Player Matchup

Sun Wukong
Sun Wukong
HiggsJ
Sun Wukong
Level 12
God Stats
0W - 1L
1,753 SR
Queue Stats
2W - 5L
1,404 Elo+
Party 1
Thor
Thor
acíd
Thor
Level 103
God Stats
0W - 1L
1,746 SR
Queue Stats
63W - 63L
1,443 Elo+
Party 1
Anubis
Anubis
elijahninja4833
Anubis
Level 24
God Stats
1W - 1L
1,695 SR
Queue Stats
33W - 34L
1,401 Elo+
Party 1
Team Averages
Level 46
1,731 SR
1,416 Elo+

VS

Team Averages
Level 68
1,704 SR
1,713 Elo+
Loki
Loki
Gf0rce04
Loki
Level 29
God Stats
16W - 3L
1,733 SR
Queue Stats
50W - 33L
1,780 Elo+
Party 2
Ra
Ra
Samme137
Ra
Level 70
God Stats
10W - 2L
1,647 SR
Queue Stats
99W - 88L
1,468 Elo+
Solo
Hercules
Hercules
matouss
Hercules
Level 106
God Stats
7W - 1L
1,733 SR
Queue Stats
50W - 33L
1,891 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HiggsJ
Sun Wukong
10
0 / 1 / 1
7,053
641
4,059
7,868
7,036
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
acíd
Thor
10
1 / 5 / 0
7,450
677
5,542
9,689
3,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 7 / 1
7,193
654
6,221
10,463
4,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
6 / 1 / 7
9,182
835
5,555
5,984
1,721
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 0 / 10
9,426
857
9,815
4,737
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
matouss
Hercules
12
5 / 0 / 7
9,070
825
8,533
8,158
5,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
13
13
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Loki
6
1
7
9.5
L
Sun Wukong
HiggsJ
Sun Wukong
0
1
1
0.5
W
2
0
10
7
L
Thor
acíd
Thor
1
5
0
0.2
L
0
7
1
0.07
W
Hercules
matouss
Hercules
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,822
Damage
23,903
28,020
Taken
18,879
15,458
Mitigated
8,190
3,315
Healing
6,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
5,555
1,423
0
490
5,984
1,721
235
1,610
4,374
0
15,344
L
Sun Wukong
HiggsJ
Sun Wukong
4,059
712
0
1,017
7,868
7,036
0
2,977
4,699
0
19,525
W
9,815
428
2,262
1,639
4,737
1,437
290
1,666
3,071
57,993
0
L
Thor
acíd
Thor
5,542
682
0
497
9,689
3,704
0
3,594
5,879
0
23,567
L
6,221
156
0
1,801
10,463
4,718
0
3,291
6,831
30,729
0
W
Hercules
matouss
Hercules
8,533
4,191
0
2,396
8,158
5,032
577
3,158
5,000
0
19,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,696
Gold Earned
27,678
94
Minions Killed
136
0
Camps Cleared
0
589,534
Distance Traveled
668,243
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,182
835
17
2
0
217,538
0
L
Sun Wukong
7,053
641
22
2
0
214,817
1
W
Ra
9,426
857
95
9
0
226,817
0
L
Thor
7,450
677
36
3
0
195,814
0
L
Anubis
7,193
654
36
3
0
178,903
0
W
Hercules
9,070
825
24
2
0
223,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role