Player Matchup

Mulan
Mulan
AppalachianRose
Mulan
Level 40
God Stats
5W - 2L
1,500 SR
Queue Stats
12W - 6L
1,646 Elo+
Party 1
Cernunnos
Cernunnos
BananaTaker
Cernunnos
Level 25
God Stats
5W - 0L
1,602 SR
Queue Stats
12W - 2L
1,885 Elo+
Party 1
Baron Samedi
Baron Samedi
NotoriousThicks
Baron Samedi
Level 45
God Stats
6W - 0L
1,896 SR
Queue Stats
18W - 8L
1,678 Elo+
Party 1
Team Averages
Level 37
1,666 SR
1,736 Elo+

VS

Team Averages
Level 97
1,712 SR
1,596 Elo+
Rama
Rama
BerZerk04
Rama
Level 49
God Stats
3W - 1L
1,718 SR
Queue Stats
11W - 10L
1,721 Elo+
Solo
Freya
Freya
VisionZ1777
Freya
Level 135
God Stats
2W - 2L
1,728 SR
Queue Stats
137W - 138L
1,535 Elo+
Party 2
Aphrodite
Aphrodite
hardhead414141
Aphrodite
Level 108
God Stats
16W - 6L
1,692 SR
Queue Stats
61W - 65L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 10
9,010
819
6,699
12,364
10,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
BananaTaker
Cernunnos
13
7 / 1 / 6
10,094
918
18,152
11,541
4,940
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
NotoriousThicks
Baron Samedi
12
5 / 3 / 7
9,564
869
9,231
8,908
5,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
2 / 4 / 4
8,852
805
8,580
13,425
5,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
4 / 6 / 2
8,820
802
12,117
13,015
5,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
hardhead414141
Aphrodite
11
0 / 5 / 3
7,890
717
4,876
10,507
8,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
15
Kills
6
6
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
W
Cernunnos
BananaTaker
Cernunnos
7
1
6
10
L
Rama
2
4
4
1
W
Baron Samedi
NotoriousThicks
Baron Samedi
5
3
7
2.83
L
4
6
2
0.83
L
Aphrodite
hardhead414141
Aphrodite
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,082
Damage
25,573
32,813
Taken
36,947
21,599
Mitigated
19,217
11,069
Healing
9,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,699
1,397
0
2,292
12,364
10,722
142
6,217
5,651
0
17,997
W
Cernunnos
BananaTaker
Cernunnos
18,152
10,612
0
5,257
11,541
4,940
622
4,991
6,238
0
56,400
L
Rama
8,580
6,749
0
3,019
13,425
5,075
0
2,318
11,107
0
30,833
W
Baron Samedi
NotoriousThicks
Baron Samedi
9,231
861
1,577
1,943
8,908
5,937
0
5,082
3,576
33,520
0
L
12,117
3,503
0
2,487
13,015
5,330
150
3,195
9,820
23,320
0
L
Aphrodite
hardhead414141
Aphrodite
4,876
229
1,895
2,290
10,507
8,812
0
4,084
6,423
24,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,668
Gold Earned
25,562
134
Minions Killed
101
0
Camps Cleared
0
591,187
Distance Traveled
563,715
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,010
819
9
1
0
206,522
9
W
Cernunnos
10,094
918
84
8
0
193,669
2
L
Rama
8,852
805
34
3
0
190,405
1
W
Baron Samedi
9,564
869
41
4
0
190,996
0
L
Freya
8,820
802
20
2
0
193,561
0
L
Aphrodite
7,890
717
47
4
0
179,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role