Player Matchup

Cerberus
Cerberus
CLx Mint
Cerberus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 90L
1,318 Elo+
Party 2
Achilles
Achilles
Masooddd
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 74L
1,276 Elo+
Party 2
Kukulkan
Kukulkan
Prevail4200
Kukulkan
Level 8
God Stats
5W - 13L
1,370 SR
Queue Stats
14W - 30L
1,167 Elo+
Party 2
Team Averages
Level 26
1,457 SR
1,254 Elo+

VS

Team Averages
Level 45
1,428 SR
1,273 Elo+
Achilles
Achilles
AP DontTeLJ
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,112 Elo+
Party 1
Cerberus
Cerberus
B3lialuin
Cerberus
Level 56
God Stats
0W - 5L
1,285 SR
Queue Stats
110W - 133L
1,342 Elo+
Party 1
Maman Brigitte
Maman Brigitte
i_smokemilk
Maman Brigitte
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CLx Mint
Cerberus
14
6 / 0 / 13
11,694
835
9,350
11,794
13,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Masooddd
Achilles
15
7 / 1 / 8
11,826
845
12,012
11,377
4,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
Prevail4200
Kukulkan
16
7 / 1 / 13
12,886
920
22,184
5,046
2,037
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AP DontTeLJ
Achilles
11
0 / 8 / 0
8,986
642
5,422
21,196
21,035
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
B3lialuin
Cerberus
11
0 / 5 / 2
9,127
652
8,281
18,910
20,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maman Brigitte
i_smokemilk
Maman Brigitte
12
2 / 7 / 0
9,761
697
6,089
12,326
8,886
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
20
Kills
2
2
Deaths
20
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
AP DontTeLJ
Achilles
0
8
0
0
L
Cerberus
B3lialuin
Cerberus
0
5
2
0.2
W
Cerberus
CLx Mint
Cerberus
6
0
13
12.5
W
Achilles
Masooddd
Achilles
7
1
8
11
W
Kukulkan
Prevail4200
Kukulkan
7
1
13
13.5
L
Maman Brigitte
i_smokemilk
Maman Brigitte
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,546
Damage
19,792
28,217
Taken
52,432
20,238
Mitigated
50,432
6,106
Healing
2,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AP DontTeLJ
Achilles
5,422
1,556
0
496
21,196
21,035
0
14,822
6,374
0
27,535
L
Cerberus
B3lialuin
Cerberus
8,281
723
0
1,759
18,910
20,511
0
9,530
9,380
26,639
0
W
Cerberus
CLx Mint
Cerberus
9,350
1,086
0
2,772
11,794
13,235
705
5,044
6,374
28,287
0
W
Achilles
Masooddd
Achilles
12,012
4,865
0
2,144
11,377
4,966
1,800
7,325
3,875
0
46,843
W
Kukulkan
Prevail4200
Kukulkan
22,184
2,595
0
1,190
5,046
2,037
443
3,100
1,782
77,667
0
L
Maman Brigitte
i_smokemilk
Maman Brigitte
6,089
605
0
0
12,326
8,886
0
7,182
5,144
20,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,406
Gold Earned
27,874
190
Minions Killed
134
0
Camps Cleared
0
795,335
Distance Traveled
684,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,986
642
43
3
0
211,354
0
L
Cerberus
9,127
652
60
4
0
248,602
0
W
Cerberus
11,694
835
45
3
0
260,124
0
W
Achilles
11,826
845
44
3
0
269,795
0
W
Kukulkan
12,886
920
101
7
0
265,416
0
L
Maman Brigitte
9,761
697
31
2
0
224,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role