
W
Awilix
forklift47
Awilix
22,796
9,118
0
2,539
15,137
7,002
0
4,236
10,855
0
119,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,693
Gold Earned
40,656
570
Minions Killed
533
0
Camps Cleared
0
1,799,526
Distance Traveled
1,594,935
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,596
537
14
1
0
348,703
5
L
Sylvanus
7,269
454
37
2
0
289,142
7
W
Heimdallr
9,027
564
167
10
0
330,240
4
L
Sobek
8,328
521
103
6
0
299,128
0
L
Discordia
8,223
514
135
8
0
306,733
4
W
Surtr
9,308
582
107
7
0
328,521
5
L
Mercury
7,684
480
90
6
0
374,252
5
W
Vulcan
8,632
540
143
9
0
353,255
6
L
Hachiman
9,152
572
168
11
0
325,680
6
W
Awilix
11,130
696
139
9
0
438,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role