Player Matchup

Geb
Geb
 
Geb
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Dulkenths
Anubis
Level 165
God Stats
1W - 3L
1,730 SR
Queue Stats
226W - 250L
1,384 Elo+
Solo
Anhur
Anhur
HolaPerr4s
Anhur
Level 29
God Stats
3W - 1L
1,664 SR
Queue Stats
8W - 7L
1,584 Elo+
Party 1
Zeus
Zeus
VMarquitos
Zeus
Level 149
God Stats
0W - 1L
1,305 SR
Queue Stats
38W - 42L
1,490 Elo+
Party 1
Team Averages
Level 133
1,540 SR
1,492 Elo+

VS

Team Averages
Level 81
1,611 SR
1,590 Elo+
Bacchus
Bacchus
Erick_siqueira16
Bacchus
Level 127
God Stats
1W - 0L
1,753 SR
Queue Stats
4W - 5L
1,601 Elo+
Solo
Ix Chel
Ix Chel
Joaqiro
Ix Chel
Level 151
God Stats
7W - 3L
1,731 SR
Queue Stats
260W - 267L
1,554 Elo+
Solo
Achilles
Achilles
Reshinaldo
Achilles
Level 94
God Stats
2W - 2L
1,569 SR
Queue Stats
103W - 102L
1,426 Elo+
Solo
Lancelot
Lancelot
playragem
Lancelot
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 26L
1,686 Elo+
Party 2
Neith
Neith
slcjack
Neith
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 26L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 3 / 3
6,258
1,043
3,078
8,194
7,256
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Osiris
 
Osiris
11
0 / 4 / 2
6,035
1,006
5,378
10,831
7,007
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Anubis
Dulkenths
Anubis
11
0 / 3 / 4
6,644
1,107
8,176
7,309
4,097
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
12
3 / 0 / 1
7,801
1,300
7,470
7,626
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 3 / 1
6,389
1,065
5,794
4,178
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

312

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
6,723
1,121
3,975
5,938
3,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ix Chel
Joaqiro
Ix Chel
12
6 / 2 / 7
8,255
1,376
12,516
7,030
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Reshinaldo
Achilles
12
3 / 0 / 6
7,224
1,204
5,724
10,666
9,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
playragem
Lancelot
12
1 / 2 / 8
6,865
1,144
6,128
5,295
2,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
slcjack
Neith
12
2 / 0 / 8
7,176
1,196
7,596
5,710
2,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
4
Kills
13
13
Deaths
4
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
3
0.5
L
Osiris
 
Osiris
0
4
2
0.25
L
Anubis
Dulkenths
Anubis
0
3
4
0.67
W
1
0
6
4
L
Anhur
3
0
1
3.5
W
Ix Chel
Joaqiro
Ix Chel
6
2
7
4.75
W
Achilles
Reshinaldo
Achilles
3
0
6
6
L
1
3
1
0.5
W
Lancelot
playragem
Lancelot
1
2
8
2.5
W
Neith
slcjack
Neith
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,896
Damage
35,939
38,138
Taken
34,639
23,038
Mitigated
20,447
2,808
Healing
3,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,078
158
0
0
8,194
7,256
0
3,051
4,882
6,601
0
L
Osiris
 
Osiris
5,378
1,353
0
397
10,831
7,007
0
3,217
7,386
0
10,358
L
Anubis
Dulkenths
Anubis
8,176
312
0
1,173
7,309
4,097
0
4,228
2,801
24,775
0
W
3,975
333
0
757
5,938
3,664
0
2,692
3,160
12,236
488
L
Anhur
7,470
5,251
0
1,238
7,626
2,983
0
3,436
4,075
0
26,326
W
Ix Chel
Joaqiro
Ix Chel
12,516
1,205
286
831
7,030
2,707
0
3,131
3,792
27,424
0
W
Achilles
Reshinaldo
Achilles
5,724
733
0
459
10,666
9,984
0
4,561
6,027
0
10,560
L
5,794
730
0
0
4,178
1,695
0
2,029
2,065
10,488
0
W
Lancelot
playragem
Lancelot
6,128
935
0
393
5,295
2,000
0
3,178
2,011
0
10,651
W
Neith
slcjack
Neith
7,596
3,468
0
510
5,710
2,092
0
2,967
2,601
0
17,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,127
Gold Earned
36,243
110
Minions Killed
90
4
Camps Cleared
6
548,830
Distance Traveled
658,640
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,258
1,043
4
1
0
129,083
0
L
Osiris
6,035
1,006
5
1
1
110,545
0
L
Anubis
6,644
1,107
32
5
1
112,741
0
W
Bacchus
6,723
1,121
19
3
2
128,640
0
L
Anhur
7,801
1,300
46
8
1
111,178
0
W
Ix Chel
8,255
1,376
41
7
1
135,266
0
W
Achilles
7,224
1,204
8
1
1
148,923
0
L
Zeus
6,389
1,065
23
4
1
85,283
0
W
Lancelot
6,865
1,144
8
1
1
138,083
0
W
Neith
7,176
1,196
14
2
1
107,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role