Player Matchup

Odin
Odin
 
Odin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DinoShark6468
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 2
Charybdis
Charybdis
LapaRadio
Charybdis
Level 41
God Stats
3W - 1L
1,568 SR
Queue Stats
11W - 17L
1,304 Elo+
Solo
Nemesis
Nemesis
Mvthìkòsz
Nemesis
Level 122
God Stats
1W - 1L
1,728 SR
Queue Stats
39W - 21L
1,616 Elo+
Party 2
Kukulkan
Kukulkan
ceccogumello
Kukulkan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 184L
1,407 Elo+
Solo
Team Averages
Level 64
1,559 SR
1,417 Elo+

VS

Team Averages
Level 73
1,455 SR
1,327 Elo+
Chaac
Chaac
JMC SaVe
Chaac
Level 17
God Stats
1W - 5L
1,362 SR
Queue Stats
9W - 19L
1,285 Elo+
Party 1
Ne Zha
Ne Zha
Je_mappelle_Andy
Ne Zha
Level 98
God Stats
1W - 2L
1,271 SR
Queue Stats
9W - 21L
1,248 Elo+
Party 1
Neith
Neith
SHERSAK
Neith
Level 109
God Stats
6W - 2L
1,727 SR
Queue Stats
87W - 70L
1,445 Elo+
Solo
Anubis
Anubis
je_mappelle_max
Anubis
Level 64
God Stats
6W - 7L
1,513 SR
Queue Stats
14W - 25L
1,343 Elo+
Party 1
Ymir
Ymir
volate26
Ymir
Level 76
God Stats
4W - 5L
1,403 SR
Queue Stats
18W - 32L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
6
0 / 8 / 1
5,025
359
2,684
13,331
7,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
DinoShark6468
King Arthur
10
0 / 4 / 1
5,922
423
1,570
8,769
8,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
LapaRadio
Charybdis
11
1 / 4 / 2
6,713
480
4,325
12,370
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Mvthìkòsz
Nemesis
14
3 / 4 / 0
7,708
551
7,228
12,895
4,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ceccogumello
Kukulkan
12
1 / 6 / 1
7,510
536
3,734
9,911
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JMC SaVe
Chaac
14
5 / 1 / 0
9,294
664
7,418
8,503
5,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
7 / 2 / 6
8,505
608
9,625
12,551
5,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
SHERSAK
Neith
12
2 / 1 / 10
7,648
546
8,744
8,440
3,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

15
9 / 0 / 4
9,019
644
8,964
4,830
2,511
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
11
2 / 1 / 8
7,356
525
5,928
12,370
10,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
5
Kills
25
26
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
8
1
0.06
L
King Arthur
DinoShark6468
King Arthur
0
4
1
0.13
W
Chaac
JMC SaVe
Chaac
5
1
0
5
W
7
2
6
5
L
Charybdis
LapaRadio
Charybdis
1
4
2
0.5
L
Nemesis
Mvthìkòsz
Nemesis
3
4
0
0.75
W
Neith
SHERSAK
Neith
2
1
10
7
L
Kukulkan
ceccogumello
Kukulkan
1
6
1
0.25
W
9
0
4
11
W
Ymir
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,541
Damage
40,679
57,276
Taken
46,694
27,707
Mitigated
27,895
5,647
Healing
11,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,684
1,080
356
919
13,331
7,507
0
3,029
10,302
0
10,226
L
King Arthur
DinoShark6468
King Arthur
1,570
467
0
0
8,769
8,480
0
0
8,769
235
14,526
W
Chaac
JMC SaVe
Chaac
7,418
1,551
0
1,472
8,503
5,644
0
83
8,420
0
58,203
W
9,625
2,459
0
1,652
12,551
5,432
0
1,380
11,171
0
63,770
L
Charybdis
LapaRadio
Charybdis
4,325
1,513
0
2,119
12,370
3,903
135
4,476
7,894
0
28,054
L
Nemesis
Mvthìkòsz
Nemesis
7,228
4,071
0
1,313
12,895
4,644
0
3,274
9,621
0
70,359
W
Neith
SHERSAK
Neith
8,744
3,488
0
1,398
8,440
3,329
1,488
1,000
7,440
0
39,510
L
Kukulkan
ceccogumello
Kukulkan
3,734
322
0
940
9,911
3,173
0
4,113
5,798
44,222
0
W
8,964
640
0
3,627
4,830
2,511
456
607
4,223
61,907
0
W
Ymir
5,928
1,772
306
3,254
12,370
10,979
196
747
11,623
31,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,878
Gold Earned
41,822
289
Minions Killed
362
0
Camps Cleared
0
1,205,202
Distance Traveled
1,268,697
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,025
359
19
1
0
224,913
0
L
King Arthur
5,922
423
16
1
0
216,194
0
W
Chaac
9,294
664
95
7
0
225,993
3
W
Ne Zha
8,505
608
78
6
0
312,179
1
L
Charybdis
6,713
480
45
3
0
241,607
1
L
Nemesis
7,708
551
108
8
0
289,434
0
W
Neith
7,648
546
52
4
0
236,251
0
L
Kukulkan
7,510
536
101
7
0
233,054
1
W
Anubis
9,019
644
102
7
0
246,825
3
W
Ymir
7,356
525
35
3
0
247,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role