Player Matchup

Artemis
Artemis
AlexiClover
Artemis
Level 29
God Stats
0W - 3L
1,483 SR
Queue Stats
2W - 6L
1,432 Elo+
Party 1
Baron Samedi
Baron Samedi
Lenix68
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sobek
Sobek
Vegas_Beast01
Sobek
Level 100
God Stats
5W - 8L
1,335 SR
Queue Stats
51W - 59L
1,423 Elo+
Party 3
Loki
Loki
eric_45_
Loki
Level 142
God Stats
69W - 67L
1,490 SR
Queue Stats
211W - 210L
1,424 Elo+
Party 3
Chaac
Chaac
thederpypuppy
Chaac
Level 142
God Stats
1W - 2L
1,605 SR
Queue Stats
4W - 4L
1,635 Elo+
Party 1
Team Averages
Level 86
1,483 SR
1,483 Elo+

VS

Team Averages
Level 94
1,555 SR
1,517 Elo+
Nike
Nike
BigFlexx
Nike
Level 55
God Stats
6W - 1L
1,819 SR
Queue Stats
131W - 112L
1,538 Elo+
Party 2
Olorun
Olorun
ItIsYeah
Olorun
Level 63
God Stats
12W - 15L
1,492 SR
Queue Stats
31W - 31L
1,437 Elo+
Solo
Ares
Ares
Rokelius
Ares
Level 65
God Stats
1W - 0L
1,497 SR
Queue Stats
20W - 12L
1,526 Elo+
Solo
Ne Zha
Ne Zha
ibbotoch
Ne Zha
Level 113
God Stats
13W - 10L
1,522 SR
Queue Stats
137W - 122L
1,531 Elo+
Party 2
Zeus
Zeus
ilian325
Zeus
Level 172
God Stats
4W - 4L
1,444 SR
Queue Stats
189W - 193L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlexiClover
Artemis
7
0 / 3 / 2
4,475
448
4,297
6,469
2,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Lenix68
Baron Samedi
7
0 / 9 / 0
4,503
450
1,360
8,665
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 0 / 0
5,655
566
2,686
6,577
4,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
11
0 / 2 / 0
5,687
569
2,622
6,683
2,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 4 / 0
6,077
608
8,280
13,188
10,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
9
0 / 3 / 2
5,351
535
5,040
9,090
4,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
ItIsYeah
Olorun
9
2 / 0 / 0
5,565
557
3,399
4,093
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
9
0 / 2 / 5
5,597
560
4,034
8,565
4,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
ibbotoch
Ne Zha
12
5 / 0 / 3
7,155
716
3,695
9,174
3,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
11
11 / 0 / 2
7,582
758
9,409
4,264
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
18
18
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
AlexiClover
Artemis
0
3
2
0.33
W
Nike
0
3
2
0.33
W
Olorun
ItIsYeah
Olorun
2
0
0
2
L
Baron Samedi
Lenix68
Baron Samedi
0
9
0
0
W
Ares
0
2
5
1.25
L
2
0
0
2
L
Loki
0
2
0
0
W
Ne Zha
ibbotoch
Ne Zha
5
0
3
6.5
W
Zeus
11
0
2
12
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,245
Damage
25,577
41,582
Taken
35,186
22,252
Mitigated
15,815
12,209
Healing
10,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AlexiClover
Artemis
4,297
2,027
0
1,586
6,469
2,483
0
5,014
1,409
0
25,034
W
Nike
5,040
950
0
1,264
9,090
4,323
0
0
9,090
0
28,777
W
Olorun
ItIsYeah
Olorun
3,399
1,428
0
1,353
4,093
1,520
0
1,355
2,738
33,656
1,531
L
Baron Samedi
Lenix68
Baron Samedi
1,360
407
0
173
8,665
2,682
51
5,955
2,398
21,689
0
W
Ares
4,034
183
928
1,850
8,565
4,749
0
1,205
7,360
13,436
0
L
2,686
375
0
3,294
6,577
4,801
0
3,027
3,550
16,447
0
L
Loki
2,622
521
0
3,687
6,683
2,181
0
1,259
5,375
0
50,333
W
Ne Zha
ibbotoch
Ne Zha
3,695
968
0
3,284
9,174
3,760
0
329
8,845
0
55,286
W
Zeus
9,409
2,616
0
1,338
4,264
1,463
34
1,157
3,107
51,271
0
L
8,280
1,147
0
3,469
13,188
10,105
42
1,134
11,268
0
43,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,397
Gold Earned
31,250
234
Minions Killed
294
0
Camps Cleared
0
995,053
Distance Traveled
1,023,500
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,475
448
39
4
0
178,714
0
W
Nike
5,351
535
38
4
0
186,619
1
W
Olorun
5,565
557
63
6
0
180,588
0
L
Baron Samedi
4,503
450
25
3
0
186,308
0
W
Ares
5,597
560
12
1
0
215,972
0
L
Sobek
5,655
566
24
2
0
195,998
0
L
Loki
5,687
569
95
10
0
227,838
0
W
Ne Zha
7,155
716
84
8
0
246,424
0
W
Zeus
7,582
758
97
10
0
193,897
0
L
Chaac
6,077
608
51
5
0
206,195
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role