Player Matchup

Merlin
Merlin
BrokenKidsClub_
Merlin
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,492 Elo+
Party 1
Cabrakan
Cabrakan
Historieus
Cabrakan
Level 123
God Stats
1W - 0L
1,544 SR
Queue Stats
129W - 129L
1,444 Elo+
Party 2
Cupid
Cupid
SOZ_Impasta478
Cupid
Level 134
God Stats
2W - 1L
1,520 SR
Queue Stats
271W - 270L
1,464 Elo+
Party 1
Surtr
Surtr
SOZ_ShadowDemon
Surtr
Level 141
God Stats
18W - 14L
1,495 SR
Queue Stats
273W - 252L
1,507 Elo+
Party 1
Thanatos
Thanatos
zKenshiro
Thanatos
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,665 Elo+
Party 2
Team Averages
Level 110
1,512 SR
1,514 Elo+

VS

Team Averages
Level 80
1,482 SR
1,515 Elo+
Janus
Janus
Mustang244
Janus
Level 154
God Stats
16W - 22L
1,569 SR
Queue Stats
136W - 132L
1,552 Elo+
Solo
Yemoja
Yemoja
Twitch_K4O2_
Yemoja
Level 82
God Stats
19W - 20L
1,476 SR
Queue Stats
244W - 252L
1,380 Elo+
Party 3
Olorun
Olorun
jorgemmpelusa
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,712 Elo+
Party 3
Thanatos
Thanatos
phoenixhjsl
Thanatos
Level 74
God Stats
10W - 8L
1,503 SR
Queue Stats
80W - 81L
1,496 Elo+
Solo
Ne Zha
Ne Zha
timrowley11
Ne Zha
Level 89
God Stats
8W - 9L
1,365 SR
Queue Stats
251W - 242L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,069
552
942
4,608
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Historieus
Cabrakan
8
1 / 4 / 3
5,596
509
3,434
13,223
10,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 0 / 4
5,543
504
2,731
5,834
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 0 / 2
7,177
652
9,220
11,055
5,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
zKenshiro
Thanatos
12
4 / 0 / 2
6,688
608
5,616
12,393
4,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 2 / 0
7,120
647
5,553
5,968
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
9
2 / 1 / 2
6,062
551
3,114
7,116
4,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

10
2 / 1 / 2
5,719
520
10,397
7,953
3,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
phoenixhjsl
Thanatos
8
0 / 2 / 0
4,802
437
4,206
7,569
4,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
7
0 / 4 / 2
5,036
458
4,483
8,390
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
10
Kills
5
5
Deaths
10
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Cabrakan
Historieus
Cabrakan
1
4
3
0.63
L
Janus
1
2
0
0.5
W
0
0
4
2
W
4
0
2
5
L
Yemoja
2
1
2
3
L
2
1
2
3
L
Thanatos
phoenixhjsl
Thanatos
0
2
0
0
L
Ne Zha
0
4
2
0.25
W
Thanatos
zKenshiro
Thanatos
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,943
Damage
27,753
47,113
Taken
36,996
24,642
Mitigated
16,358
23,323
Healing
14,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
942
0
0
793
4,608
1,513
0
2,787
1,821
36,195
0
W
Cabrakan
Historieus
Cabrakan
3,434
447
162
2,649
13,223
10,502
0
8,587
4,636
9,218
0
L
Janus
5,553
354
0
1,273
5,968
1,786
119
870
5,098
62,349
0
W
2,731
1,151
290
3,652
5,834
2,322
0
3,348
2,486
0
30,761
W
9,220
3,973
0
5,921
11,055
5,577
45
1,755
9,300
1,827
51,655
L
Yemoja
3,114
1,591
2,886
2,042
7,116
4,089
312
1,513
5,603
14,894
0
L
10,397
5,980
573
1,882
7,953
3,402
446
1,404
6,549
45,148
3,715
L
Thanatos
phoenixhjsl
Thanatos
4,206
774
0
2,957
7,569
4,579
0
341
7,228
0
25,088
L
Ne Zha
4,483
1,370
0
3,220
8,390
2,502
0
941
7,449
0
25,171
W
Thanatos
zKenshiro
Thanatos
5,616
1,379
0
9,856
12,393
4,728
0
3,220
9,173
0
53,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,073
Gold Earned
28,739
269
Minions Killed
270
0
Camps Cleared
0
1,118,719
Distance Traveled
946,401
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,069
552
64
6
0
227,718
0
W
Cabrakan
5,596
509
4
0
0
213,884
2
L
Janus
7,120
647
107
10
0
211,803
2
W
Cupid
5,543
504
54
5
0
215,054
0
W
Surtr
7,177
652
70
6
0
217,680
1
L
Yemoja
6,062
551
22
2
0
189,992
0
L
Olorun
5,719
520
61
6
0
177,105
0
L
Thanatos
4,802
437
42
4
0
189,259
0
L
Ne Zha
5,036
458
38
3
0
178,242
0
W
Thanatos
6,688
608
77
7
0
244,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role