Player Matchup

Loki
Loki
ACLSCV
Loki
Level 154
God Stats
7W - 6L
1,475 SR
Queue Stats
724W - 731L
1,537 Elo+
Solo
Janus
Janus
BRIGHTxRAVEN
Janus
Level 146
God Stats
2W - 6L
1,198 SR
Queue Stats
432W - 425L
1,487 Elo+
Solo
Nike
Nike
Baboosh56
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,535 Elo+
Solo
Anubis
Anubis
Mledic
Anubis
Level 63
God Stats
8W - 2L
1,735 SR
Queue Stats
230W - 214L
1,535 Elo+
Solo
Ares
Ares
Potato-_-Papi
Ares
Level 159
God Stats
25W - 15L
1,619 SR
Queue Stats
1,585W - 1,584L
1,549 Elo+
Solo
Team Averages
Level 110
1,505 SR
1,529 Elo+

VS

Team Averages
Level 77
1,378 SR
1,415 Elo+
Ne Zha
Ne Zha
BaBi3_J_e_S_u_S_
Ne Zha
Level 157
God Stats
1W - 5L
1,112 SR
Queue Stats
193W - 222L
1,464 Elo+
Solo
Xbalanque
Xbalanque
F1N4LB0Y
Xbalanque
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,271 Elo+
Solo
Yu Huang
Yu Huang
GetRektLmao
Yu Huang
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 52L
1,402 Elo+
Party 1
Scylla
Scylla
Joselo92
Scylla
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,478 Elo+
Solo
Hades
Hades
cmaglol
Hades
Level 44
God Stats
0W - 2L
1,279 SR
Queue Stats
7W - 19L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ACLSCV
Loki
17
5 / 6 / 17
11,080
739
8,251
14,052
6,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 3 / 16
12,318
821
10,872
9,318
4,375
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
20
9 / 3 / 22
12,197
813
15,009
19,776
21,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Mledic
Anubis
20
15 / 2 / 19
13,944
930
28,349
15,227
10,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 6 / 25
11,332
755
6,996
21,717
28,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 6
9,907
660
13,693
17,049
13,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xbalanque
F1N4LB0Y
Xbalanque
18
3 / 7 / 7
10,416
694
9,013
12,774
4,943
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
GetRektLmao
Yu Huang
16
0 / 8 / 10
9,595
640
10,763
15,204
5,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Joselo92
Scylla
19
7 / 7 / 5
11,390
759
14,796
13,351
4,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
cmaglol
Hades
15
3 / 8 / 5
9,638
643
7,035
15,302
9,687
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
51
37
Kills
18
20
Deaths
37
99
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Loki
ACLSCV
Loki
5
6
17
2.25
W
7
3
16
5
L
5
7
6
1.14
W
Nike
9
3
22
6.67
L
Xbalanque
F1N4LB0Y
Xbalanque
3
7
7
0.93
L
Yu Huang
GetRektLmao
Yu Huang
0
8
10
0.63
L
Scylla
Joselo92
Scylla
7
7
5
1.36
W
Anubis
Mledic
Anubis
15
2
19
12.25
W
1
6
25
2.25
L
Hades
cmaglol
Hades
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,477
Damage
55,300
80,090
Taken
73,680
70,083
Mitigated
37,615
23,108
Healing
7,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
ACLSCV
Loki
8,251
210
258
818
14,052
6,225
1,427
5,142
7,872
0
19,172
W
10,872
942
1,697
1,607
9,318
4,375
3,127
4,854
4,464
42,573
0
L
13,693
1,284
565
1,091
17,049
13,162
0
10,221
6,802
0
26,164
W
Nike
15,009
1,427
2,348
1,446
19,776
21,144
735
7,318
12,458
0
25,539
L
Xbalanque
F1N4LB0Y
Xbalanque
9,013
4,574
0
0
12,774
4,943
0
8,162
4,532
0
22,309
L
Yu Huang
GetRektLmao
Yu Huang
10,763
981
644
1,174
15,204
5,148
47
9,902
5,272
28,060
0
L
Scylla
Joselo92
Scylla
14,796
429
890
1,276
13,351
4,675
192
7,411
5,878
28,163
0
W
Anubis
Mledic
Anubis
28,349
644
1,105
7,391
15,227
10,275
1,827
5,265
9,962
54,908
0
W
6,996
607
2,213
4,225
21,717
28,064
550
10,015
11,702
14,809
0
L
Hades
cmaglol
Hades
7,035
525
286
1,388
15,302
9,687
0
10,273
4,979
13,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,871
Gold Earned
50,946
177
Minions Killed
138
0
Camps Cleared
0
1,354,898
Distance Traveled
1,102,282
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,080
739
11
1
0
282,995
0
W
Janus
12,318
821
83
6
0
230,506
0
L
Ne Zha
9,907
660
8
1
0
220,278
0
W
Nike
12,197
813
16
1
0
318,346
0
L
Xbalanque
10,416
694
28
2
0
236,540
0
L
Yu Huang
9,595
640
38
3
0
201,781
0
L
Scylla
11,390
759
42
3
0
248,636
0
W
Anubis
13,944
930
54
4
0
276,568
0
W
Ares
11,332
755
13
1
0
246,483
0
L
Hades
9,638
643
22
1
0
195,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role