Player Matchup

Scylla
Scylla
Silver II
Incarnari
Scylla
Silver II
Level 143
God Stats
12W - 20L
1,380 SR
Queue Stats
63W - 77L
982 MMR
Solo
Arachne
Arachne
Silver III
Mohlvagabond
Arachne
Silver III
Level 65
God Stats
5W - 1L
1,734 SR
Queue Stats
165W - 176L
860 MMR
Solo
Mercury
Mercury
Silver III
PR_geri_03
Mercury
Silver III
Level 144
God Stats
3W - 1L
1,639 SR
Queue Stats
127W - 129L
874 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Xicabum123
Sun Wukong
Silver II
Level 98
God Stats
21W - 9L
1,662 SR
Queue Stats
129W - 155L
990 MMR
Solo
Agni
Agni
Silver V
donaldbump6696
Agni
Silver V
Level 65
God Stats
3W - 2L
1,427 SR
Queue Stats
150W - 173L
368 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,569 SR
815 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,442 SR
813 MMR
Poseidon
Poseidon
Bronze IV
Joshmen22
Poseidon
Bronze IV
Level 128
God Stats
5W - 4L
1,522 SR
Queue Stats
393W - 468L
10 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
Malibu164
Morgan Le Fay
Silver II
Level 117
God Stats
2W - 4L
1,452 SR
Queue Stats
176W - 193L
1,044 MMR
Solo
Bacchus
Bacchus
Silver III
MrDUP
Bacchus
Silver III
Level 235
God Stats
26W - 27L
1,483 SR
Queue Stats
488W - 512L
1,003 MMR
Solo
Set
Set
Silver II
ZojaOG
Set
Silver II
Level 87
God Stats
3W - 10L
1,343 SR
Queue Stats
68W - 79L
974 MMR
Solo
Medusa
Medusa
Bronze I
manlygunner
Medusa
Bronze I
Level 62
God Stats
2W - 1L
1,409 SR
Queue Stats
29W - 41L
1,034 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Incarnari
Scylla
18
9 / 1 / 4
12,214
643
9,744
11,474
4,150
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Mohlvagabond
Arachne
16
4 / 5 / 9
11,664
614
11,555
22,734
14,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
PR_geri_03
Mercury
19
9 / 2 / 9
12,915
680
11,058
16,970
7,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Xicabum123
Sun Wukong
19
3 / 0 / 4
12,776
672
10,273
21,668
19,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 7 / 8
10,645
560
9,833
9,129
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
HerculesMaman BrigitteSurtr

VS

Bans
SolThorAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Joshmen22
Poseidon
14
0 / 8 / 2
8,950
471
4,095
11,746
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
Malibu164
Morgan Le Fay
15
0 / 3 / 0
9,435
497
12,654
14,625
10,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
MrDUP
Bacchus
13
4 / 6 / 7
9,276
488
10,035
17,751
17,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
ZojaOG
Set
12
3 / 3 / 1
8,679
457
5,918
11,043
5,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
14
8 / 8 / 3
9,811
516
11,064
18,805
7,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
28
Kills
15
15
Deaths
28
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
Incarnari
Scylla
9
1
4
11
L
Poseidon
Joshmen22
Poseidon
0
8
2
0.13
L
Morgan Le Fay
Malibu164
Morgan Le Fay
0
3
0
0
W
Arachne
Mohlvagabond
Arachne
4
5
9
1.7
L
Bacchus
MrDUP
Bacchus
4
6
7
1.25
W
Mercury
PR_geri_03
Mercury
9
2
9
6.75
W
Sun Wukong
Xicabum123
Sun Wukong
3
0
4
5
L
Set
ZojaOG
Set
3
3
1
1.17
W
3
7
8
1
L
Medusa
8
8
3
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,463
Damage
43,766
81,975
Taken
73,970
48,307
Mitigated
45,744
31,180
Healing
15,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Incarnari
Scylla
9,744
1,276
0
6,480
11,474
4,150
2,237
2,810
8,650
90,111
0
L
Poseidon
Joshmen22
Poseidon
4,095
708
0
1,250
11,746
4,501
697
4,520
7,226
62,239
0
L
Morgan Le Fay
Malibu164
Morgan Le Fay
12,654
1,141
150
4,744
14,625
10,890
0
2,057
12,568
79,037
0
W
Arachne
Mohlvagabond
Arachne
11,555
8,151
0
8,907
22,734
14,455
89
8,797
13,864
0
69,723
L
Bacchus
MrDUP
Bacchus
10,035
1,400
0
1,879
17,751
17,406
351
2,940
14,811
38,434
402
W
Mercury
PR_geri_03
Mercury
11,058
5,481
0
4,310
16,970
7,397
1,560
5,773
11,141
0
122,391
W
Sun Wukong
Xicabum123
Sun Wukong
10,273
1,325
0
10,838
21,668
19,344
178
11,619
9,355
0
99,164
L
Set
ZojaOG
Set
5,918
3,418
0
4,756
11,043
5,106
0
2,427
8,616
0
48,707
W
9,833
1,054
0
645
9,129
2,961
552
1,423
7,706
52,460
0
L
Medusa
11,064
4,438
0
2,693
18,805
7,841
1,091
7,821
10,984
0
58,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,214
Gold Earned
46,151
591
Minions Killed
505
0
Camps Cleared
0
1,956,889
Distance Traveled
1,533,518
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,214
643
134
7
0
349,734
4
L
Poseidon
8,950
471
123
6
0
320,385
0
L
Morgan Le Fay
9,435
497
146
8
0
333,509
4
W
Arachne
11,664
614
74
4
0
389,072
0
L
Bacchus
9,276
488
65
3
0
332,763
0
W
Mercury
12,915
680
142
7
0
444,566
3
W
Sun Wukong
12,776
672
166
9
0
388,946
10
L
Set
8,679
457
80
4
0
239,695
0
W
Agni
10,645
560
75
4
0
384,571
0
L
Medusa
9,811
516
91
5
0
307,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role