Player Matchup

Horus
Horus
 
Horus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DeShaun_G
Awilix
Level 124
God Stats
3W - 2L
1,476 SR
Queue Stats
174W - 186L
1,406 Elo+
Solo
Jing Wei
Jing Wei
Friggai
Jing Wei
Level 98
God Stats
27W - 31L
1,429 SR
Queue Stats
157W - 157L
1,412 Elo+
Solo
Sol
Sol
Ni5vl0eM3
Sol
Level 148
God Stats
8W - 10L
1,340 SR
Queue Stats
131W - 120L
1,425 Elo+
Solo
Bacchus
Bacchus
nanatzunotaisai
Bacchus
Level 51
God Stats
6W - 3L
1,558 SR
Queue Stats
96W - 133L
1,361 Elo+
Solo
Team Averages
Level 108
1,461 SR
1,421 Elo+

VS

Team Averages
Level 89
1,424 SR
1,381 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dreamgirl1589
Danzaburou
Level 107
God Stats
3W - 4L
1,410 SR
Queue Stats
682W - 708L
1,390 Elo+
Solo
Pele
Pele
TokageSenpai696
Pele
Level 67
God Stats
5W - 6L
1,412 SR
Queue Stats
37W - 55L
1,264 Elo+
Party 1
Surtr
Surtr
honeyroastedhuma
Surtr
Level 25
God Stats
0W - 2L
1,296 SR
Queue Stats
21W - 38L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 2 / 1
6,231
566
2,434
7,859
4,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Awilix
DeShaun_G
Awilix
11
4 / 1 / 2
7,173
652
7,803
7,057
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
Friggai
Jing Wei
10
1 / 2 / 3
6,018
547
4,265
7,331
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 2 / 0
6,287
572
3,135
6,398
2,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 1 / 1
5,504
500
1,554
7,297
4,739
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
3 / 1 / 0
7,011
637
4,194
6,839
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
 
Gilgamesh
5
0 / 2 / 1
4,302
391
1,981
3,611
2,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Dreamgirl1589
Danzaburou
9
1 / 1 / 2
5,617
511
2,398
4,357
1,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8
0 / 1 / 1
5,114
465
2,464
10,093
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 3 / 0
6,685
608
4,249
10,519
5,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
8
Kills
7
8
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
2
1
1.25
L
Aphrodite
 
Aphrodite
3
1
0
3
L
Gilgamesh
 
Gilgamesh
0
2
1
0.25
W
Awilix
DeShaun_G
Awilix
4
1
2
5
L
Danzaburou
Dreamgirl1589
Danzaburou
1
1
2
2
W
Jing Wei
Friggai
Jing Wei
1
2
3
1.25
W
0
2
0
0
L
0
1
1
0.5
L
3
3
0
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,191
Damage
15,286
35,942
Taken
35,419
16,253
Mitigated
15,440
11,153
Healing
12,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,434
1,349
180
2,216
7,859
4,514
0
73
7,786
0
44,429
L
Aphrodite
 
Aphrodite
4,194
884
0
4,130
6,839
2,659
0
3,135
3,704
44,921
0
L
Gilgamesh
 
Gilgamesh
1,981
818
0
417
3,611
2,592
0
845
2,766
0
7,482
W
Awilix
DeShaun_G
Awilix
7,803
4,128
0
1,534
7,057
2,384
468
918
6,139
0
40,335
L
Danzaburou
Dreamgirl1589
Danzaburou
2,398
921
0
756
4,357
1,416
0
470
3,887
0
24,440
W
Jing Wei
Friggai
Jing Wei
4,265
3,306
0
3,065
7,331
2,325
680
45
7,286
0
45,337
W
3,135
1,521
0
2,939
6,398
2,291
0
3,276
3,122
48,653
0
L
2,464
942
0
5,073
10,093
2,909
0
239
9,854
0
28,667
L
4,249
1,742
0
2,214
10,519
5,864
798
0
10,519
491
42,047
W
1,554
271
102
1,117
7,297
4,739
0
0
7,297
15,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,213
Gold Earned
28,729
305
Minions Killed
244
0
Camps Cleared
0
1,188,842
Distance Traveled
931,810
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,231
566
67
6
0
241,538
1
L
Aphrodite
7,011
637
93
8
0
208,582
4
L
Gilgamesh
4,302
391
11
1
0
110,902
2
W
Awilix
7,173
652
56
5
0
272,863
0
L
Danzaburou
5,617
511
33
3
0
208,734
2
W
Jing Wei
6,018
547
73
7
0
216,387
0
W
Sol
6,287
572
82
7
0
208,011
0
L
Pele
5,114
465
51
5
0
197,784
0
L
Surtr
6,685
608
56
5
0
205,808
0
W
Bacchus
5,504
500
27
2
0
250,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role