Player Matchup

Sylvanus
Sylvanus
ItsGingie
Sylvanus
Level 138
God Stats
8W - 5L
1,654 SR
Queue Stats
160W - 124L
1,664 Elo+
Party 2
Thoth
Thoth
NZXausyj69
Thoth
Level 106
God Stats
2W - 1L
1,923 SR
Queue Stats
41W - 27L
1,798 Elo+
Party 2
Hachiman
Hachiman
Rіch
Hachiman
Level 230
God Stats
1W - 4L
1,195 SR
Queue Stats
432W - 351L
1,595 Elo+
Party 2
Ra
Ra
TheRubrDuky
Ra
Level 165
God Stats
5W - 4L
1,549 SR
Queue Stats
96W - 121L
1,543 Elo+
Party 2
Anhur
Anhur
Vanikar
Anhur
Level 89
God Stats
6W - 5L
1,864 SR
Queue Stats
17W - 17L
1,861 Elo+
Party 2
Team Averages
Level 146
1,637 SR
1,692 Elo+

VS

Team Averages
Level 98
1,606 SR
1,534 Elo+
Arachne
Arachne
AItered
Arachne
Level 124
God Stats
6W - 7L
1,406 SR
Queue Stats
88W - 81L
1,564 Elo+
Solo
Janus
Janus
DirtyCheekz
Janus
Level 23
God Stats
0W - 1L
1,690 SR
Queue Stats
28W - 21L
1,606 Elo+
Party 1
Hercules
Hercules
MasterFalconer
Hercules
Level 43
God Stats
2W - 1L
1,883 SR
Queue Stats
13W - 17L
1,463 Elo+
Party 1
Athena
Athena
Montime
Athena
Level 143
God Stats
10W - 7L
1,645 SR
Queue Stats
363W - 410L
1,583 Elo+
Party 1
Danzaburou
Danzaburou
TheWavyGravy42
Danzaburou
Level 159
God Stats
3W - 10L
1,405 SR
Queue Stats
443W - 480L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ItsGingie
Sylvanus
13
1 / 1 / 13
8,665
578
6,019
16,980
13,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
14
1 / 0 / 7
9,316
621
6,288
5,849
2,452
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Rіch
Hachiman
15
9 / 1 / 6
9,796
653
11,733
11,193
5,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
4 / 1 / 6
9,252
617
8,811
6,049
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Vanikar
Anhur
13
1 / 3 / 9
8,412
561
4,814
7,487
2,877
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AItered
Arachne
11
1 / 4 / 2
6,541
436
2,002
11,871
4,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

15
1 / 2 / 1
8,403
560
8,232
9,248
3,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
11
0 / 2 / 0
6,063
404
359
7,922
4,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Montime
Athena
10
2 / 3 / 2
7,615
508
3,562
14,882
14,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
TheWavyGravy42
Danzaburou
13
2 / 5 / 2
8,532
569
9,938
13,255
5,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
16
Kills
6
6
Deaths
16
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
AItered
Arachne
1
4
2
0.5
L
1
2
1
0.75
W
Sylvanus
ItsGingie
Sylvanus
1
1
13
7.5
L
Hercules
0
2
0
0
L
Athena
Montime
Athena
2
3
2
1
W
Thoth
1
0
7
4.5
W
Hachiman
Rіch
Hachiman
9
1
6
12
W
4
1
6
7
L
Danzaburou
TheWavyGravy42
Danzaburou
2
5
2
0.6
W
Anhur
Vanikar
Anhur
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,665
Damage
24,093
47,558
Taken
57,178
27,096
Mitigated
32,201
23,834
Healing
9,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AItered
Arachne
2,002
1,580
0
1,221
11,871
4,305
0
2,351
9,456
0
42,050
L
8,232
399
0
952
9,248
3,009
0
4,070
5,078
87,021
0
W
Sylvanus
ItsGingie
Sylvanus
6,019
1,534
4,898
7,235
16,980
13,733
654
3,194
13,604
24,642
0
L
Hercules
359
0
0
1,378
7,922
4,800
0
3,164
4,758
0
27,896
L
Athena
Montime
Athena
3,562
1,083
0
2,134
14,882
14,998
0
5,316
9,315
24,076
0
W
Thoth
6,288
394
0
2,708
5,849
2,452
1,590
881
4,944
61,436
0
W
Hachiman
Rіch
Hachiman
11,733
7,467
0
1,151
11,193
5,343
3,044
3,538
7,474
0
93,315
W
8,811
1,098
3,751
2,601
6,049
2,691
817
3,175
2,748
72,768
0
L
Danzaburou
TheWavyGravy42
Danzaburou
9,938
5,370
0
3,474
13,255
5,089
0
5,714
7,453
0
75,764
W
Anhur
Vanikar
Anhur
4,814
3,355
0
1,490
7,487
2,877
2,341
1,914
5,547
0
54,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,441
Gold Earned
37,154
469
Minions Killed
434
0
Camps Cleared
0
1,562,807
Distance Traveled
1,470,789
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,541
436
61
4
0
314,192
0
L
Janus
8,403
560
181
12
0
302,566
2
W
Sylvanus
8,665
578
31
2
0
304,154
0
L
Hercules
6,063
404
46
3
0
281,392
0
L
Athena
7,615
508
14
1
0
317,592
0
W
Thoth
9,316
621
100
7
0
307,712
2
W
Hachiman
9,796
653
123
8
0
330,083
0
W
Ra
9,252
617
130
9
0
327,516
4
L
Danzaburou
8,532
569
132
9
0
255,047
2
W
Anhur
8,412
561
85
6
0
293,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role